Shining Sarcophagus Deck #773327 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Dark Magician Girl the Magician's Apprentice x3, Gadget Trio x3, Gandora-G the Dragon of Destruction x3. Created Oct 21, 2026 by YGO Mod.

Deck Shining Sarcophagus OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ToolboxConfidence: MediumEvaluated Oct 21, 2026
51± 8/ 100
Power Score
Structural 58
Reliability 42
Going First 60
Going Second 64

Deck — Deck Power Evaluation

Final Contextual Deck Power: 51/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 58
Going First 60
Going Second 64
Meta Power provisional
Tournament Reliability 42
  • Primary strategy: Toolbox
  • Secondary strategies: Midrange, Stun
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Fusion, Xyz or Link boss (Timaeus, Dark Magician of Destruction, Master of Chaos, Zeus, Starslayer) after the interaction suite clears the board; Shining Sarcophagus engine summons (Ties That Bind, Future Silence, Gadget Trio, Moremarshmallon) that put extra monsters on board
  • Turn 1 (going first): Open a searcher (Dark Magician Girl, Gadget Trio, Shining Sarcophagus, Future Silence) to add a Sarcophagus-linked monster, then hold hand traps (Ash Blossom, Effect Veiler, Infinite Impermanence) and Solemn Judgment / Solemn Warning for the opponent's first summon or spell
  • Turn 2 (going second): Hand traps from a six-card hand (Ash Blossom, Effect Veiler, Droll and Lock Bird, Nibiru, Evenly Matched) and the Solemn trap pair to stop the opponent's first line, then go to the Extra Deck once the field is clear
  • Recovery: Recover through searchers (Shining Sarcophagus, Future Silence, Gadget Trio), Mulcharmy draw effects when the field is empty, and the Dark Magician Fusion chain from the Extra Deck
  • After siding: No side deck is registered, so no post-side plan can be evaluated

Why it scores here

The deck opens a functional plan reasonably often: the 15-card Shining Sarcophagus core gives about 81% odds of at least one core card in a 5-card opening, and the 12 searcher-text cards give about 72%. Its strongest feature is interaction density, with roughly 16 negation and 18 removal-text cards and 12 hand traps, which keeps it live through an opponent's first line and gives it a strong going-second hand. Closing power comes from several 2800 to 3000 ATK bosses in the Extra Deck, but those bosses depend on the interaction suite clearing the board first. The score is held down by an 18.6% exact-archetype purity (81% off-archetype copies), a Mulcharmy draw engine that requires an empty field while the Sarcophagus and trap lines need cards on the field, a 55-card main deck with 22 tech cards, and no side deck. Popularity and archetype usage did not add points, and card scores were not averaged; the score reflects consistency, interaction, and conversion on the whole system.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least 1 core card in a 5-card opening) approx 0.81 for the 15-card archetype core; 3-copy starter alone approx 0.25 (Inferred)
D2 Opening-Hand Quality & Brick Management 48 Hand traps and traps are dead without a board, while Mulcharmy needs an empty field, so many hands have conflicting or dead cards (Inferred)
D3 Combo Conversion & Ceiling 58 No parseable combos; ceiling read from card text only (Dark Magician Fusion chain plus Sarcophagus search) (Inferred)
D4 Combo Floor & Median Output 45 No recorded boards, so median output cannot be measured; kept near neutral (Provisional)
D5 Interruption Resilience & Route Redundancy 65 About 12 hand traps, 16 negation-text cards and two-plus independent starter types give multiple routes after one disruption (Inferred)
D6 Resource Economy, Recovery & Grind 60 Mulcharmy draw effects and searchers (12 searcher-text cards) recover cards, but the empty-field condition limits their use (Inferred)
D7 End-Board & Interaction Quality 78 16 negation-text and 18 removal-text cards, including Solemn Judgment, Solemn Warning, Lightning Storm and Harpie's Feather Duster, give layered end-board interaction (Inferred semantic)
D8 Going-Second & Board-Breaking Power 74 Going-second six-card hand gives about 0.79 odds of a hand trap, and negation/removal covers the opponent's board (Inferred)
D9 Offensive Pressure & Closing Power 66 Several 2800 to 3000 ATK Extra Deck bosses, including Master of Chaos banishing the opponent's board, but they require the interaction to clear first (Verified stat, Inferred closing)
D10 Main Deck Efficiency & Flexibility 42 55 main with 24 distinct cards, 22 tech-tagged copies and 81% off-archetype copies; compact in name but not coherent (Inferred)
D11 Extra Deck Efficiency & Coverage 68 15 Extra slots across Fusion (9), Xyz (4) and Link (2) give broad coverage; several Dark Magician fusions share materials (Verified composition, Inferred flexibility)
D12 Side Deck Adaptability 10 No side deck is registered (side_count 0), so there is no post-side adaptability to score (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated metagame sample; neutral placeholder only (Provisional)
D14 Pilotability & Error Tolerance 40 Many timing decisions (hand traps, Solemn costs, empty-field Mulcharmy conditions) and up to 3 hand traps to sequence per turn (Inferred)

How the score was computed

Strategy profile: Toolbox primary; Midrange used only as the strategy label, not as weights. Structural ≈ 58, Going First ≈ 60, Going Second ≈ 64, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: engine_conflicts (-3); banlist_exposure (-1). Final formula: 0.80*Structural(58) + 0.20*TournamentReliability(42) + ContextModifiers(-4) = 50.8, rounded to 51; Meta Power provisional

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Layered interaction: about 12 hand traps, 16 negation-text and 18 removal-text cards
  • Strong going-second hand: hand-trap group about 0.79 odds in a six-card hand
  • Deep Extra Deck with several 2800 to 3000 ATK bosses and fusion/xyz/link coverage
  • Legal in OCG with all restricted cards at or below their legal copy limits

Weaknesses

  • Low archetype purity (18.6%) with 16 different sub-archetypes, so engine coherence is weak
  • Mulcharmy's empty-field condition conflicts with the field-based Sarcophagus, Gadget and trap lines
  • 22 tech-tagged cards in 55 main slots reduce consistency and starter density
  • No side deck, so there is no best-of-3 adaptation

Critical choke points

  • Shining Sarcophagus (3 copies) as the monster-summon enabler for most Sarcophagus lines
  • The Dark Magician Fusion chain, which depends on Dark Magician or Dark Magician Girl being in the field or GY
Priority Remove Add Reason
1 One Mulcharmy Purulia or Mulcharmy Fuwalos A side deck (up to 15 cards) that covers the opponent's common boards Reduces empty-field conflicts and creates the post-side plan that is currently missing (D12 at 10)
2 One low-impact tech card from the 22 tech-tagged cards A Shining Sarcophagus-linked searcher or starter Improves starter density and D1/D2 without changing the interaction suite

Evidence & confidence

  • Verified: Legal OCG list: 55 main, 15 extra, 0 side, no violations; Copy limits: six restricted cards, all at or below legal copies; Opening-hand hypergeometric odds (3-copy card 0.2529 going first); Card texts for Mulcharmy (empty-field condition), Solemn Warning, Solemn Judgment and Master of Chaos
  • Inferred: Engine accessibility approx 0.81 for the core group; Brick and conflict estimates from text (hand traps and empty-field conditions); Interaction density (16 negation, 18 removal) and going-second hand-trap odds
  • Provisional: Meta Power (no dated metagame sample); Matchup and format fit (no tournament link); Median output and ceiling (no recorded boards)
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry (going first/second, matchup, brick and starter rates) exists in YGOVN usage_statistics matches inconsistently for the Extra Deck: S:P Little Knight, Dark Magician of Destruction, I:P Masquerena and Master of Chaos are listed as in_this_deck false although they appear in the Extra list, so core coverage (36.8%) is understated Deck title is null No side deck, so no post-side plan evaluation Meta Power provisional

More OCG Info

Shining Sarcophagus

Shining Sarcophagus Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top