Diabellstar Deck #773298 — Yu-Gi-Oh! OCG
43 Main, 18 Extra, incl. Diabell, Queen of the White Forest x4, Diabellstar the Black Witch x3, Mulcharmy Fuwalos x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (43)
- Diabellstar the Black Witch x3
- Diabellstar Vengeance x1
- Diabellze the White Witch x1
- Droll & Lock Bird x1
- Elfnote Fortuna x1
- Elfnote Lucina x1
- Elfnote Regina x1
- Elfnote Tinia x1
- Elzette of the White Forest x1
- Elzette, Azamina of the White Forest x1
- Maxx "C" x1
- Mulcharmy Fuwalos x3
- PSY-Frame Driver x1
- Ash Blossom & Joyous Spring x2
- Elfnote Power Patron x1
- Ghost Ogre & Snow Rabbit x2
- PSY-Framegear Gamma x1
- Rucia of the White Forest x1
- Silvy of the White Forest x3
- Beware the White Forest x1
- Crossout Designator x1
- Deception of the Sinful Spoils x1
- Elfnotes: Welcome Home x2
- Filia Diabell x1
- Original Sinful Spoils - Snake-Eye x1
- Scourge of the White Forest x1
- Sinful Spoils of the White Forest x1
- Tales of the White Forest x1
- The Gaze of Timaeus x1
- The Hallowed Azamina x1
- Triple Tactics Talent x2
- Curse of Diabell x1
- Elfnotes: Rhapsodia of Madness x1
Extra Deck (18)
- Azamina Ilia Silvia x1
- Azamina Mu Rcielago x1
- Dark Magician of Destruction x1
- Guardian Chimera x1
- Red-Eyes Dark Dragoon x1
- Saint Azamina x1
- Snake-Eyes Doomed Dragon x1
- Baronne de Fleur x1
- Diabell, Queen of the White Forest x4
- Elfnote June Pride x1
- Elfnote Seraphim Strelitzia x1
- Poplar of the White Forest x1
- Rciela, Sinister Soul of the White Forest x1
- Silvera, Wolf Tamer of the White Forest x1
- Zalen the Shackled Dragon x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 25/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 49 |
| Going First | 48 |
| Going Second | 52 |
| Meta Power | provisional |
| Tournament Reliability | 35 |
- Primary strategy: Midrange
- Secondary strategies: Combo, Toolbox
- Format: ocg
Legality
Main 43 / Extra 18 / Side 0 — status under the rules at evaluation time: Illegal. 7 violation(s).
Identity & game plan
- Win condition: Synchro and Fusion boss monsters (Diabell, Queen of the White Forest; Diabellstar the Black Witch line; Elfnote June Pride) that pressure the board once established; Azamina fusion chains and Elfnote Seraphim Strelitzia 3000 ATK boards, if the Extra Deck is legal
- Turn 1 (going first): Open a starter (Diabellstar the Black Witch, Mulcharmy Fuwalos or Silvy) with Elzette / Filia Diabell-style searches, then Synchro or Fusion into a boss; hand traps are held back for the opponent's turn
- Turn 2 (going second): Use the six-card hand to present a hand trap (Ash Blossom, Ghost Ogre, Droll & Lock Bird, Maxx C) and then rebuild the engine through the White Forest and Elfnote searchers
- Recovery: Recursion from the GY through Diabellze / Diabell Queen effects and Elfnote Regina / Tinia search, plus Curse of Diabell as a board wipe when two Diabell monsters are out
- After siding: Not assessable: the export contains no side deck (Side Deck size 0), so no post-side plan exists in this list
Why it scores here
The list cannot be scored as a normal legal deck: it runs six Forbidden copies across four cards, a Diabell Queen count over the limit, and an Extra Deck of 18 against a 15-card cap, so the final score is capped low and the evaluation is structural only. Structurally, the core engine is reasonably reachable: the Mulcharmy, Diabellstar and Silvy starters are at about 32% each in a five-card opening hand, and the archetype core group (16 copies) gives roughly 92% chance of at least one core card. The deck does have real interaction density (7 hand traps, 10 negation-text cards, 10 removal-text cards), which lifts end-board interaction and going-second strength. Against that, the main deck is spread across about four sub-archetypes (only 4.9% exact-name purity, 33 distinct main cards, 26 singletons), so brick and conflict risk is high, and there is no side deck, no combo data and no tournament record. The score comes from consistency and interaction on the system, not from averaging card scores or from the archetype's popularity.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | P(≥1 of Mulcharmy/Diabellstar/Silvy in a 5-card opener) ≈ 0.32 each; archetype core group P(≥1) ≈ 0.92 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 40 | 33 distinct main cards, 26 singletons and four sub-archetypes produce a high brick and conflict rate; exact-name purity 4.9% (Inferred) |
| D3 | Combo Conversion & Ceiling | 50 | No parseable boards in combo data; conversion is read from card text only (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No combo samples, so median output is text-only and unverified (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Seven hand traps and multiple searchers give some alternate lines after a single interruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | 14 searcher-text cards and GY recursion via Diabellze and Diabell Queen support rebuild (Inferred) |
| D7 | End-Board & Interaction Quality | 65 | 10 negation-text and 10 removal-text cards plus 7 hand traps give broad interaction; counted by role flags and card text (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 60 | Hand traps at 68% chance of ≥1 in a six-card hand help going second; no going-second split data (Inferred) |
| D9 | Offensive Pressure & Closing Power | 55 | Diabell Queen and Diabellstar reach 2500 ATK; Saint Azamina gives 4000 DEF board presence; no closing sample (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 35 | 43 main with 33 distinct cards across four archetype families; 26 singletons lower compactness (Verified composition, Inferred consequence) |
| D11 | Extra Deck Efficiency & Coverage | 30 | 18 Extra Deck cards exceed the 15 limit and include 4 copies of Diabell Queen and 2 Forbidden Extra Deck monsters (Verified) |
| D12 | Side Deck Adaptability | 10 | No side deck in the export (Side Deck size 0); no post-side data (Provisional) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link or dated metagame sample; archetype share unavailable (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Multi-step engines with several once-per-turn and Extra Deck timing rules are hard to pilot (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 49, Going First ≈ 48, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: banlist exposure (-8); dependence on Extra Deck legality (-3). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 46, then modifiers -11 = 35, then capped to 25 because the deck is Illegal
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.32 · key two-card combo ≈ — · full-brick estimate ≈ 0.08 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Strong interaction density: seven hand traps plus negation and removal text
- Core engine reachable in the opening hand (about 92% chance of at least one core card)
- Two-copy hand traps (Ash Blossom, Ghost Ogre) that are legal at their limits
Weaknesses
- Illegal list: six Forbidden copies and Diabell Queen over the copy limit
- Extra Deck of 18 exceeds the 15-card maximum
- Four sub-archetypes with only 4.9% exact-name purity raise brick and conflict risk
- No side deck, so no best-of-3 adjustment is possible
Critical choke points
- Forbidden Extra Deck monsters (Red-Eyes Dark Dragoon, Azamina Ilia Silvia, Baronne de Fleur) remove key Extra Deck routes
- The Diabell Queen engine needs 3 copies at most and currently runs 4
- Hand-trap plan on going second depends on 6-card hands with at least one of the 7 traps
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Triple Tactics Talent (2), Original Sinful Spoils - Snake-Eye (1), Red-Eyes Dark Dragoon (1), Baronne de Fleur (1) | Legal Diabell or White Forest substitutes at the same role (searchers or hand traps) | Restores legality; these cards are Forbidden in the current OCG list |
| 2 | One Diabell, Queen of the White Forest copy | A legal searcher or tech card | Reduces Diabell Queen to the 3-copy limit |
| 3 | Three Extra Deck cards, prioritising the weakest Synchro or Fusion options | None (reduce to 15 Extra Deck cards) | Brings the Extra Deck within the 15-card maximum |
Evidence & confidence
- Verified: Legality: 43 Main, 18 Extra, 0 Side; 18 Extra exceeds the 15 maximum; Six copies of Forbidden cards and Diabell Queen over the 3-copy limit; Exact-name purity 4.9% and 33 distinct main cards; Hypergeometric starter probabilities from the resolved list
- Inferred: Brick risk and conflict risk from composition; Interaction density from role flags and card text; Going-second hand-trap coverage from the 68% probability
- Provisional: Meta power (no dated sample); Matchup fit and side-deck adaptability (no side deck or tournament data)
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry: going-first, going-second, matchup and brick rates are Inferred or Unknown No side deck in the export: Side Deck size 0 Meta power is Provisional unless a dated metagame sample is supplied
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