Eldlich Deck #773280 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Mulcharmy Purulia x3, Delta of Invitation x3. Created Oct 21, 2026 by YGO Mod.

Deck Eldlich OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 21, 2026
30± 8/ 100
Power Score
Structural 51
Reliability 40
Going First 45
Going Second 58

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 51
Going First 45
Going Second 58
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Midrange
  • Secondary strategies: Control, Toolbox
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Eldlich the Mad Golden Lord (3800 ATK) and Extra Deck Xyz/Synchro/Link bosses, backed by Eldlich recursion from the Graveyard.; Superdreadnought Rail Cannon Juggernaut Liebe, Divine Serpent Apophis and Bystial Dis Pater as alternate bosses.
  • Turn 1 (going first): Open with a Searcher (Primite Lordly Lode, Temple of the Kings, Eldlich the Golden Lord, Apophis the Serpent) into a Fusion or Link boss while holding Solemn-family traps for the opponent's first response. Forbidden cards are not part of a legal line and are excluded.
  • Turn 2 (going second): Lead with hand traps (Infinite Impermanence, Evenly Matched, Maxx C, Droll & Lock Bird, Dominus Impulse) to blank the opponent's first summon, then rebuild a board from Mulcharmy draws and Eldlich GY recursion.
  • Recovery: Mulcharmy Fuwalos and Mulcharmy Purulia convert an empty board into card advantage; Eldlich the Golden Lord returns from the GY by sending a Spell/Trap, and Golden Land cards are re-set from the banish zone.
  • After siding: Not evaluable: the deck has zero Side Deck cards, so there is no post-side plan in the export.

Why it scores here

This list cannot be scored as a normal legal deck: it runs two Forbidden OCG cards (Varudras and Baronne de Fleur), so it is capped and labelled theoretical/structural-only. Its structural read comes from the system itself: a Searcher-heavy Eldlich/Golden Land/Temple of the Kings shell (about 0.76 odds of at least one searcher in a 5-card opening hand, Inferred) with Mulcharmy card draw and eight hand traps that give it real interaction on both turns. Its weaknesses are a 55-card main deck with only about 13 real monsters and many non-monster slots (brick risk, Inferred), only 8.6% exact-name Eldlich purity, and a zero-card Side Deck. No combo recordings, tournament link, or guides exist, so the floor, median and ceiling are text-only inferences. Popularity and archetype usage were not used as evidence of power, and the score did not come from averaging card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 P(at least one searcher in 5 cards) ≈ 0.76 across 13 searcher-text cards; Eldlich core only 3 copies with 6 exact-name copies; Eldlich the Mad Golden Lord is listed as absent in usage stats but appears in the Extra Deck list (Inferred)
D2 Opening-Hand Quality & Brick Management 45 Roughly 13 real monsters among 55 main cards with 31 Trap Cards; P(full brick proxy) is high and several hands will hold only traps (Inferred)
D3 Combo Conversion & Ceiling 50 No parseable combo boards (total_combos 0); ceiling is a text-only read of Eldlich/Anubis/Mulcharmy routes (Inferred)
D4 Combo Floor & Median Output 40 No combo boards to measure a median; floor read from starter-diversity text only (Inferred)
D5 Interruption Resilience & Route Redundancy 55 Eight hand traps, Mulcharmy draw effects and Golden Land recursion give multiple re-entry routes after disruption (Inferred)
D6 Resource Economy, Recovery & Grind 55 Mulcharmy draws, Eldlich GY recursion and Golden Land banish-to-Set provide regeneration; no resource_signature data (Inferred)
D7 End-Board & Interaction Quality 70 22 negation-text and 24 removal-text cards, Solemn family and Skill Drain layer interaction across the End Phase (Inferred semantic)
D8 Going-Second & Board-Breaking Power 60 Hand-trap group gives 0.63 probability of at least one hand trap in a 6-card going-second hand; no going-second combo split (Inferred)
D9 Offensive Pressure & Closing Power 60 Eldlich the Mad Golden Lord (3800 ATK), Liebe (4000 ATK), Gustav Max (3000 ATK) and Bystial Dis Pater (3500 ATK) provide legal closing power (Verified stats, Inferred pressure)
D10 Main Deck Efficiency & Flexibility 40 55 main cards with 31 distinct cards and a large non-monster share; size is legal but the list is loose for its engine (Verified count, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 45 Extra Deck is 15 cards with 13 distinct, including two Forbidden boss cards that reduce usable Extra Deck coverage (Verified)
D12 Side Deck Adaptability 10 Side Deck is empty (0 cards), so no post-side adaptability can be credited (Verified)
D13 Matchup Coverage & Format Fit 45 No tournament link or archetype meta-share in the export; format fit is provisional (Provisional)
D14 Pilotability & Error Tolerance 40 Multi-step Eldlich/Golden Land/Apophis sequencing with several trap-activation timings is high complexity (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 51, Going First ≈ 45, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure (-12). Final formula: Illegal list: 0.80*Structural(51) + 0.20*TournamentReliability(40) = 48.8; minus 12 banlist modifier = 36.8; capped at 30 because the list is illegal (theoretical/structural-only). Meta Power null (Provisional).

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.76 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Eight hand traps and multiple Solemn/Dominus negation effects give layered interaction on both turns.
  • Mulcharmy draw effects and Eldlich GY recursion provide card advantage and recovery.
  • Legal closing power from Eldlich the Mad Golden Lord, Liebe, Gustav Max and Bystial Dis Pater.

Weaknesses

  • Two Forbidden cards make the list illegal in OCG.
  • Low monster density: about 13 monsters in 55 main cards invites hand-trap and brick hands.
  • Empty Side Deck, so no post-side adaptation.
  • Weak exact-name Eldlich purity (8.6%) with a thin Eldlich core.

Critical choke points

  • Starter access depends on 13 searcher-text cards but only about 13 monsters, so a hand without a searcher or monster stalls.
  • Forbidden Varudras and Baronne are the list's only Extra Deck interaction bosses; removing them is required before any legal play.
Priority Remove Add Reason
1 Varudras, the Final Bringer of the End Times A legal Extra Deck Xyz or Synchro boss of the same level range Forbidden in OCG; the list is illegal until removed.
2 Baronne de Fleur A legal Synchro boss that uses Eldlich or Golden Land material Forbidden in OCG; over copy limit.
3 Two low-impact Trap Cards Two legal monsters (Eldlich or Mulcharmy) to raise monster density Reduces brick and hand-trap-only hands (Inferred).
4 None A 3–5 card Side Deck The Side Deck is empty, so there is no post-side plan.

Evidence & confidence

  • Verified: Illegal status: Varudras and Baronne de Fleur are Forbidden and over the copy limit.; Main 55 and Extra 15 are inside the OCG size rules; Side 0 is legal.; Limited cards run at their limit: Droll & Lock Bird, Maxx C, Skill Drain, Solemn Judgment, S:P Little Knight, Gustav Max.; Zero combo boards, zero Side Deck cards, no tournament link, no guides.
  • Observed: Archetype usage stats show Eldlich core cards at 50–60% inclusion, and Delta of Invitation present at 3 copies.
  • Inferred: Searcher-text odds of about 0.76 in a 5-card opening hand (hypergeometric).; Hand-trap odds of about 0.63 in a 6-card going-second hand.; Brick risk from about 13 monsters among 55 main cards.; Midrange primary strategy from trap density, draw effects and Extra Deck mix.; Interaction density from negation and removal text (not measured boards).
  • Provisional: Meta Power and format fit (no dated metagame sample).
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference. No tournament link: archetype meta-share and per-pilot record are absent. No win-rate telemetry exists in YGOVN, so going-first/second and matchup results are Unknown. No Side Deck list, so post-side performance cannot be assessed. Source inconsistency: usage_statistics marks Eldlich the Mad Golden Lord as not in this deck, but the cards list shows 2 copies in the Extra Deck. Meta Power is Provisional.

More OCG Info

Eldlich

Eldlich Breakdown

 
 

 

 

 

 

 

 
 

 

 
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