Infinitrack Deck #773360 — Yu-Gi-Oh! OCG
48 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Night Train Blue Traveler x3, Ash Blossom & Joyous Spring x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (48)
- Ancient Gear Box x1
- Convex Knight x1
- Flying Pegasus Railroad Stampede x1
- Heavy Armored Knight Babeldecker x1
- Heavy Freight Train Derricrane x1
- Infinitrack Brutal Dozer x1
- Infinitrack Harvester x2
- Infinitrack Trencher x1
- Infinitrack Tunneller x1
- Machina Citadel x1
- Machina Fortress x1
- Machina Ruinforce x1
- Machina Unclaspare x1
- Mulcharmy Fuwalos x3
- Night Train Blue Traveler x3
- Scrap Recycler x1
- Super Express Bullet Train x1
- Therion "King" Regulus x1
- Ash Blossom & Joyous Spring x3
- Ghost Ogre & Snow Rabbit x1
- Machina Gearframe x3
- Clockwork Night x1
- Exceptional Schedule x3
- Harpie's Feather Duster x1
- Heavy Forward x3
- Machina Redeployment x3
- Revolving Switchyard x1
- Special Schedule x1
- Urgent Schedule x1
- Infinite Impermanence x3
- Machina Overdrive x1
Extra Deck (15)
- Ancient Gear Ballista x1
- Clockwork Knight x1
- Double Headed Anger Knuckle x1
- Infinitrack Goliath x1
- Qliphort Genius x1
- Divine Arsenal AA-ZEUS - Sky Thunder x1
- Gear Gigant X x1
- Infinitrack River Stormer x1
- Number 81: Superdreadnought Rail Cannon Super Dora x1
- Super Starslayer TY-PHON - Sky Crisis x1
- Superdreadnought Rail Cannon Flying Launcher x1
- Superdreadnought Rail Cannon Gustav Max x2
- Superdreadnought Rail Cannon Gustav Rocket x1
- Superdreadnought Rail Cannon Juggernaut Liebe x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 35/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 54 |
| Going First | 55 |
| Going Second | 50 |
| Meta Power | provisional |
| Tournament Reliability | 50 |
- Primary strategy: Midrange
- Secondary strategies: Tempo, Toolbox
- Format: ocg
Legality
Main 48 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Machine-chain board pressure: Train and Machina Level 10 monsters, Xyz/Link extenders, and large Machine beaters such as Machina Ruinforce, Machina Citadel and Superdreadnought Rail Cannon Juggernaut Liebe; Gustav Max / Flying Launcher / Liebe Xyz beats after the Machine-tribute engine has resolved
- Turn 1 (going first): Search with Heavy Forward, Infinitrack Harvester or Exceptional Schedule, then Normal Summon or Special Summon Night Train Blue Traveler or Mulcharmy Fuwalos to reach a Level 10 Machine or Xyz line
- Turn 2 (going second): Hold Ash Blossom, Infinite Impermanence and Ghost Ogre to answer the opponent's first combo starter, then rebuild the Machine board with Night Train and Harvester
- Recovery: Recover through Night Train recursion from the GY, Scrap Recycler, Ancient Gear Box and Machina Redeployment searches; Mulcharmy Fuwalos refills the hand when the field is empty
- After siding: No Side Deck is registered, so there is no post-side plan. The score assumes a 0-card side and cannot be credited for adaptation
Why it scores here
The deck opens reliably: searchers in the Main Deck (23 cards, P(at least one in a 5-card hand) = 0.969) make the first Machine engine likely, though the deck has only 3 copies of its main starters and most cards are singletons, so the exact line varies. Its conversion ceiling comes from a Level 10 Machine body plus Xyz and Link extenders, but there are no recorded boards, so floor and median output are unmeasured and scored low. Interaction is real (Ash Blossom, Infinite Impermanence, Ghost Ogre, Machina Citadel, Machina Fortress) and gives reasonable resilience. The score is capped because the list is illegal: it runs 3 Ash Blossom against a 2-copy limit and 2 Gustav Max against a 1-copy limit. The deck has no Side Deck, and no popularity or tournament share was used to raise the score. Card scores were not averaged.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 66 | P(at least one starter in a 5-card hand) is about 0.29 for the 3-copy starters and the searcher group is 0.97; the Infinitrack core is 2-3 copies (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 60 | Archetype-core proxy brick rate is 0.057 with 22 singleton slots and 14 Extra Deck cards; some redundancy exists, but Machine-tribute conflicts add brick risk (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | No parseable boards; ceiling is text-only from Level 10 Machine and Xyz routes such as Liebe and Flying Launcher (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No recorded boards, so median and floor output cannot be measured; scored conservatively (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 58 | Ash Blossom and Infinite Impermanence give two independent answers, and Night Train and Harvester give recursion routes (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Night Train recursion, Scrap Recycler draw, Ancient Gear Box and Machina Redeployment support recovery; no resource data exists (Inferred) |
| D7 | End-Board & Interaction Quality | 62 | 11 negation-text cards and 15 removal-text cards, plus Machina Citadel and Fortress board control; no endboard data exists (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 58 | Three Infinite Impermanence and Ash Blossom answers exist, but the Going-Second board-breaking split is unmeasured (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | Ruinforce (4600 ATK), Liebe (4000 ATK) and Flying Launcher (3800 ATK) are strong closers, but Gustav Rocket and Super Dora, which are core cards in usage stats, are missing (Observed) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 48 Main cards with 31 distinct cards, 14 Spells and 22 singletons; the list is wide rather than compact (Verified) |
| D11 | Extra Deck Efficiency & Coverage | 58 | 15 Extra Deck slots with 14 distinct cards, Gustav Max x2 is illegal, and several Extra Deck options are usage-stat core cards but are not run (Verified) |
| D12 | Side Deck Adaptability | 15 | No Side Deck registered, so post-side adaptability cannot be credited (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link and no dated metagame sample; the illegal list cannot be matched to the format (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Multi-step Tribute and Summon chains with many Machine checks; decision load is high (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 54, Going First ≈ 55, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: banlist_exposure_illegal_copies (-8); no_side_deck (-2); illegal_cap (-8). Final formula: Structural 54 -> contextual 0.80*54 + 0.20*50 - 10 = 43, capped at 35 because the deck is Illegal (theoretical/structural-only; Meta Provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.97 · key two-card combo ≈ — · full-brick estimate ≈ 0.06 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Searcher density is high (23 cards), so the engine is usually accessible on going first
- Three Ash Blossom / Infinite Impermanence answers and Machina Citadel / Fortress give layered interaction
- Level 10 Machine and Xyz extenders give a high ceiling
Weaknesses
- Illegal copy counts: Ash Blossom x3 (limit 2) and Gustav Max x2 (limit 1)
- Archetype purity is 15.9%; the deck mixes Train, Machina, Infinitrack and generic cards, so the engine lines conflict
- No Side Deck, no combo data, and no tournament data
Critical choke points
- Level 10 Machine body: Night Train, Heavy Freight Train Derricrane, Machina Citadel and Super Express Bullet Train all need a Machine-tribute chain
- Gustav Max copies are capped at 1 in OCG, so the Extra Deck route for Rocket or Max loses a copy
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 Ash Blossom & Joyous Spring | 1 non-Semi-Limited answer or a Main Deck Machine starter | Brings Ash Blossom to the 2-copy OCG limit; this is required before the deck can be scored as legal |
| 2 | 1 Superdreadnought Rail Cannon Gustav Max | Superdreadnought Rail Cannon Gustav Rocket or Number 81: Super Dora (both in the usage-stat core) | Brings Gustav Max to the 1-copy OCG limit and adds a core Xyz extender the deck is missing |
| 3 | 1-2 low-impact Spells | Side Deck of 15 with Ash Blossom and Infinite Impermanence sideboard options | Adds post-side adaptability, which is absent in this list |
Evidence & confidence
- Verified: Illegal in OCG: Ash Blossom x3 (limit 2) and Gustav Max x2 (limit 1); Main 48, Extra 15, Side 0; the size rules are satisfied; Archetype purity 15.9%; 23 searcher-text cards
- Observed: Usage stats: Gustav Rocket, Super Dora, Qliphort Genius and River Stormer are core cards and are missing from the deck
- Inferred: Searcher access P(at least one in hand5) = 0.969; Brick rate proxy 0.057 for the archetype core; Interaction and resilience estimate from text roles
- Provisional: Meta Power is null; matchup and format fit cannot be verified without dated metagame data
- Data gaps: No combos supplied: floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry for going-first, going-second, matchups or brick rate No Side Deck registered Meta Power is Provisional without a dated metagame sample
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