Archfiend Deck #773340 — Yu-Gi-Oh! OCG
40 Main, 15 Extra, incl. Bone Archfiend x3, Earthbound Prisoner Stone Sweeper x3, Fiend Piece Golem x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (40)
- Bone Archfiend x3
- Earthbound Immortal Red Nova x1
- Earthbound Prisoner Stone Sweeper x3
- Fiend Piece Golem x3
- Ash Blossom & Joyous Spring x3
- Chain Resonator x1
- Crimson Resonator x2
- Darkness Resonator x1
- Ghost Ogre & Snow Rabbit x3
- Mirror Resonator x1
- Soul Resonator x3
- Synkron Resonator x2
- Vision Resonator x2
- Crimson Gaia x3
- Over Tuning x2
- Resonator Call x3
- Infinite Impermanence x3
- Red Zone x1
Extra Deck (15)
- Crimson Blade Dragon x1
- Hot Red Dragon Archfiend x1
- Hot Red Dragon Archfiend Abyss x1
- Hot Red Dragon Archfiend Bane x1
- Red Dragon Archfiend x1
- Red Hypernova Dragon x1
- Red Nova Dragon x1
- Red Rising Dragon x3
- Red Supernova Dragon x1
- Scarlight Red Dragon Archfiend x1
- Scarred Dragon Archfiend x1
- The Crimson King x1
- Tyrant Red Dragon Archfiend x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 61 |
| Going First | 62 |
| Going Second | 63 |
| Meta Power | provisional |
| Tournament Reliability | 55 |
- Primary strategy: Combo
- Secondary strategies: Midrange, Stun
- Format: ocg
Legality
Main 40 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Synchro-summoned Red Dragon Archfiend-family boards (Red Nova Dragon 3500, Red Supernova Dragon 4000, Red Hypernova Dragon 4500 ATK) backed by Resonator/Archfiend recursion through the Tuner-rich main deck; Tyrant Red Dragon Archfiend and Hot Red Dragon Archfiend board-clearing effects (Main Phase 1), with Red Zone and Red Dragon Archfiend destruction effects as follow-up
- Turn 1 (going first): Open a Tuner (Soul Resonator, Crimson Resonator, Synkron Resonator, Vision Resonator) with a searcher (Resonator Call, Crimson Gaia, Earthbound Prisoner Stone Sweeper), then Synchro Summon a Red Rising Dragon or Red Dragon Archfiend-family monster
- Turn 2 (going second): Hold Infinite Impermanence, Ash Blossom and Ghost Ogre & Snow Rabbit to answer the opponent's first board-building effects, then rebuild through the same Tuner and searcher lines
- Recovery: Recover Resonator monsters from the Graveyard (Synkron Resonator, Vision Resonator, Red Nova Dragon Tuner recursion) and re-run the Synchro line; this is text-based and unverified
- After siding: Not applicable: the deck has no Side Deck (side_count 0), so no post-side plan exists
Why it scores here
The deck is Illegal: it runs three copies of Ash Blossom & Joyous Spring against an OCG Semi-Limited limit of two, so under the rubric it receives only a theoretical, structural read capped at 30 and is not a normal Final Contextual score. Structurally the system is coherent: 18 Tuners and 16 searcher effects give a high probability of a live Synchro starter (P(at least one archetype-core card in a 5-card opening hand) ≈ 0.78, Inferred), and nine hand traps give ≈ 0.81 of at least one going second. The strongest closing power comes from the 3500–4500 ATK Red Dragon Archfiend-family Synchro monsters and the Main Phase board-clearing effects. Weaknesses are the absence of any recorded boards (no combo floor, median or ceiling can be measured), the zero-card Side Deck that gives no post-side plan, and an archetype purity of only 20% that splits across Resonator and generic Synchro support. Popularity did not earn points: the usage statistics mark only 4 of 13 core cards as present, and the scores were not averaged from card-level values.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 68 | P(≥1 archetype-core card in 5-card opening hand) ≈ 0.78, P(≥1 searcher text) ≈ 0.94; 18 Tuners support Synchro starts (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | About 0.22 of opening hands lack any core card (proxy brick); many starters are conditional on field state, e.g. Synkron and Vision Resonator (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | Red Nova, Red Supernova and Tyrant Red Dragon Archfiend produce high-impact boards from text, but no recorded boards exist to confirm them (Inferred) |
| D4 | Combo Floor & Median Output | 48 | combos_evidence has 0 parseable boards, so the median is a text-only inference with low confidence (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 65 | 9 hand traps and 6 negation-text cards allow the line to continue after one interruption; Ash and Impermanence cover different timings (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 62 | 16 searcher-text cards and Graveyard recursion (Resonator monsters) give rebuild paths, but the Graveyard recovery is unverified text (Inferred) |
| D7 | End-Board & Interaction Quality | 68 | Red Zone, Tyrant (destroy all other cards), Hot Red Archfiend (destroy Attack Position monsters) and Red Nova negation give layered end-board interaction (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 62 | About 0.81 of going-second hands contain a hand trap, and several Synchros negate or banish on the opponent's turn (Inferred) |
| D9 | Offensive Pressure & Closing Power | 72 | Red Hypernova Dragon at 4500 ATK, Red Supernova Dragon at 4000 and Red Nova Dragon at 3500 supply closing power (Verified stat) |
| D10 | Main Deck Efficiency & Flexibility | 60 | 40 Main cards with 18 distinct names; 9 three-copy and 4 two-copy cards; exact-name archetype purity is only 20% (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 65 | 15 Extra Deck cards across 13 distinct Synchro monsters, most sharing the Red Dragon Archfiend family (Verified composition) |
| D12 | Side Deck Adaptability | 20 | Side Deck is empty (0 cards), so there is no post-side adaptation (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated meta sample; archetype share unavailable (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Multi-step Synchro lines with several Tuner and timing decisions across many effects; complexity is high (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 61, Going First ≈ 62, Going Second ≈ 63, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: Illegal copy limit (banlist exposure) (-8); No Side Deck (-4); Illegal cap (-18). Final formula: Illegal deck: 0.80*Structural + 0.20*TournamentReliability + modifiers = 59.8 + (-12) = 48, then capped at 30 for the Illegal status (theoretical/structural only); Meta provisional
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.78 · key two-card combo ≈ — · full-brick estimate ≈ 0.22 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Consistent starter access: 18 Tuners and 16 searcher effects
- Nine hand traps give strong going-second interaction
- Extra Deck closing power from 3500–4500 ATK Red Dragon Archfiend-family Synchros
- Layered Main Phase board-clearing options (Tyrant, Hot Red Archfiend)
Weaknesses
- Illegal list: Ash Blossom & Joyous Spring is over the Semi-Limited limit
- No recorded boards, so the combo floor and median cannot be measured
- No Side Deck, so no post-side plan
- Low exact-name archetype purity (20%) across Resonator and generic support
Critical choke points
- Tuner availability: most lines need a live Tuner plus a non-Tuner Synchro
- The Red Dragon Archfiend family requires Synchro Summons from a limited Extra Deck slot count
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 copy of Ash Blossom & Joyous Spring | 1 legal non-Semi-Limited replacement (e.g. another main-deck searcher or interaction card) to restore 40 cards | Fixes the only legality violation so the deck can be scored normally |
| 2 | None (main-deck change) | A Side Deck of 3–15 cards | A zero-card Side Deck removes all post-side adaptability (D12 = 20) |
Evidence & confidence
- Verified: Main 40 / Extra 15 / Side 0 are all within the OCG size rules; Ash Blossom & Joyous Spring runs 3 copies against a Semi-Limited limit of 2; Extra Deck is 15 Synchro monsters across 13 distinct names; Red Hypernova 4500, Red Supernova 4000, Red Nova 3500 ATK from card data
- Inferred: P(≥1 archetype-core card in hand 5) ≈ 0.78; P(≥1 hand trap going second) ≈ 0.81; Interaction and closing read from card text; Consistency and brick estimates
- Provisional: Meta Power (no dated metagame sample); Matchup fit (D13 = 50)
- Data gaps: Illegal list: copy-limit violation must be fixed before a normal score is possible No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and match record absent Usage-statistics conflict: The Crimson King (67809530), Hot Red Dragon Archfiend Abyss (9753964), Crimson Blade Dragon (3294539) and Scarred Dragon Archfiend (87451661) are in the card list but usage_statistics marks them in_this_deck:false, so core_present_pct is unreliable No win-rate telemetry (going-first/second, matchup, brick/starter rates) exists in YGOVN Meta Power is Provisional unless a dated metagame sample is supplied
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