Amazement Deck #773303 — Yu-Gi-Oh! OCG
40 Main, 14 Extra, incl. Amazement Attendant Comica x3, Amazing Time Ticket x3, Cursed Eldland x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (40)
- Amazement Abomination Arlekino x2
- Amazement Administrator Arlekino x2
- Amazement Assistant Delia x1
- Amazement Attendant Comica x3
- Eldlich the Golden Lord x2
- Amazing Time Ticket x3
- Cursed Eldland x3
- Delta of Invitation x3
- Eldlixir of Black Awakening x1
- Pot of Extravagance x3
- Pot of Prosperity x1
- Amaze Attraction Cyclo-Coaster x1
- Amaze Attraction Horror House x2
- Amaze Attraction Thrill Train x1
- Amazement Family Faces x1
- Conquistador of the Golden Land x3
- Eldlixir of Scarlet Sanguine x3
- Huaquero of the Golden Land x2
- Infinite Impermanence x3
Extra Deck (14)
- Eldlich the Mad Golden Lord x2
- Fallen Angel of the Golden Land x3
- Flying Mary, the Wandering Ghost Ship x1
- Link Spider x1
- S:P Little Knight x1
- Silhouhatte Rabbit x1
- Tri-Brigade Arms Bucephalus II x1
- Chaos Angel x1
- Mereologic Aggregator x1
- Superdreadnought Rail Cannon Gustav Max x1
- Superdreadnought Rail Cannon Juggernaut Liebe x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 49 |
| Going First | 52 |
| Going Second | 42 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Mechanic: Fusion/Link/Xyz/Synchro
- Format: ocg
Legality
Main 40 / Extra 14 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Board presence from Fusion/Link/Xyz bosses (Eldlich the Mad Golden Lord, Gustav Max, Bucephalus II, Chaos Angel) built off Amazement and Eldlich starters; Attraction traps equipped to opposing monsters (Family Faces control steal, Thrill Train and Cyclo-Coaster removal)
- Turn 1 (going first): Normal Summon Amazement Attendant Comica, search with Amazing Time Ticket or Eldlich the Golden Lord, then extend into a Fusion or Link boss
- Turn 2 (going second): Hold Infinite Impermanence or Horror House as interaction, then rebuild a board from Comica and Ticket searches; Eldlich and Golden Land traps provide removal
- Recovery: Eldlich Golden Lord recursion from GY and Golden Land traps that re-Set Eldlixirs from Deck; Arlekino variants re-use banished Attraction traps
- After siding: Not evaluable: side deck is empty (0 cards), so there is no post-side plan
Why it scores here
This list is evaluated as a system, not as an average of its cards. Its starter layer is the 19-card Amazement/Eldlich core (about 97% chance of at least one in an opening 5, Inferred), but only 12 of 40 Main Deck copies carry the exact Amazement name, and the rest spread across Eldlich, Golden Land, Attraction, Greed, Train and generic staples, so the engine is less coherent than its core count suggests. Conversion and floor are unscored in practice because the export contains no recorded boards (text-only inference), which keeps D3 and D4 near the middle. The deck's strongest asset is its endboard: Eldlich the Mad Golden Lord, Gustav Max, Bucephalus II and Chaos Angel give real closing power, and removal/negation text is broad. Points were not earned from popularity or archetype usage, and the list is capped because Pot of Extravagance is run 3 copies against a legal limit of 2 in OCG. The deck has no side deck, which weakens its post-side plan and its best-of-3 score.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 58 | P(at least one of a 3-copy card in opening 5) = 0.338; archetype core 19 copies with P(open >=1) = 0.969; starter density is decent but spread across sub-archetypes (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | Off-archetype copies = 42 of 54 monsters/spells, 3 Eldlich/Golden Land/Attraction hand-brick risks; no side to fix bricks (Inferred) |
| D3 | Combo Conversion & Ceiling | 45 | No recorded boards; ceiling read only from text, e.g. Eldlich Golden Lord recursion and Fusion/Link extension (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No recorded boards, so the median output is unknown and is set low pending data (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 50 | 3 Infinite Impermanence and Horror House give some interruption answers; no alternative route data; several Fusion/Link lines are fragile (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 50 | LP-costed Amazing Time Ticket and Pot of Prosperity; Eldlich recursion from GY restores resources; banish costs slow rebuilds (Inferred) |
| D7 | End-Board & Interaction Quality | 62 | removal_text 16 and negation_text 5 in the resolved text; Arlekino and Thrill Train provide layered answers (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 45 | 3 hand traps at P(>=1 in 6) = 0.394 going second; boss stack can break boards once Fusion/Link lands (Inferred) |
| D9 | Offensive Pressure & Closing Power | 68 | Mad Golden Lord 3800 ATK, Bucephalus II 3500 ATK, Chaos Angel 3500 ATK, Gustav Max 3000 ATK and direct damage text give strong closing power (Verified card stats, Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 48 | 19 distinct Main cards with 30 level-0 spell/trap cards; 3-copy staples plus a copy-limit violation keep efficiency middling (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 55 | 14 Extra cards across 4 types (5 Fusion, 5 Link, 3 Xyz, 1 Synchro); the Fusion/Link backbone is coherent but needs specific materials (Inferred) |
| D12 | Side Deck Adaptability | 15 | No side deck (0 cards) in the export, so no post-side adaptability can be credited (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament or meta-share data is linked; matchup fit is provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Several sub-engines (Eldlich, Amazement, Attraction, Fusion/Link/Xyz) with many decision points and the Pot draw restriction; moderate pilot load (Inferred) |
How the score was computed
Strategy profile: Midrange primary with a Toolbox secondary. Structural ≈ 49, Going First ≈ 52, Going Second ≈ 42, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure (-8); no side deck (-2); engine conflicts (-2); illegal-deck cap (-5). Final formula: No reliable metagame: 0.80*Structural(49) + 0.20*TournamentReliability(40) = 47.2; modifiers -12 gives 35.2; Illegal-deck cap applied gives 30
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.97 · key two-card combo ≈ — · full-brick estimate ≈ 0.03 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Core Amazement/Eldlich starters are dense enough to open functional hands most of the time
- Fusion/Link/Xyz endboard with 3500+ ATK bosses and layered removal text
- Three hand traps plus Eldlich recursion give some resilience
Weaknesses
- Illegal as built: Pot of Extravagance is over its OCG copy limit
- Low exact-name purity (22%) spreads the engine across five sub-archetypes
- No side deck, so no post-side plan and weaker best-of-3 adaptability
- No recorded boards, so conversion and floor cannot be verified
Critical choke points
- Pot of Extravagance copy limit must be fixed before the list is legal
- Fusion/Link boss lines depend on Eldlich Golden Lord and specific Extra Deck materials
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 Pot of Extravagance | 1 Amazement or Eldlich staple from the Main Deck (e.g. one more Eldlixir or Amazement starter) | Brings the Main Deck within the OCG copy limit of 2 for Pot of Extravagance and removes the illegal status |
| 2 | one generic tech card | a side deck of 3-5 cards | Gives the deck a post-side plan for best-of-3; the side list is currently empty |
| 3 | one of the 1-copy off-archetype cards | a second copy of Eldlich the Golden Lord | Raises starter density around the main engine and reduces the sub-archetype spread |
Evidence & confidence
- Verified: Legality: 40 Main, 14 Extra, 0 Side; Pot of Extravagance 3 copies against OCG limit 2 (Illegal); Card stats and text for the 19 distinct Main and 11 distinct Extra cards from the export; Hypergeometric draw odds from the resolved Main Deck
- Inferred: Engine consistency from hypergeometric odds and archetype core density; Interaction density and endboard strength from card text; Going-second hand-trap estimate
- Provisional: Meta Power and matchup fit: no dated metagame sample or tournament link
- Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot record absent no win-rate telemetry for going-first, going-second, matchup or brick rates side deck is empty, so post-side adaptability cannot be assessed Meta Power is provisional without a dated metagame sample
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