Sky Striker Deck #773359 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Sky Striker Ace - Raye x3, The Winged Dragon of Ra - Sphere Mode x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (55)
- Droll & Lock Bird x1
- Mulcharmy Fuwalos x3
- Sky Striker Ace - Raye x3
- Sky Striker Ace - Roze x1
- The Winged Dragon of Ra - Sphere Mode x3
- Witch of the Black Forest x1
- Ash Blossom & Joyous Spring x2
- Ghost Belle & Haunted Mansion x1
- Ghost Ogre & Snow Rabbit x1
- Dark Magical Curtain x3
- Forbidden Crown x2
- Forbidden Droplet x2
- Harpie's Feather Duster x1
- Illusion Gate x1
- Lightning Storm x2
- Mystical Space Typhoon x1
- Radiant Typhoon Vision x3
- Reinforcement of the Army x1
- Sky Striker Mecha - Hornet Drones x1
- Sky Striker Mecha - Shark Cannon x1
- Sky Striker Mecha - Widow Anchor x2
- Sky Striker Mobilize - Engage! x2
- Sky Striker Mobilize - Linkage! x3
- Sky Striker Special Maneuver - Lemnisgate! x2
- The Fallen & The Virtuous x3
- Upstart Goblin x3
- Evenly Matched x3
- Typhoon x3
Extra Deck (15)
- The Dragon that Devours the Dogma x1
- Artemis, the Magistus Moon Maiden x1
- Prototype Sky Striker Ace - Amatsu x1
- S:P Little Knight x1
- Sky Striker Ace - Azalea x1
- Sky Striker Ace - Camellia x1
- Sky Striker Ace - Hayate x1
- Sky Striker Ace - Kagari x3
- Sky Striker Ace - Shizuku x1
- Sky Striker Ace - Zeke x1
- Sky Striker Ace = Zero x2
- Ecclesia and the Dark Dragon x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 40/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 59 |
| Going First | 56 |
| Going Second | 62 |
| Meta Power | provisional |
| Tournament Reliability | 50 |
- Primary strategy: Combo
- Secondary strategies: Toolbox
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Link-based Sky Striker Ace board: Special Summon Aces from Extra Deck via Mobilize/Raye/Linkage plays, then attack or disrupt with Link monsters; Ecclesia / Dragon Devours the Dogma synchro-fusion finishers via Fallen of Albaz routes
- Turn 1 (going first): Open Mobilize - Linkage!, Raye and Quick-Play Spells to reach a Sky Striker Ace Link; hold Ash Blossom and Ghost hand traps for the opponent's first combo activation
- Turn 2 (going second): Hold Ash Blossom, Ghost Ogre, Ghost Belle, Droll and Evenly Matched to answer the first board, then rebuild Ace Link monsters from the GY
- Recovery: Searchers (Mobilize - Engage!, Zeke, Kagari, Shizuku) and Upstart Goblin to rebuild after a hand-trap or removal exchange
- After siding: Not evaluable: no side deck is present in the export
Why it scores here
The deck is scored on its structure as a system, not by averaging its cards. Its core Sky Striker engine is reliably present (archetype core group about 98 percent in a 5-card opening hand per the probability model), and the Link Summon route gives a real ceiling. Interaction is the deck's strongest area: it carries eight hand traps and about 19 removal-text cards, which lifts going-second and end-board interaction. Score is held down by a heavy Spell-in-GY dependency, 39 zero-level spells, only 37 percent exact-name purity, and no side deck. Popularity and archetype usage stats confirm the list is real but did not add points. The deck is Illegal (three copies of The Fallen and The Virtuous against a limit of two), so this is a theoretical, structural-only score and the final is capped at 40.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(at least one starter in 5) is about 0.98 for the archetype core group; the copy-level hypergeometric is about 0.25 for 3-copy starters (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | 18 generic and 44 off-archetype copies with 11 singletons and 39 zero-level spells suggest moderate brick risk (Inferred) |
| D3 | Combo Conversion & Ceiling | 65 | Link chains into Ace Link monsters and Zero/Azalea/Zeke routes give a credible ceiling; no parsed boards to confirm it (Inferred) |
| D4 | Combo Floor & Median Output | 50 | No recorded boards, so median output cannot be measured; kept near neutral (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 62 | Eight hand traps and two searchers, plus Upstart Goblin and recursion through the GY (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 58 | Several cards need 3 or more Spells in the GY, and searchers refill the hand; no resource telemetry exists (Inferred) |
| D7 | End-Board & Interaction Quality | 75 | About 19 removal-text and 10 negation-text cards, including Ash Blossom, Ghost Ogre and Ghost Belle hand traps (Verified text, Inferred quality) |
| D8 | Going-Second & Board-Breaking Power | 68 | Hand-trap density is high on the going-second hand; P(at least one hand trap in 6) is about 0.63 (Inferred) |
| D9 | Offensive Pressure & Closing Power | 62 | Sky Striker Ace Links at 1500 to 2000 ATK, plus 2500 to 3000 ATK synchro and fusion finishers and Hayate direct attack (Verified stats, Inferred pressure) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 55 main cards with 39 zero-level spells and 63 percent off-archetype copies dilutes the engine (Verified composition, Inferred efficiency) |
| D11 | Extra Deck Efficiency & Coverage | 60 | 12 distinct Extra Deck cards, 13 Link monsters plus one Fusion and one Synchro, mostly flexible (Verified composition) |
| D12 | Side Deck Adaptability | 10 | No side deck in the export, so no adaptability is available (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated metagame sample; only archetype usage stats available (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Dense spell and Link sequencing across 55 main cards with many decision points (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 59, Going First ≈ 56, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: illegal_copy_limit (-12); no_side_deck (0). Final formula: Illegal cap: 0.80*Structural(59) + 0.20*TournamentReliability(50) = 57.2, minus 12 legality modifier = 45.2, capped at 40 for an Illegal list (theoretical, structural-only)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.98 · key two-card combo ≈ — · full-brick estimate ≈ 0.02 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Core Sky Striker engine is almost always present in an opening hand
- Strong interaction suite: 8 hand traps and about 19 removal-text cards
- Multiple Link-based finishers with Extra Deck flexibility
Weaknesses
- Illegal copy count on The Fallen and The Virtuous
- No side deck, so no post-side plan
- Heavy reliance on 3-plus Spells in the GY for several Link and recursion effects
- High zero-level spell count and off-archetype dilution
Critical choke points
- Sky Striker Mobilize - Linkage! and Raye as the first-turn engine starters
- Spell-in-GY threshold for Kagari, Camellia, Shark Cannon and Widow Anchor
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1x The Fallen & The Virtuous | Legal copy count or a non-Branded card (e.g. an extra Sky Striker Spell or a hand trap) | Removes the copy-limit violation so the list can receive a normal score |
| 2 | 1x Reinforcement of the Army or a low-impact zero-level spell | Side deck of 15 cards with Ash, Droll and a generic answer for the matchup | Adds post-side adaptability (D12 is at 10 with no side deck) |
Evidence & confidence
- Verified: Deck is Illegal: The Fallen and The Virtuous at 3 copies vs legal limit 2; Main 55, Extra 15, Side 0 are within OCG size rules except the missing side deck; Card text and banlist status for all 43 distinct cards; Archetype usage shows Sky Striker core cards at 80 to 90 percent inclusion
- Observed: No recorded boards or combo samples are available
- Inferred: Engine consistency from hypergeometric estimates; Interaction quality from card text; Going-second hand-trap density
- Provisional: Matchup and format fit (D13), no dated meta sample; Meta Power left null
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry: going-first and second splits are Inferred Meta Power is Provisional without a dated metagame sample No side deck supplied
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