Mitsurugi Deck #773339 — Yu-Gi-Oh! OCG

54 Main, 15 Extra, incl. Lava Golem x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 21, 2026 by YGO Mod.

Deck Mitsurugi OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 21, 2026
35± 8/ 100
Power Score
Structural 59
Reliability 52
Going First 58
Going Second 62

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 59
Going First 58
Going Second 62
Meta Power provisional
Tournament Reliability 52
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox
  • Format: ocg

Legality

Main 54 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 4 violation(s).

Identity & game plan

  • Win condition: Ritual Summon Reptile boss monsters (Ame no Murakumo no Mitsurugi, Futsu no Mitama no Mitsurugi) and Extra Deck Link/Xyz/Fusion threats after recovering Mitsurugi Reptiles from the Deck; Extra Deck follow-up through Super Starslayer TY-PHON, Ruler of the End of the World and Galaxy-Eyes Photon Lord, with Mulcharmy draw pressure
  • Turn 1 (going first): Turn 1 Reptile search (Mitsurugi no Mikoto Aramasa or Saji, Mitsurugi Magatama or Mitsurugi Ritual) into a Ritual Summon of a Mitsurugi boss, backed by hand traps
  • Turn 2 (going second): Hand trap (Ash Blossom, Ghost Belle, Ghost Ogre) or Solemn negation to answer the opponent's first board, then Ritual or Fusion follow-up on the next turn
  • Recovery: Reptile recursion from GY via Futsu no Mitama no Mitsurugi and Mitsurugi Great Purification, plus Mulcharmy draws to refill the hand
  • After siding: Not evaluable: the deck has no Side Deck, so no post-side plan exists in this list

Why it scores here

This list is Illegal in OCG: four cards exceed their copy limits (Pre-Preparation of Rites, Mitsurugi Prayers, Ash Blossom and Super Polymerization), so the score is capped and reported as theoretical and structural only. Structurally the system is reasonably engine-accessible: P(at least one searcher in a 5-card opening) is about 0.91 and the Reptile search cards give repeated starter access, so the consistency read is Inferred. Interaction is dense (about 12 negation and 18 removal-text cards across hand traps, Solemn cards, Lightning Storm and Harpie's Feather Duster), which carries the end-board and going-second dimensions. Combo ceiling and median are unscored because no recorded boards exist, and the 26% exact-archetype purity and 31 generic slots pull efficiency down. The score comes from consistency, interaction and resilience on the system, not from Mitsurugi's popularity (usage data confirms the list is real, not that it is strong) and not from averaging card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 72 P(at least one searcher in 5-card opening) ≈ 0.91; Reptile search density across Aramasa, Saji, Kusanagi, Wousu and Magatama (Inferred)
D2 Opening-Hand Quality & Brick Management 58 9 hand traps and 18 tech cards with 14 singletons; 31 generic slots and ritual-only cards create some dead-draw risk (Inferred)
D3 Combo Conversion & Ceiling 55 No recorded boards; ceiling inferred from Ritual boss text (Ame no Murakumo 3200 ATK, Futsu no Mitama) only (Inferred)
D4 Combo Floor & Median Output 45 No combos supplied, so median output is unknown and scored at a neutral-low value (Provisional)
D5 Interruption Resilience & Route Redundancy 65 Multiple independent interruption answers (Ash Blossom, Ghost Ogre, Ghost Belle, Droll and Lock Bird, Solemn Judgment and Solemn Warning) (Inferred)
D6 Resource Economy, Recovery & Grind 60 Mulcharmy draw effects, Pot of Prosperity and Garura-style recovery give moderate grind; no resource data (Inferred)
D7 End-Board & Interaction Quality 74 Interaction density is high: about 12 negation-text and 18 removal-text cards, including Lightning Storm and Harpie's Feather Duster for board wipes (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 70 Going-second answers are strong (hand traps plus Solemn and Mitsurugi Great Purification), but the Limited copy overage means the list is not legal to play (Inferred)
D9 Offensive Pressure & Closing Power 68 End-board ATK of 2900 to 3200 (Super Starslayer, Ame no Murakumo, Ruler of the End of the World) gives strong closing power (Verified stat)
D10 Main Deck Efficiency & Flexibility 48 54 main cards with 30 distinct and 26% exact-archetype purity; 31 generic slots dilute the engine (Verified count)
D11 Extra Deck Efficiency & Coverage 55 15 Extra cards spread across Link, Xyz and Fusion with mixed access to Mitsurugi follow-ups; no extra-deck summon data (Inferred)
D12 Side Deck Adaptability 10 No Side Deck at all; post-side adaptability cannot be assessed and is scored at a floor value (Verified count)
D13 Matchup Coverage & Format Fit 50 No tournament link and no dated metagame sample; archetype share is not provided (Provisional)
D14 Pilotability & Error Tolerance 40 Multi-step Ritual chains, Tribute costs and quick-effect timing make the list demanding to pilot (Inferred)

How the score was computed

Strategy profile: primary Midrange; Toolbox used for coverage weight only. Structural ≈ 59, Going First ≈ 58, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 52. Modifiers: banlist_exposure (-8); illegal_cap (-4). Final formula: Illegal list: theoretical only. 0.80*Structural(59) + 0.20*TournamentReliability(52) + banlist modifier(-8) = 39, capped at 35 for Illegal status. Meta Power is null (Provisional).

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.91 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Very high starter access: 20 searcher-text cards with P(at least one in opening 5) ≈ 0.91
  • Dense interaction across hand traps, Solemn cards and sweepers
  • Strong end-board ATK from Ritual and Link threats

Weaknesses

  • Illegal in OCG: four cards over copy limit
  • No Side Deck
  • Low archetype purity (26%) and 31 generic slots dilute the engine
  • No recorded combos to confirm floor or ceiling

Critical choke points

  • Reptile search cards are the single engine entry; losing them to hand traps or sweepers slows the whole line
  • Ritual Summon requires Tribute setup that many hands will not have
Priority Remove Add Reason
1 One copy each of Pre-Preparation of Rites, Mitsurugi Prayers, Ash Blossom & Joyous Spring and Super Polymerization Legal-count replacements (one fewer copy each) or Side Deck slots Restores legality so the deck can receive a normal Final Contextual score

Evidence & confidence

  • Verified: Main 54 / Extra 15 / Side 0 are within OCG size rules; Four copy-limit violations (Pre-Preparation of Rites, Mitsurugi Prayers, Ash Blossom, Super Polymerization); Usage data shows the Mitsurugi core is real (usage_statistics available, 61.5% core present)
  • Inferred: Starter consistency from hypergeometric estimate (P ≈ 0.91); Interaction quality from negation and removal card text; Going-first and going-second split from text, not boards
  • Provisional: Meta Power (null, no dated metagame sample); Matchup and format fit (no tournament link)
  • Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN for going-first/second, matchup or brick rates Meta Power is Provisional unless a dated metagame sample is supplied deck title is null; no Side Deck present

More OCG Info

Mitsurugi

Mitsurugi Breakdown

 
 

 

 

 

 

 

 
 

 

 
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