Elfnote Deck #773306 — Yu-Gi-Oh! OCG
56 Main, 15 Extra, incl. Elfnote Lucina x3, Elfnote Regina x3, Mulcharmy Fuwalos x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (56)
- Ars Magna the Corruption and the Purification x1
- Ars Magna the Division and the Union x1
- Ars Magna the Finite and the Infinite x1
- Droll & Lock Bird x1
- Elfnote Fortuna x2
- Elfnote Lucina x3
- Elfnote Regina x3
- Medius the Pure x2
- Mulcharmy Fuwalos x3
- Nibiru, the Primal Being x3
- Theorealized Medius x1
- Junoldo the Shadespirit Power Patron x1
- Vidolium the Unstable Power Patron of Unity x2
- Ash Blossom & Joyous Spring x3
- Effect Veiler x3
- Elfnote Power Patron x3
- Ghost Ogre & Snow Rabbit x2
- Ars Magna "Citrinitas" x2
- Elfnotes: Welcome Home x2
- Mistaken Arrest x3
- Pot of Sloth x2
- Prohibited Power Patron Portal - Terminus x1
- Theorealize x1
- Theorealize Past Lull x1
- Elfnotes: Rhapsodia of Madness x1
- Evenly Matched x3
- Infinite Impermanence x3
- Solemn Accusation x2
Extra Deck (15)
- Artmage Diactorus x1
- Link Spider x1
- Mediclius the Extraordinary Power Patron x1
- Purification Power Patron x1
- S:P Little Knight x1
- Accel Synchro Stardust Dragon x1
- Elfnote June Pride x1
- Elfnote Seraphim Strelitzia x1
- Infernal Strike Fighter x1
- Ravenous Crocodragon Archethys x1
- Stardust Dragon x1
- Stardust Dragon - Victim Sanctuary x1
- T.G. Hyper Librarian x1
- Number 38: Hope Harbinger Dragon Titanic Galaxy x1
- Number 90: Galaxy-Eyes Photon Lord x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 35/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 59 |
| Going First | 56 |
| Going Second | 62 |
| Meta Power | provisional |
| Tournament Reliability | 52 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Combo
- Format: ocg
Legality
Main 56 / Extra 15 / Side 0 — status: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Elfnote and Power Patron boss monsters (Elfnote June Pride, Elfnote Seraphim Strelitzia, Vidolium, Mediclius) closing through a central-zone monster, with Ars Magna and Theorealize chains as secondary value; Galaxy-Eyes Photon Lord and Stardust Dragon family Extra Deck boards when the Elfnote engine stalls
- Turn 1 (going first): Open a searcher (Elfnote Power Patron, Mistaken Arrest, Medius, Elfnote Lucina/Regina) to reach a central-zone Elfnote, use Elfnotes: Welcome Home or Fortuna to Special Summon a second Elfnote, then Synchro or Link into a boss
- Turn 2 (going second): Hold Ash Blossom, Infernal Impermanence, Effect Veiler, Ghost Ogre and Droll & Lock Bird to stop the opponent's first engine, then rebuild through Regina and Medius
- Recovery: Recover from GY through Regina, Medius (GY shuffle-and-summon), Theorealize Past Lull and Mulcharmy Fuwalos draw pressure, keeping 3+ Elfnote cards to re-enter the engine
- After siding: Not evaluable: the deck has no side deck (0 cards), so no post-side plan exists
Why it scores here
The deck is scored as a system: its 22 archetype-core copies and about 20 searcher-text cards give a roughly 0.93 chance of at least one core card in the opening five, and Elfnote engine redundancy (Power Patron, Regina, Fortuna, Welcome Home) keeps the lines alive through single disruptions. Its interaction suite (18 hand traps, 12 negation-text cards, 19 removal-text cards, with a 0.92 chance of at least one hand trap in a six-card going-second hand) is the strongest part of the score and is what lifts going-second power. The deck's weaknesses are structural: only 24 percent of the Main Deck is exact-name Elfnote, with 27 generic and several off-archetype sub-engines (Ars Magna, Power Patron, Medius, Theorealize, Stardust, Galaxy-Eyes) that compete for slots, and it has no side deck. The legality failure (Elfnote Lucina at 3 copies against a 1-copy limit, Ash Blossom at 3 against 2) caps the final score, and no combo boards, tournament results or guides were supplied, so the combo floor and ceiling are text-only inference. Popularity in the usage statistics confirmed the list is real and accessible but earned no points, and no card scores were averaged into the deck score.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 72 | P(at least one archetype-core card in opening 5) 0.93 and P(searcher-text card in 5) 0.90 from the Main Deck hypergeometric draw table (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | 18 hand traps and 18 tech cards in 56 cards create some dead-in-hand risk; no brick-rate measurement exists (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | No parseable combo boards; ceiling is inferred from Medius, Theorealize and Ars Magna text chains (Inferred, text only) |
| D4 | Combo Floor & Median Output | 45 | combos_evidence has total_combos 0, so the median is unknown and is set low by default (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 68 | 18 hand traps plus redundant Elfnote starters and recursion (Regina, Medius, Mulcharmy) support reroutes after one disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Recovery depends on Regina, Medius and Fuwalos from the GY; search density is high but draw-to-resource value is moderate (Inferred) |
| D7 | End-Board & Interaction Quality | 75 | 12 negation-text and 19 removal-text cards plus Infinite Impermanence, Ash Blossom and Evenly Matched give layered end-board interaction (Inferred from text) |
| D8 | Going-Second & Board-Breaking Power | 70 | Going-second hand-trap coverage of 0.92 plus Droll and Veiler and Ghost Ogre; no going-second win data (Inferred) |
| D9 | Offensive Pressure & Closing Power | 65 | Boss monsters include Elfnote June Pride (3100 ATK), Vidolium (5000 ATK), Artmage Diactorus (2800 ATK) and Galaxy-Eyes (2500 ATK) (Verified stat) |
| D10 | Main Deck Efficiency & Flexibility | 45 | Only 24 percent exact-name archetype purity with 27 generic cards and off-archetype sub-engines; 56 Main cards are over the 40-60 range but legal in size (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 55 | Full 15-card Extra Deck with 8 Synchro, 4 Link, 2 Xyz and 1 Fusion; about half the boss options are off-archetype (Verified composition) |
| D12 | Side Deck Adaptability | 20 | Side deck is empty (0 cards), so there is no post-side adaptability and best-of-3 use is not possible (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link and no dated metagame sample; excluded from Structural weighting (Provisional) |
| D14 | Pilotability & Error Tolerance | 50 | Roughly 56 cards with 18 hand traps and several multi-branch engines give high decision load; no pilot data (Inferred) |
How the score was computed
Strategy profile: Meta-neutral: D13 dropped and remaining weights renormalized over 95. Structural ≈ 59, Going First ≈ 56, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 52. Modifiers: Banlist and copy-limit exposure (-8); No side deck (-2); No recorded combos or tournament data (-2). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers = 0.80*59 + 0.20*52 - 12 = 45.7 before the Illegal cap; the deck is Illegal, so the score is capped to 35 and labelled theoretical/structural-only
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