Cyberdark Deck #773365 — Yu-Gi-Oh! OCG

40 Main, 14 Extra, incl. Cyber Dragon x3, Cyber Dragon Core x3, Cyber Dragon, the Luminous Mech Dragon x3. Created Oct 21, 2026 by YGO Mod.

Deck Cyberdark OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: Medium
52± 6/ 100
Power Score

Deck — Deck Power Evaluation

Final Contextual Deck Power: 52/100 (Confidence: Medium)

  • Primary strategy: Midrange
  • Secondary strategies: Toolbox
  • Format: ocg

Legality

Main 41 / Extra 14 / Side 0 — status: Legal with warning.

Identity & game plan

  • Win condition: Fusion boards from Future Fusion Nova / Power Bond into Cyber End Dragon (4000 ATK, piercing) or Chimeratech Rampage (Inferred); Cyber Dragon Nova Xyz and Link boards (Sieger, Brute Blues, Azalea) once Cyber Dragon monsters are on the field (Inferred)
  • Turn 1 (going first): Normal Summon Cyber Dragon Core to add a Cyber Spell/Trap (Cyber Emergency or Future Fusion Nova), then Power Bond or Future Fusion Nova toward a 4000 ATK Fusion; Cyber Dragon and Herz need an opposing monster to Special Summon (Inferred)
  • Turn 2 (going second): Hold Ash Blossom x2, Maxx C and Red Reboot for the opponent's first play, then summon from the Cyber Dragon engine and run the Fusion or Link line; Forbidden Crown and Jizukiru answer the first board (Inferred)
  • Recovery: Cyber Repair Plant and Cyber Emergency recover Cyber Dragon and Cyber cards from the GY, and Cyber Dragon Nova can revive a Cyber Dragon from the GY (Inferred)
  • After siding: None: the deck has zero Side Deck cards, so there is no post-side plan (Verified)

Why it scores here

The deck is scored as a connected Cyber Dragon / Fusion / Link system, not as an average of its cards. Its archetype core is well represented (15 copies, P(at least one in opening 5) ≈ 0.91, Inferred), and several starters (Cyber Dragon Core, Cyber Dragon, Herz, Nachster, Jormungardr) give it redundant ways to begin. Its strongest part is interaction: Ash Blossom x2, Red Reboot, Maxx C, Forbidden Crown x2, Therion Regulus and Jizukiru give many negate or removal answers, and it has 4000 ATK closers. Its weaknesses are a high non-monster count (19 of 41 main cards are Spells or Traps), an empty Side Deck, and a label that does not match the list (exact Cyberdark purity 3.6%, so this is mostly a Cyber Dragon list with splash). Popularity and archetype label were not used to raise the score, and no combo boards exist to validate the ceiling.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 66 P(>=1 archetype-core card in 5) ≈ 0.91 across 15 copies; Cyber Dragon and Core starters are only 0.33 each on the going-first hand (Inferred)
D2 Opening-Hand Quality & Brick Management 50 19 of 41 main cards are Spells/Traps and several need a specific board (Forbidden Crown, Repair Plant, Realm); 4 hand traps help the hand (Inferred)
D3 Combo Conversion & Ceiling 68 Text-only ceiling: Power Bond or Future Fusion Nova into Cyber End Dragon (4000 ATK) or Rampage; no recorded boards to measure (Inferred)
D4 Combo Floor & Median Output 52 No combos_evidence present, so median is a low-confidence text-only estimate (Inferred)
D5 Interruption Resilience & Route Redundancy 66 Five independent starters, two Ash Blossoms and Red Reboot/Maxx C as hand-trap redundancy, and GY recursion through Repair Plant and Nova (Inferred)
D6 Resource Economy, Recovery & Grind 62 Cyber Emergency and Repair Plant recover cards from GY; Cyberdark Chimera searches Power Bond; no float data (Inferred)
D7 End-Board & Interaction Quality 78 About 10 negate or removal sources: Ash x2, Red Reboot, Forbidden Crown x2, R.B. Next Phase, Regulus, Jizukiru, Heosvarog, Lightning Storm (Inferred)
D8 Going-Second & Board-Breaking Power 66 4 hand traps give P(>=1 hand trap in 6 going second) ≈ 0.48, plus Forbidden Crown and Lightning Storm for the board (Inferred)
D9 Offensive Pressure & Closing Power 74 Cyber End Dragon and Final Strike Cyber End at 4000 ATK with piercing, Jizukiru 3300 ATK, Eternity 2800 ATK (Verified stats, Inferred plan)
D10 Main Deck Efficiency & Flexibility 48 41 main cards with 1 unresolved passcode counted as main; 17 Spells and 10+ splash cards dilute the archetype (Verified counts, Inferred)
D11 Extra Deck Efficiency & Coverage 60 Extra mostly fits the Cyber Dragon plan (8 Fusion, 4 Link, 2 Xyz), but Divine Arsenal AA-ZEUS has no Level 12 monsters to Xyz Summon from except the alternate route (Inferred)
D12 Side Deck Adaptability 10 Side Deck is empty (0 cards), so no post-side adaptation exists (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated meta sample; archetype meta-share absent, neutral placeholder (Provisional)
D14 Pilotability & Error Tolerance 42 Multi-step Fusion/Link/Xyz sequencing with name-changing Cyber Dragon effects and many conditional spells (Inferred)

How the score was computed

Strategy profile: Midrange. Modifiers: none.


More OCG Info

Cyberdark

Cyberdark Breakdown

 
 

 

 

 

 

 

 
 

 

 
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