Drytron Deck #773338 — Yu-Gi-Oh! OCG

52 Main, 14 Extra, incl. Drytron Alpha Thuban x3, Drytron Gamma Eltanin x3, Drytron Zeta Aldhibah x3. Created Oct 21, 2026 by YGO Mod.

Deck Drytron OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 21, 2026
20± 10/ 100
Power Score
Structural 60
Reliability 55
Going First 62
Going Second 58

Deck — Deck Power Evaluation

Final Contextual Deck Power: 20/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 60
Going First 62
Going Second 58
Meta Power provisional
Tournament Reliability 55
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Combo, Ritual, Xyz, Link
  • Format: ocg

Legality

Main 52 / Extra 14 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Ritual or Xyz summon a large Drytron or Ritual boss (Drytron Meteonis Draconids, Meteonis Quadrantids, Blue-Eyes Chaos MAX, Demise) from a Drytron/Meteonis Drytron engine; Xyz and Link boss plays from the Extra Deck (Super Starslayer TY-PHON, Divine Arsenal AA-ZEUS, Number F0 variants) once the board is stabilised
  • Turn 1 (going first): Open with a Drytron Level 1 monster or Meteonis Drytron, tribute into a Drytron Ritual, then keep Ash Blossom / Infinite Impermanence up for the opponent's first interaction
  • Turn 2 (going second): Hold Ash Blossom, Evenly Matched, Infinite Impermanence and Dominus Impulse to slow the opponent's first board, then rebuild with Drytron Ritual Summons from the GY and deck
  • Recovery: Drytron monsters can be Special Summoned from the GY (Drytron Nu II, Drytron Alpha/Gamma/Zeta/Delta) and Meteonis Drytron Ritual-summons from GY, so the engine rebuilds from the graveyard
  • After siding: No side deck is registered (0 cards), so no post-side plan exists in a best-of-3 context

Why it scores here

This list is Illegal in OCG (3 copies of Ash Blossom & Joyous Spring against a limit of 2), so the score is capped and reported as theoretical/structural only. The system reliably opens a Drytron starter: the archetype core group of 22 copies has an estimated 94.5% chance of at least one copy in a 5-card opening hand (Inferred, hypergeometric). Interaction density is high, with 8 hand traps and 16 negation-text and 18 removal-text cards, and the Drytron graveyard recursion supports continuity. Closing power comes from several 4000-ATK Ritual bosses and multiple 3000-ATK Extra Deck monsters. The score is driven by consistency, interaction and recursion on the system as a whole, not by averaging card scores and not by the archetype's popularity; no combo boards or tournament data were supplied, so output and matchup dimensions are text-inferred or provisional.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 72 P(>=1 archetype-core copy in 5-card hand) = 0.945 across 22 core copies; Drytron Level 1 starters are plentiful (Inferred)
D2 Opening-Hand Quality & Brick Management 58 Estimated full-brick proxy 5.5% for the core group, but Drytron Level 1 monsters cannot be Normal Summoned and hand traps are conditional (Inferred)
D3 Combo Conversion & Ceiling 55 No parseable combo boards; ceiling inferred from Ritual boss text (Draconids DA 5000 ATK, Meteonis Draconids 4000 ATK) (Inferred)
D4 Combo Floor & Median Output 45 No recorded boards, so the floor and median are unknown and only loosely estimated from starter redundancy (Inferred, low confidence)
D5 Interruption Resilience & Route Redundancy 66 Multiple Drytron starters, GY Special Summon routes and 8 hand traps give independent lines after disruption (Inferred)
D6 Resource Economy, Recovery & Grind 68 Drytron GY recursion, Meteonis Draconids banish-for-value and 20 searcher-text cards support grind (Inferred)
D7 End-Board & Interaction Quality 72 Interaction density from 16 negation and 18 removal text cards plus Ash Blossom, Infinite Impermanence, Evenly Matched and Dominus Impulse (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 64 Going-second hand-trap coverage: P(>=1 hand trap in 6 cards) = 0.653; Dominus Impulse and Harpie's Feather Duster for board breaking (Inferred)
D9 Offensive Pressure & Closing Power 70 Ritual and Extra Deck bosses at 3000 to 5000 ATK with direct and piercing text (Verified stats, Inferred plan)
D10 Main Deck Efficiency & Flexibility 50 52 main cards with 16 singletons and 42.4% exact-name archetype purity; many one-off off-archetype tech and staple slots dilute the engine (Verified composition)
D11 Extra Deck Efficiency & Coverage 60 14 Extra Deck cards: 10 Xyz, 3 Link, 1 Fusion, with 3 copies of Drytron Mu Beta Fafnir for consistent Xyz access (Verified composition, Inferred use)
D12 Side Deck Adaptability 15 Side deck is empty (0 cards), so no post-side adaptation is possible (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated meta sample; archetype share unavailable (Provisional)
D14 Pilotability & Error Tolerance 40 Multi-step Ritual, Tribute and Xyz sequencing with many conditional Drytron effects is demanding for the player (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 60, Going First ≈ 62, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: Illegal list cap (-40). Final formula: Illegal: capped at 20 (theoretical/structural only). Structural 60 (Midrange profile) and TR 55 are informational; no Final Contextual formula applied. Meta Power null (provisional).

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.95 · key two-card combo ≈ — · full-brick estimate ≈ 0.05 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense Drytron engine with multiple Level 1 starters and GY Special Summon routes
  • High interaction density with 8 hand traps and negation/removal text
  • Strong Ritual and Extra Deck boss ceiling at 3000 to 5000 ATK

Weaknesses

  • Illegal copy count for Ash Blossom & Joyous Spring (3 vs 2)
  • No side deck, so no post-side plan
  • Low archetype purity (42.4%) with many one-off off-archetype slots
  • Complex Ritual and Tribute sequencing

Critical choke points

  • Meteonis Drytron (2 copies) as the main Ritual enabler
  • Drytron Level 1 monsters cannot be Normal Summoned, so the hand depends on a Drytron or Ritual monster on field
Priority Remove Add Reason
1 1 copy of Ash Blossom & Joyous Spring Legalises the list (52 main cards stay within the 40-60 range); required before any normal final score
2 Off-archetype one-of staples and tech slots Additional Drytron or Ritual-enabling cards Raises archetype purity and starter density, improving D1 and D10 consistency
3 A 0-15 card side deck Gives a best-of-3 post-side plan, which is currently missing (D12)

Evidence & confidence

  • Verified: Main 52, Extra 14, Side 0; within OCG size rules; Ash Blossom & Joyous Spring: 3 copies vs 2 legal (Semi-Limited), so the list is Illegal; Archetype purity 42.4% and the composition counts above; Card stats and banlist statuses from the evidence pack
  • Inferred: Core-group consistency 0.945 and full-brick 0.055 (hypergeometric); Interaction, recursion and closing estimates from card text; Going-first and going-second estimates
  • Provisional: Meta Power (no dated metagame sample); Matchup and format-fit scores (D13)
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry for going-first/second, matchups, brick or starter rates Meta Power is provisional unless a dated metagame sample is supplied Deck is Illegal (Ash Blossom copy limit), so the final score is capped

More OCG Info

Drytron

Drytron Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top