Shining Sarcophagus Deck #773327 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Dark Magician Girl the Magician's Apprentice x3, Gadget Trio x3, Gandora-G the Dragon of Destruction x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (55)
- Dark Magician Girl the Magician's Apprentice x3
- Dark Magician the Magician of Black Magic x1
- Droll & Lock Bird x1
- Gadget Trio x3
- Gandora-G the Dragon of Destruction x3
- Moremarshmallon x2
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Nibiru, the Primal Being x3
- Silent Magician Zero x2
- Ash Blossom & Joyous Spring x1
- Effect Veiler x1
- Dark Ruler No More x3
- Future Silence x3
- Harpie's Feather Duster x1
- Lightning Storm x3
- Shining Sarcophagus x3
- The Gaze of Timaeus x2
- Ties That Bind x2
- Turn Silence x3
- Evenly Matched x3
- Infinite Impermanence x3
- Solemn Judgment x1
- Solemn Warning x2
Extra Deck (15)
- Dark Magician of Destruction x2
- Dark Magician the Knight of Dragon Magic x1
- Dark Paladin x1
- Gaia the Dragon Champion x1
- Master of Chaos x1
- The Dark Magicians x1
- Timaeus the United Magical Dragon x2
- I:P Masquerena x1
- S:P Little Knight x1
- Dingirsu, the Orcust of the Evening Star x1
- Divine Arsenal AA-ZEUS - Sky Thunder x1
- Number 90: Galaxy-Eyes Photon Lord x1
- Super Starslayer TY-PHON - Sky Crisis x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 51/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 58 |
| Going First | 60 |
| Going Second | 64 |
| Meta Power | provisional |
| Tournament Reliability | 42 |
- Primary strategy: Toolbox
- Secondary strategies: Midrange, Stun
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Fusion, Xyz or Link boss (Timaeus, Dark Magician of Destruction, Master of Chaos, Zeus, Starslayer) after the interaction suite clears the board; Shining Sarcophagus engine summons (Ties That Bind, Future Silence, Gadget Trio, Moremarshmallon) that put extra monsters on board
- Turn 1 (going first): Open a searcher (Dark Magician Girl, Gadget Trio, Shining Sarcophagus, Future Silence) to add a Sarcophagus-linked monster, then hold hand traps (Ash Blossom, Effect Veiler, Infinite Impermanence) and Solemn Judgment / Solemn Warning for the opponent's first summon or spell
- Turn 2 (going second): Hand traps from a six-card hand (Ash Blossom, Effect Veiler, Droll and Lock Bird, Nibiru, Evenly Matched) and the Solemn trap pair to stop the opponent's first line, then go to the Extra Deck once the field is clear
- Recovery: Recover through searchers (Shining Sarcophagus, Future Silence, Gadget Trio), Mulcharmy draw effects when the field is empty, and the Dark Magician Fusion chain from the Extra Deck
- After siding: No side deck is registered, so no post-side plan can be evaluated
Why it scores here
The deck opens a functional plan reasonably often: the 15-card Shining Sarcophagus core gives about 81% odds of at least one core card in a 5-card opening, and the 12 searcher-text cards give about 72%. Its strongest feature is interaction density, with roughly 16 negation and 18 removal-text cards and 12 hand traps, which keeps it live through an opponent's first line and gives it a strong going-second hand. Closing power comes from several 2800 to 3000 ATK bosses in the Extra Deck, but those bosses depend on the interaction suite clearing the board first. The score is held down by an 18.6% exact-archetype purity (81% off-archetype copies), a Mulcharmy draw engine that requires an empty field while the Sarcophagus and trap lines need cards on the field, a 55-card main deck with 22 tech cards, and no side deck. Popularity and archetype usage did not add points, and card scores were not averaged; the score reflects consistency, interaction, and conversion on the whole system.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(at least 1 core card in a 5-card opening) approx 0.81 for the 15-card archetype core; 3-copy starter alone approx 0.25 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 48 | Hand traps and traps are dead without a board, while Mulcharmy needs an empty field, so many hands have conflicting or dead cards (Inferred) |
| D3 | Combo Conversion & Ceiling | 58 | No parseable combos; ceiling read from card text only (Dark Magician Fusion chain plus Sarcophagus search) (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No recorded boards, so median output cannot be measured; kept near neutral (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 65 | About 12 hand traps, 16 negation-text cards and two-plus independent starter types give multiple routes after one disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | Mulcharmy draw effects and searchers (12 searcher-text cards) recover cards, but the empty-field condition limits their use (Inferred) |
| D7 | End-Board & Interaction Quality | 78 | 16 negation-text and 18 removal-text cards, including Solemn Judgment, Solemn Warning, Lightning Storm and Harpie's Feather Duster, give layered end-board interaction (Inferred semantic) |
| D8 | Going-Second & Board-Breaking Power | 74 | Going-second six-card hand gives about 0.79 odds of a hand trap, and negation/removal covers the opponent's board (Inferred) |
| D9 | Offensive Pressure & Closing Power | 66 | Several 2800 to 3000 ATK Extra Deck bosses, including Master of Chaos banishing the opponent's board, but they require the interaction to clear first (Verified stat, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 42 | 55 main with 24 distinct cards, 22 tech-tagged copies and 81% off-archetype copies; compact in name but not coherent (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 68 | 15 Extra slots across Fusion (9), Xyz (4) and Link (2) give broad coverage; several Dark Magician fusions share materials (Verified composition, Inferred flexibility) |
| D12 | Side Deck Adaptability | 10 | No side deck is registered (side_count 0), so there is no post-side adaptability to score (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated metagame sample; neutral placeholder only (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Many timing decisions (hand traps, Solemn costs, empty-field Mulcharmy conditions) and up to 3 hand traps to sequence per turn (Inferred) |
How the score was computed
Strategy profile: Toolbox primary; Midrange used only as the strategy label, not as weights. Structural ≈ 58, Going First ≈ 60, Going Second ≈ 64, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: engine_conflicts (-3); banlist_exposure (-1). Final formula: 0.80*Structural(58) + 0.20*TournamentReliability(42) + ContextModifiers(-4) = 50.8, rounded to 51; Meta Power provisional
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Layered interaction: about 12 hand traps, 16 negation-text and 18 removal-text cards
- Strong going-second hand: hand-trap group about 0.79 odds in a six-card hand
- Deep Extra Deck with several 2800 to 3000 ATK bosses and fusion/xyz/link coverage
- Legal in OCG with all restricted cards at or below their legal copy limits
Weaknesses
- Low archetype purity (18.6%) with 16 different sub-archetypes, so engine coherence is weak
- Mulcharmy's empty-field condition conflicts with the field-based Sarcophagus, Gadget and trap lines
- 22 tech-tagged cards in 55 main slots reduce consistency and starter density
- No side deck, so there is no best-of-3 adaptation
Critical choke points
- Shining Sarcophagus (3 copies) as the monster-summon enabler for most Sarcophagus lines
- The Dark Magician Fusion chain, which depends on Dark Magician or Dark Magician Girl being in the field or GY
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One Mulcharmy Purulia or Mulcharmy Fuwalos | A side deck (up to 15 cards) that covers the opponent's common boards | Reduces empty-field conflicts and creates the post-side plan that is currently missing (D12 at 10) |
| 2 | One low-impact tech card from the 22 tech-tagged cards | A Shining Sarcophagus-linked searcher or starter | Improves starter density and D1/D2 without changing the interaction suite |
Evidence & confidence
- Verified: Legal OCG list: 55 main, 15 extra, 0 side, no violations; Copy limits: six restricted cards, all at or below legal copies; Opening-hand hypergeometric odds (3-copy card 0.2529 going first); Card texts for Mulcharmy (empty-field condition), Solemn Warning, Solemn Judgment and Master of Chaos
- Inferred: Engine accessibility approx 0.81 for the core group; Brick and conflict estimates from text (hand traps and empty-field conditions); Interaction density (16 negation, 18 removal) and going-second hand-trap odds
- Provisional: Meta Power (no dated metagame sample); Matchup and format fit (no tournament link); Median output and ceiling (no recorded boards)
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry (going first/second, matchup, brick and starter rates) exists in YGOVN usage_statistics matches inconsistently for the Extra Deck: S:P Little Knight, Dark Magician of Destruction, I:P Masquerena and Master of Chaos are listed as in_this_deck false although they appear in the Extra list, so core coverage (36.8%) is understated Deck title is null No side deck, so no post-side plan evaluation Meta Power provisional
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