Artifact Deck #773308 — Yu-Gi-Oh! OCG
59 Main, 15 Extra, incl. Artifact Lancea x3, Artifact Moralltach x3, Sneaky 'C' x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (59)
- Artifact Lancea x3
- Artifact Moralltach x3
- Revival Rose x1
- Rose Princess x2
- Sneaky "C" x3
- Vengeful Witch x3
- White Rose Dragon x3
- Cyclos the Circular Sprite x1
- Fairyant the Circular Sorcerer x1
- Fengli the Soldrapom x1
- Ghost Belle & Haunted Mansion x3
- Ghost Mourner & Moonlit Chill x3
- Ghost Ogre & Snow Rabbit x3
- Princess Dracaena, the Thirsting Tree x3
- Red Rose Dragon x3
- Roxrose Dragon x3
- Spore x1
- Twilight Rose Black Knight x3
- Basal Rose Shoot x3
- Black Rose Garden x3
- Frozen Rose x2
- White Rose Cloister x2
- Blooming of the Darkest Rose x1
- Infinite Impermanence x3
- Scrap-Iron Sacred Statue x1
- Synchro Zone x1
Extra Deck (15)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 25/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 44 |
| Going First | 42 |
| Going Second | 48 |
| Meta Power | provisional |
| Tournament Reliability | 35 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox
- Format: ocg
Legality
Main 59 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Black Rose Dragon, Ruddy Rose Dragon and Juraishin pressure via Synchro Summons, backed by the Rose Dragon engine; Recursion of Rose Dragon / Plant monsters from GY and banishment via Basal Rose Shoot, Blooming of the Darkest Rose and Roxrose Dragon
- Turn 1 (going first): Search and Normal Summon Rose Dragon monsters (Red Rose Dragon, White Rose Dragon, Roxrose Dragon) into a Plant/Dragon Tuner plus non-Tuner Synchro, aiming for Black Rose Dragon; Ghost Ogre, Ghost Belle and Infinite Impermanence protect the first line
- Turn 2 (going second): Use hand traps (Ghost Mourner, Ghost Ogre, Ghost Belle, Infinite Impermanence, Artifact Lancea) to disrupt the opponent's first board, then rebuild through Rose Princess and White Rose Cloister
- Recovery: Rose Dragon GY effects (Red Rose Dragon, Roxrose Dragon, Basal Rose Shoot) re-summon Plant/Dragon monsters and Black Rose Dragon from GY and banishment
- After siding: No Side Deck is registered, so there is no post-side plan; the deck cannot adapt between games
Why it scores here
The list is illegal in OCG because Crystal Wing Synchro Dragon is Forbidden and is run once, so the score is a structural-only cap rather than a normal Final Contextual score. The deck is a multi-sub-archetype midrange shell (Rose Dragon engine plus Artifact and Rose cards), not a single coherent engine: exact-name purity is only 8.1%, and 68 of 74 archetype-tagged copies are off the Artifact name. Its strongest structural features are the 12 hand traps and 12 negation-text cards, which give it a credible going-second interaction plan (about 76% to hold at least one hand trap in a 6-card hand, Inferred). Consistency is moderate: the 14 searcher-text cards give about 76% to find at least one searcher in 5 cards (Inferred), but there is no combo evidence, so the ceiling and median are text-only estimates. No Side Deck and no tournament or meta data mean the adaptability and format-fit dimensions stay low, and popularity or archetype share was not used to earn points. Card scores were not averaged; the system was scored on consistency, interaction and closing power.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | P(at least one Artifact-core card in opening 5) = 0.237 and P(at least one searcher in 5) = 0.756; the engine is Rose Dragon-based, so the Artifact core is not the starter (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | 25 Tuner monsters and 12 hand traps give most hands a functional card, but 8 singleton and 2-copy tech slots add dead-draw risk (Inferred) |
| D3 | Combo Conversion & Ceiling | 35 | No recorded boards; the Black Rose Dragon and Ruddy Rose Dragon text supports a strong Synchro ceiling, but this is a text-only read (Inferred) |
| D4 | Combo Floor & Median Output | 30 | No recorded boards and no median power index; the floor depends on Synchro access from 15 Synchro cards in Extra (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 45 | Rose Dragon GY recursion and 12 hand traps give some alternative lines after one disruption, but the Plant-recursion routes overlap (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 40 | Recursion through Basal Rose Shoot, Roxrose Dragon and Blooming of the Darkest Rose gives some recovery; no resource signature is available (Inferred) |
| D7 | End-Board & Interaction Quality | 60 | 12 negation-text cards, 21 removal-text cards and several Quick-Effect hand traps give layered interaction (Inferred semantic read from card text) |
| D8 | Going-Second & Board-Breaking Power | 60 | P(at least one hand trap in 6 cards going second) = 0.762; the deck can challenge an established board with hand traps but has little board-breaking beyond removal text (Inferred) |
| D9 | Offensive Pressure & Closing Power | 55 | Black Rose Dragon 2400 ATK, Ruddy Rose Dragon 3200 ATK and Juraishin 3100 ATK provide closing power at 1 copy each (Verified stats, Inferred pressure) |
| D10 | Main Deck Efficiency & Flexibility | 40 | 59 Main cards mix at least four sub-archetypes; exact archetype purity is 8.1%, and the copy histogram leans on 3-of staples (Verified composition, Inferred coherence) |
| D11 | Extra Deck Efficiency & Coverage | 50 | 15 Synchro monsters across 10 distinct cards fill the Extra Deck well, but Crystal Wing Synchro Dragon is Forbidden and must be removed (Verified legality) |
| D12 | Side Deck Adaptability | 10 | No Side Deck cards are registered, so there is no post-side adaptation (Verified composition) |
| D13 | Matchup Coverage & Format Fit | 30 | No tournament link and no dated meta sample; Rose Dragon usage is Provisional only (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multi-step Synchro lines with several Quick-Effect hand traps and GY recursion have a high decision load (Inferred from card text) |
How the score was computed
Strategy profile: Midrange primary with Toolbox secondary; the Midrange profile is used for the Structural score. Structural ≈ 44, Going First ≈ 42, Going Second ≈ 48, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: banlist exposure (-10); Illegal cap (-7); no side deck (0). Final formula: Structural-only cap for Illegal deck: 0.80*44 + 0.20*35 = 42.2; modifiers -10 (banlist exposure) gives 32; capped to 25 as Illegal (theoretical only, no normal Final Contextual score)
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