Phantom Knights Deck #773384 — Yu-Gi-Oh! Master Duel
43 Main, 15 Extra, incl. The Phantom Knights of Decayed Cloak x3, The Phantom Knights of Doomed Soleret x3, The Phantom Knights of Silent Boots x3. Created Oct 22, 2026 by カイトユート.
Deck Phantom Knights Master Duel
Created by: カイトユート (36186180)
Created On: 10/22/2026
Main Deck (43)
- Droll & Lock Bird x2
- Maxx "C" x1
- Mulcharmy Fuwalos x2
- Raider's Wing x1
- The Phantom Knights of Ancient Cloak x1
- The Phantom Knights of Decayed Cloak x3
- The Phantom Knights of Doomed Soleret x3
- The Phantom Knights of Ragged Gloves x1
- The Phantom Knights of Silent Boots x3
- The Phantom Knights of Stained Greaves x1
- The Phantom Knights of Torn Scales x3
- Ash Blossom & Joyous Spring x2
- Foolish Burial x1
- Forbidden Crown x3
- Forbidden Droplet x2
- Phantom Knights' Rank-Up-Magic Force x1
- Reinforcement of the Army x1
- The Phantom Knights' Rank-Up-Magic Requiem x1
- Dominus Impulse x2
- Dominus Spark x2
- Phantom Knights' Fog Blade x3
- Phantom Knights' Sword x1
- Phantom Knights' Wing x1
- The Phantom Knights of Umbrage Veil x2
Extra Deck (15)
- Cherubini, Ebon Angel of the Burning Abyss x1
- I:P Masquerena x1
- S:P Little Knight x1
- The Phantom Knights of Rusty Bardiche x1
- Arc Rebellion Xyz Dragon x1
- Dark Rebellion Xyz Dragon x1
- Dark Rebellion Xyz Dragon, Four Heavenly Dragons x1
- Dark Requiem Xyz Dragon x1
- Evilswarm Ophion x1
- Raider's Knight x1
- Shamanite Shamanknight x1
- The Phantom Knights of Break Sword x2
- The Phantom Knights of Malevolent Scythe x2
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 64/100 (±6 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 66.6 |
| Going First | 70 |
| Going Second | 60 |
| Meta Power | provisional |
| Tournament Reliability | 60 |
- Primary strategy: Combo
- Secondary strategies: Stun
- Format: master-duel
Legality
Main 43 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Rank 4 or Rank 3 Xyz bosses (Dark Rebellion Xyz Dragon, Four Heavenly Dragons, Arc Rebellion, Break Sword, Malevolent Scythe) reached through GY-triggered Phantom Knights Special Summons and Rank-Up-Magic; Link and Xyz pressure from Rusty Bardiche and Raider's Knight once the board is established; Ragged Gloves adds 1000 ATK to a DARK Xyz it is used to summon
- Turn 1 (going first): Open a hand-summon starter (Torn Scales, Silent Boots, Decayed Cloak, Doomed Soleret or Ancient Cloak), chain GY and hand effects to put a Phantom Knights Xyz on the field, and hold a negation (Fog Blade, Forbidden Crown or Umbrage Veil) for the opponent's response
- Turn 2 (going second): Use Ash Blossom, Droll and Lock Bird or Maxx C on the opponent's first search or summon, then rebuild the board from the GY through the Phantom Knights recursion loop
- Recovery: Recursion from the GY (Torn Scales, Silent Boots, Decayed Cloak, Ragged Gloves banish effects) plus searchers (Silent Boots, Decayed Cloak, Ancient Cloak, Reinforcement of the Army) to rebuild a Xyz after a board wipe
- After siding: No side deck is registered, so there is no post-side plan to evaluate
Why it scores here
The deck reliably opens an engine: the 31 exact-name Phantom Knights copies plus Phantom Knights Xyz and Rank-Up cards give about 99% (hypergeometric, Inferred) chance of at least one archetype-core card in a 5-card opening hand, and four hand-summon starters can each restart the line from the hand or GY. It converts through GY-triggered Special Summons into Rank 3 and Rank 4 Xyz bosses, and its interaction density (13 negation texts, 28 removal texts, 5 hand traps) lets it protect that conversion. Its survival across disruption comes from recursion and redundancy rather than a single choke point, but the floor is unmeasured because no recorded boards exist. Popularity did not earn points: the archetype's 91% usage rate on core cards confirms the list is real, not that it is strong, and no card scores were averaged into the deck score. Going-second power and side-deck adaptability are weaker because the deck has no side deck.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 72 | P(at least one archetype-core card in opening hand of 5) ≈ 0.99; P(at least one 3-copy starter in hand of 5) ≈ 0.32; 4 hand-summon starters redundantly restart the line (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 62 | 43 main cards with 12 off-archetype copies (Forbidden, Dominus, Mulcharmy, generic); 11 singletons; P(no core card in hand of 5) ≈ 0.009 as a brick proxy (Inferred) |
| D3 | Combo Conversion & Ceiling | 70 | No parseable combo boards; ceiling inferred from card text of GY-triggered Special Summons into Xyz and Dark Rebellion Xyz Dragon, Four Heavenly Dragons (Inferred) |
| D4 | Combo Floor & Median Output | 55 | No recorded boards exist, so floor and median cannot be measured; score held near neutral (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 74 | Four hand-summon starters and multiple GY recursion triggers give independent restart routes after one interruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 70 | Searchers (Silent Boots, Decayed Cloak, Ancient Cloak, Reinforcement of the Army) and GY banish-for-recovery effects regenerate resources (Inferred) |
| D7 | End-Board & Interaction Quality | 78 | Fog Blade, Umbrage Veil, Requiem, Forbidden Crown, Dominus Spark and Impulse, Ash Blossom, Droll and Maxx C layer negation and removal across turns (Verified text; Inferred quality) |
| D8 | Going-Second & Board-Breaking Power | 65 | Five hand traps (Ash x2, Droll x2, Maxx C) give P(at least one hand trap in going-second hand of 6) ≈ 0.55 (Inferred) |
| D9 | Offensive Pressure & Closing Power | 68 | Xyz bosses reach 2000 to 3000 ATK (Dark Requiem Xyz Dragon 3000, Arc Rebellion 3000, Evilswarm Ophion 2550, Rusty Bardiche 2100); Ragged Gloves adds 1000 ATK (Verified stats; Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 60 | 43 main cards, 24 distinct, 11 singletons; 53.4% exact-name purity; 12 off-archetype copies serve as interaction rather than engine conflicts (Verified composition; Inferred efficiency) |
| D11 | Extra Deck Efficiency & Coverage | 66 | 15 Extra Deck cards: 11 Xyz and 4 Link across 13 distinct cards; full extra slot list is coherent with the engine (Verified composition; Inferred coverage) |
| D12 | Side Deck Adaptability | 15 | Side count is 0; no post-side plan can be evaluated and the best-of-3 adaptability is absent (Verified) |
| D13 | Matchup Coverage & Format Fit | 55 | No tournament link or dated meta sample; archetype meta-share absent (Provisional) |
| D14 | Pilotability & Error Tolerance | 50 | Multi-step Xyz and Rank-Up sequences with several GY triggers raise decision load; pilot skill matters (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 66.6, Going First ≈ 70, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 60. Modifiers: Limited-card exposure (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional, null) = 0.80*66.6 + 0.20*60 - 1 = 64.3, rounded to 64
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.32 · key two-card combo ≈ — · full-brick estimate ≈ 0.01 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Archetype-core access is near-certain in the opening hand (about 99%, Inferred)
- Four hand-summon starters and several GY-triggered recursion effects give redundant restart routes
- High interaction density: Fog Blade, Forbidden Crown, Umbrage Veil, Ash, Droll, Maxx C, Dominus Spark and Impulse
Weaknesses
- No side deck, so best-of-3 adaptation is absent
- No recorded combo boards, so ceiling and floor are text-only inferences
- Only 53.4% exact-name archetype purity; the 12 off-archetype and generic copies dilute the engine
Critical choke points
- Rank-Up-Magic Requiem and Force are single-copy Xyz route enablers in the main deck
- Droll and Lock Bird and Maxx C are the going-second hand-trap layer, and each is a single point of interaction on the opponent's first move
- Dark Rebellion Xyz Dragon, Four Heavenly Dragons and the other Rank 4 bosses need specific Xyz material, so a missing DARK Xyz stalls the board
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | (none; the side deck is empty) | A 15-card side deck with floodgates or extra negation for the most-played decks | Side count is 0, so D12 scores 15 and the deck cannot adapt between games |
| 2 | Foolish Burial (single-copy Limited tech) | A second copy of The Phantom Knights' Rank-Up-Magic Force | Force is a single-copy Xyz route enabler, and a second copy reduces the single-point risk (Inferred; the banlist position of Force is Unlimited) |
Evidence & confidence
- Verified: Legal for master-duel: 43 main, 15 extra, 0 side; all restricted cards at legal max (Maxx C, Foolish Burial and Reinforcement at Limited 1; Droll at Semi-Limited 2); Card text and stats for all 40 distinct cards; Archetype purity 53.4% and archetype spread from the composition block; Usage statistics: 25 core cards, 14 of them present
- Observed: Usage inclusion rates for core cards (for example, Reinforcement of the Army 97%, Ash Blossom 94%)
- Inferred: Opening-hand consistency: about 99% archetype-core, about 32% per 3-copy starter (hypergeometric); Interaction quality from negation and removal text density; Going-first and going-second power components; Structural score under the Combo profile
- Provisional: Meta power (null) and matchup fit (D13), because no dated meta sample or tournament link exists
- Data gaps: no combos supplied (combo floor, median and ceiling are text-only inference) no tournament link (archetype meta-share and per-pilot match record absent) no win-rate telemetry (going-first, going-second, matchup, starter and brick rates are Inferred or Unknown) Meta Power is Provisional unless a dated metagame sample is supplied Deck title is null; the deck is identified only by archetype usage_statistics in_this_deck flags contradict the cards array for several Extra Deck cards (for example Malevolent Scythe, Rusty Bardiche, Dark Rebellion FHD and Raider's Knight are listed as absent but appear with copies in the cards array), so core_present_pct (56%) is unreliable
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