Dominus Deck #773318 — Yu-Gi-Oh! OCG

40 Main, 15 Extra, incl. Harpie Lady - Elegant Egotist x3, Ritual Beast Tamer Elder x3, Spiritual Beast Cannahawk x3. Created Oct 21, 2026 by YGO Mod.

Deck Dominus OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 21, 2026
30± 10/ 100
Power Score
Structural 52
Reliability 40
Going First 50
Going Second 56

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 52
Going First 50
Going Second 56
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Midrange
  • Secondary strategies: Combo, Tempo
  • Format: ocg

Legality

Main 40 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Ritual Beast Ulti Extra Deck summons (Gaiapelio, Apelio, Nochiudrago) and high-ATK link boards (Topologic Blaster Dragon 3500, Underworld Goddess 3000, Perfectron 5000), if the list were legal; Perfectron Hydradrive Dragon board wipe followed by a link beatdown
  • Turn 1 (going first): Open a Ritual Beast Tamer or Spiritual Beast starter with Emergency Teleport or Quick Summon, bridge to a Ritual Beast Ulti Fusion or Link, and protect the board with Ash Blossom, Droll and Maxx C
  • Turn 2 (going second): Hand traps (Ash Blossom, Maxx C, Droll and Lock Bird, Ghost Ogre) to stop the opponent's summon, then Ritual Beast Ulti summons from the banished zone
  • Recovery: Banished Ritual Beast monsters re-enter via Ulti-Reirautari, Wen and Ulti-Kimunfalcos; Gold Sarcophagus and Nemeses Corridor supply later-turn card advantage
  • After siding: No side deck is registered (0 of up to 15 slots), so there is no post-side plan to evaluate

Why it scores here

The list is Illegal as built: three Forbidden cards (Triple Tactics Talent, Charmer Quartet in Bloom, Cross-Sheep) are run at one copy each, so under the rubric it receives a capped, structural-only score of 30 rather than a normal contextual score. The structural read (52) comes from the system, not an average of card scores: the three-copy Ritual Beast starters (Tamer Elder, Lara, Cannahawk, Rampengu) give a real but variance-prone engine, with about a 34% chance per copy of a starter in a 5-card opening hand. The deck's interaction density (Ash Blossom, Maxx C, Droll and Lock Bird, Ghost Ogre, Crossout Designator, Underworld Goddess) and its high-ATK link finishers earn the interaction and closing scores. Popularity did not earn points: the core cards Mulcharmy Fuwalos and Infinite Impermanence are absent, and the 15-slot side deck is empty, which is what pulls down the post-side and adaptability scores. No combos, guides, or tournament data are attached, so the ceiling and floor reads are text-only inference.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 45 P(at least one 3-copy starter in 5-card opening hand) = 0.34 per copy; engine depends on a 2-card bootstrap (Inferred)
D2 Opening-Hand Quality & Brick Management 50 Hand-trap and tech density is high, but many single-copy staples raise the dead-card risk in hand (Inferred)
D3 Combo Conversion & Ceiling 60 Ritual Beast Ulti Fusion/Link extra summons from banished cards give a strong ceiling in text; no recorded boards to verify it (Inferred)
D4 Combo Floor & Median Output 45 No recorded boards, so the median output cannot be measured; a lower estimate reflects the conditional bootstrap (Inferred)
D5 Interruption Resilience & Route Redundancy 58 Several negate and hand-trap cards plus banish-recursion give some redundancy; no independent second line is evidenced (Inferred)
D6 Resource Economy, Recovery & Grind 50 Banish-based Ritual Beast economy with Nemeses and Gold Sarcophagus recovery; net advantage unmeasured (Inferred)
D7 End-Board & Interaction Quality 65 Layered interaction: negation (Crossout, Underworld Goddess), destruction (Perfectron), and Ghost Ogre removal text (Verified card text, Inferred quality)
D8 Going-Second & Board-Breaking Power 60 Going-second value rests on hand traps and Ulti summons from the banished zone; no going-second split recorded (Inferred)
D9 Offensive Pressure & Closing Power 68 Topologic Blaster 3500 ATK, Underworld Goddess 3000 ATK, and Perfectron 5000 ATK link give strong end-board pressure (Verified stats, Inferred closing)
D10 Main Deck Efficiency & Flexibility 55 40 main with 25 distinct cards and several single-copy tech slots; compact for a Ritual Beast shell but not tight (Inferred)
D11 Extra Deck Efficiency & Coverage 55 15 Extra slots with 14 distinct cards across Fusion, Link and Xyz; flexibility is good but mandatory pieces are heavy (Inferred)
D12 Side Deck Adaptability 10 Side deck is empty (0 of 15 slots), so there is no post-side adaptability to measure (Verified)
D13 Matchup Coverage & Format Fit 50 No dated metagame sample or tournament link; format fit is Provisional (Provisional)
D14 Pilotability & Error Tolerance 40 Multi-step Ritual Beast and Ulti chains with several decision points lower pilotability (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 52, Going First ≈ 50, Going Second ≈ 56, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist_exposure (-12). Final formula: Illegal cap applied: 0.80*Structural(52) + 0.20*TournamentReliability(40) + banlist modifier(-12) = 37.6, capped to 30 because the list is Illegal (Meta Provisional, null)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.34 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense Ritual Beast starter package with three-copy redundancy
  • Strong hand-trap and negation suite (Ash Blossom, Maxx C, Droll and Lock Bird, Ghost Ogre)
  • High-ATK Extra Deck finishers (Topologic Blaster, Underworld Goddess, Perfectron)

Weaknesses

  • Illegal as built: three Forbidden cards
  • Empty side deck (0 of 15)
  • Core archetype cards Mulcharmy Fuwalos and Infinite Impermanence are absent
  • Archetype label Dominus has no Dominus card in the list (55 off-archetype copies)

Critical choke points

  • Bootstrap depends on a Ritual Beast starter plus a Tamer, so a dead opening hand is common
  • Single-copy Ulti monsters in the Extra Deck are not recoverable if they are lost
Priority Remove Add Reason
1 Triple Tactics Talent, Charmer Quartet in Bloom, Cross-Sheep Legal replacements from the same engine (Ritual Beast, Harpie, or Topologic) The list is Illegal as built; without these changes it cannot receive a normal contextual score
2 Empty side slots A 6 to 15 card side deck with hand traps and anti-engine cards Post-side adaptability is currently zero

Evidence & confidence

  • Verified: Legality: three Forbidden cards over copy limit, 40 main, 15 extra, 0 side; Card text and stats for all listed cards; Usage stats: Droll and Lock Bird and Maxx C are core at about 62% and 61%, both run
  • Inferred: Starter probabilities and brick estimates from hypergeometric draws; Combo ceiling and floor from card text only; Pilotability and matchup of the engine
  • Provisional: Meta Power (no dated metagame sample); Format fit (no tournament link)
  • Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot record absent no win-rate telemetry; going-first and going-second splits unknown Meta Power provisional without a dated metagame sample Deck title is null and archetype Dominus has no Dominus card in the list Usage core Mulcharmy Fuwalos and Infinite Impermanence not present

More OCG Info

Dominus

Dominus Breakdown

 
 

 

 

 

 

 

 
 

 

 
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