Elfnote Deck #773393 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. Elfnote Lucina x3, Elfnote Regina x3, Elfnote Tinia x3. Created Oct 22, 2026 by YGO Mod.

Deck Elfnote Master Duel

Created by: YGO Mod (20517634)

Created On: 10/22/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: MediumEvaluated Oct 22, 2026
65± 6/ 100
Power Score
Structural 67
Reliability 66
Going First 71
Going Second 74

Deck — Deck Power Evaluation

Final Contextual Deck Power: 65/100 (±6 · Confidence: Medium)

Overall score Value
Structural Deck Power 67
Going First 71
Going Second 74
Meta Power provisional
Tournament Reliability 66
  • Primary strategy: Combo
  • Secondary strategies: Midrange
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Synchro pressure from Elfnote hand-starters that self-summon into the center Main Monster Zone and feed a 15-slot Synchro Extra Deck (June Pride, Junora, Chaos Angel, Packbit, Wolfrayet class boards); Disruption-led stall: hand traps and Elfnotes: Rhapsodia of Madness shut off attacks and negate the opponent's engine while the center-zone monster carries the game
  • Turn 1 (going first): Open a hand-starter (Power Patron, Lucina, Regina, Tinia or Fortuna), self-summon to the center zone, then Synchro into a boss while holding Ash Blossom / Effect Veiler / Ghost Ogre / Ghost Belle as protection
  • Turn 2 (going second): Use the six-card hand's hand traps (Droll, Maxx C, Ash, Veiler, Ghost Ogre, Ghost Belle) to answer the opponent's first board, then rebuild through a starter and Synchro over the disrupted field
  • Recovery: Recursion through Elfnotes: Welcome Home, Elfnotes: Rhapsodia, Medius the Pure and Jet Synchron from the GY to reload starters and tuners after a broken turn
  • After siding: Not applicable: Master Duel has no Side Deck in this export (Side Deck size 0), so there is no post-side plan to score

Why it scores here

The deck is scored as a system: its Elfnote hand-starters (Power Patron, Lucina, Regina, Tinia, Fortuna) give it a high chance of a live engine by turn 1 or 2, and the 0.95 searcher group and 0.85 going-second hand-trap group keep it functional on either turn order. Interaction is the strongest structural feature: ten hand traps plus Rhapsodia and a 15-card Synchro suite let it answer or dodge the opponent's first board and recover through recursion. Closing power is credible because several 2500 to 3500 ATK Synchros are present, but no combo data was supplied, so the ceiling and median are text-only inferences and are scored conservatively. Popularity and the archetype's 100% usage of its core cards confirm the list is real and accessible, but they earned no points by themselves, and card scores were not averaged. Meta power is left null and the 0.2 tournament-reliability weight rests on inferred consistency.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 78 P(at least one of 3 copies of a hand-starter in a 5-card opener) about 0.34 per card, archetype core proxy about 0.999, searcher group 0.95 (Inferred)
D2 Opening-Hand Quality & Brick Management 70 10 hand traps and 14 Tuner-heavy main-deck slots give redundancy, but roughly 6 of them are non-starters that can brick a hand on turn 1 (Inferred)
D3 Combo Conversion & Ceiling 60 No combos supplied; ceiling is a text-only read of Elfnote self-summon chains into 2500-3500 ATK Synchros, one-card-combo claim from guide is unverified (Inferred)
D4 Combo Floor & Median Output 52 No recorded boards, so median output is unmeasured; the deck's hand-trap-plus-starter density suggests a steady but modest floor (Inferred)
D5 Interruption Resilience & Route Redundancy 74 Multiple independent starters and two-plus hand traps per hand give alternate lines after one disruption; Rhapsodia and recursion add a second layer (Inferred)
D6 Resource Economy, Recovery & Grind 70 Welcome Home, Rhapsodia, Medius and Jet Synchron recur from the GY, so spend is partly regenerated; no resource signature data (Inferred)
D7 End-Board & Interaction Quality 72 Ash, Veiler, Ghost Ogre, Ghost Belle, Droll, Maxx C, Baronne and Junora supply layered negation and removal text (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 70 Going-second hand-trap probability about 0.85 and Junora or Chaos Angel style board-breaking present; no going-second win data (Inferred)
D9 Offensive Pressure & Closing Power 75 Several Synchros at 2900 to 3500 ATK (June Pride 3100, Junora 3100, Chaos Angel 3500, Packbit 2900) convert advantage into pressure (Verified stats)
D10 Main Deck Efficiency & Flexibility 66 40 main cards with 21 distinct, 3-copy starters and 14 tuners; compact and coherent at 32.7% exact-name purity but with a spread of sub-archetypes (Verified composition)
D11 Extra Deck Efficiency & Coverage 65 15 distinct Synchros, all single copies, giving a flexible Extra Deck with no mandatory duplicates (Verified composition)
D12 Side Deck Adaptability 40 No Side Deck in Master Duel for this list (Side Deck size 0), so adaptability cannot be measured (Provisional)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated meta sample; archetype meta-share is absent (Provisional)
D14 Pilotability & Error Tolerance 58 Multi-step Synchro chains with several once-per-turn effects and hand-trap timing decisions raise the skill floor (Inferred)

How the score was computed

Strategy profile: 100% Combo profile; Midrange noted as secondary but not blended. Structural ≈ 67, Going First ≈ 71, Going Second ≈ 74, Meta = provisional, Tournament Reliability ≈ 66. Modifiers: unverified combo ceiling (-3); extra-deck flexibility (1). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional, null)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 1 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Hand-starter redundancy: multiple self-summoning Elfnote monsters give a high chance of a live turn 1 or 2
  • Layered hand-trap interaction (10 hand traps) that works on both turn orders
  • Synchro closing power at 2900 to 3500 ATK with a single-copy, flexible Extra Deck
  • Recursion from the GY (Welcome Home, Rhapsodia, Medius, Jet Synchron) that regenerates resources

Weaknesses

  • No recorded boards, so the combo ceiling and median are unmeasured
  • Roughly six hand traps are non-starters that can brick an opener
  • Heavy dependence on the center Main Monster Zone, which opponent's disruption can break
  • No Side Deck in Master Duel, so post-side adaptability cannot be scored

Critical choke points

  • The center Main Monster Zone: several effects require a monster there, and losing it breaks the engine
  • A single Synchro material chain that is interrupted before the Elfnote summon resolves
Priority Remove Add Reason
1 Jet Synchron (Junk, off-engine, 1 copy) A second Elfnotes: Welcome Home or another Elfnote enabler Jet Synchron is the only off-archetype Tuner with no Elfnote synergy; a further Elfnote enabler improves D1 and D5 consistency (Inferred)

Evidence & confidence

  • Verified: Deck is legal: 40 Main, 15 Extra, 0 Side, Maxx C and Droll & Lock Bird within their banlist limits; Card text and stats for the 21 Main and 15 Extra distinct cards; Archetype purity 32.7% exact name; Usage inclusion 100% for Rhapsodia and Ash Blossom
  • Observed: Usage statistics show the core Elfnote cards are standard across the archetype
  • Inferred: Starter reliability from hypergeometric draw odds; Hand-trap and recursion resilience from card text; Going-second interaction density from hand-trap count
  • Provisional: Meta power (null) and matchup fit (D13 = 50); Post-side plan (not applicable in Master Duel)
  • Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference usage statistics marks in this deck false for Elfnote June Pride, Seraphim Strelitzia, Baronne de Fleur, Crystal Wing, Malong, Stardust, F.A. Dawn Dragster, Black Rose Dragon, Chaos Angel and Junora, but the card list places all of them in the Extra Deck; core_cards_present (13) is therefore unreliable and this evaluation trusts the card list No tournament link, so archetype meta-share and match record are absent No win-rate telemetry (going-first/second, matchup, brick or OTK rates) Meta Power is provisional without a dated metagame sample No Side Deck in the export, so D12 cannot be measured from data

More Master Duel Info

Elfnote

Elfnote Breakdown

 
 

 

 

 

 

 

 
 

 

 
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