Phantom Knights Deck #773271 — Yu-Gi-Oh! OCG

50 Main, 20 Extra, incl. Mulcharmy Fuwalos x3, The Phantom Knights of Decayed Cloak x3, The Phantom Knights of Doomed Soleret x3. Created Oct 21, 2026 by YGO Mod.

Deck Phantom Knights OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 21, 2026
31± 10/ 100
Power Score
Structural 44
Reliability 40
Going First 45
Going Second 40

Deck — Deck Power Evaluation

Final Contextual Deck Power: 31/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 44
Going First 45
Going Second 40
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Xyz/Link engine
  • Format: ocg

Legality

Main 50 / Extra 20 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Xyz Summon high-ATK Phantom Knights / Rank-Up Xyz boss monsters (Dark Rebellion Four Heavenly, Malevolent Scythe, Break Sword) from a Phantom Knights engine that recurs from GY and banishment; Link and off-archetype Xyz finishers (Rusty Bardiche, Raider's Knight, Super Starslayer TY-PHON) if the Phantom Knights line is answered
  • Turn 1 (going first): Open a 2-card Phantom Knights bootstrap (Torn Scales, Silent Boots, Decayed Cloak, Doomed Soleret), use the hand-summon and Deck-search chain to reach a Level 3 Xyz, then go to a Rank-Up-Magic or Xyz boss (Inferred; no sampled boards)
  • Turn 2 (going second): Use hand traps (Ash Blossom, Infinite Impermanence, Maxx C, Droll & Lock Bird) on the opponent's first engine, then rebuild through GY recursion and Rank-Up spells (Inferred; no sampled boards)
  • Recovery: Banish Phantom Knights from the GY to re-summon them and Rank-Up into a higher-Rank boss; Raider's Wing and Rank-Up Force provide extra recursion (Inferred)
  • After siding: Not evaluable: the deck has no Side Deck (side_count 0), so there is no post-side plan

Why it scores here

The score comes from the deck as a system and not from averaging card scores. The 30 exact-name Phantom Knights copies plus the Xyz and Rank-Up cards give a high chance of at least one archetype card in the opening hand (about 0.96 for the core group, Inferred), which supports a usable T1 engine. Conversion is hard to quantify: there are no recorded boards, so the ceiling and median are text-only estimates and are scored low. Only 43% of the main deck is exact-name Phantom Knights, and 40 copies are off-archetype staples, hand traps and tech cards, which lowers engine coherence and raises brick risk. The deck has no Side Deck, so post-side adaptability is minimal. The Extra Deck holds 20 cards against an OCG maximum of 15, so the list is illegal and is capped to a theoretical, structural-only score. Popularity did not earn points, and no meta or tournament data was supplied.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 58 P(at least one archetype-core card in opening hand of 5) ~0.96; 30 exact-name Phantom Knights copies; 2-card bootstrap plausible (Inferred)
D2 Opening-Hand Quality & Brick Management 45 Main has 15 single-copy cards, 40 off-archetype copies, and no conflict analysis possible without boards; brick risk moderate (Inferred)
D3 Combo Conversion & Ceiling 40 No parseable combos; ceiling read from card text only (Rank-Up Force, Requiem, Raider's Wing recursion) (Inferred)
D4 Combo Floor & Median Output 35 No recorded boards, so median output cannot be measured; scored low by default (Inferred)
D5 Interruption Resilience & Route Redundancy 45 Several recursion routes from GY and banishment (Torn Scales, Silent Boots, Decayed Cloak, Raider's Wing) give some redundancy (Inferred)
D6 Resource Economy, Recovery & Grind 50 Recursion and search are present (Silent Boots, Decayed Cloak, Ancient Cloak, Malevolent Scythe); Rank-Up spells cost banished GY resources (Inferred)
D7 End-Board & Interaction Quality 55 13 negate-text cards and 7 hand traps in the list; layered interaction with Ash Blossom, Impermanence, Fog Blade and Droll (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 40 Going-second hand traps are plentiful (P hand trap in 6 cards about 0.62, Inferred), but there is no board-breaker density evidence (Inferred)
D9 Offensive Pressure & Closing Power 45 Boss Xyz with 2500-3000 ATK (Dark Rebellion Four Heavenly, Odd-Eyes Overlord, Malevolent Scythe) provide closing power; no sampled wins (Inferred)
D10 Main Deck Efficiency & Flexibility 40 Main deck is 50 cards (legal range 40-60) with 29 distinct cards and 40 off-archetype copies, so compactness is weaker than the size suggests (Verified/Inferred)
D11 Extra Deck Efficiency & Coverage 45 Extra Deck holds 20 cards, over the 15-card OCG limit, with 18 distinct cards and several Xyz/Link cards that do not support the main engine (Verified)
D12 Side Deck Adaptability 10 Side Deck is empty (side_count 0), so no post-side adaptation is possible (Verified)
D13 Matchup Coverage & Format Fit 35 No dated metagame sample or tournament link; archetype meta share unavailable (Provisional)
D14 Pilotability & Error Tolerance 40 Multi-step Rank-Up and Xyz chains with many optional effects raise pilot difficulty; no error-rate data (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 44, Going First ≈ 45, Going Second ≈ 40, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: illegal_extra_deck_size (-12). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 43.2, then illegal-deck cap modifier -12 = 31; theoretical/structural-only

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.96 · key two-card combo ≈ — · full-brick estimate ≈ 0.04 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense Phantom Knights engine: 30 exact-name copies, multiple hand- and GY-activated summons, and high archetype-core opening-hand odds (Inferred)
  • Layered interaction: Ash Blossom, Infinite Impermanence, Maxx C, Droll & Lock Bird, Dominus Impulse, Fog Blade and Ultimate Sky (Verified text, Inferred impact)
  • Multiple Xyz and Link finishers at 2000-3000 ATK, with Rank-Up spells to convert GY resources (Verified text)

Weaknesses

  • Extra Deck of 20 cards exceeds the OCG limit of 15, making the list illegal (Verified)
  • Only 42.9% exact-name archetype purity: 40 off-archetype copies (Dominus, Mulcharmy, Greed, Armed Dragon, Raidraptor) dilute the engine (Verified)
  • No Side Deck, so there is no post-side plan (Verified)
  • Dependence on several Limited cards (Maxx C, Droll, Foolish Burial, Reinforcement, Crossout Designator, S:P Little Knight) at one copy each (Verified)

Critical choke points

  • Illegal Extra Deck size: the list cannot be played in OCG events until 5 Extra Deck cards are removed (Verified)
  • Engine depends on Phantom Knights monsters being in the hand or GY; a clean hand-trap on the first summon ends the line (Inferred)
Priority Remove Add Reason
1 5 Extra Deck cards with weakest engine connection (e.g., Super Starslayer TY-PHON, Cherubini Ebon Angel, Salamangreat Almiraj, Evilswarm Ophion, one Odd-Eyes Rebellion Dragon) Nothing; the list must drop to 15 Extra Deck cards to be legal Legal Extra Deck size is a hard requirement; removing off-archetype Extra cards also improves engine coherence (Verified legality, Inferred coherence)
2 1-2 off-archetype main-deck copies (Greed/Pot of Sloth, Dark Armed Dragon Punisher) A Side Deck of 15 cards with Phantom Knights-compatible answers to the opponent's main threats A Side Deck provides post-side adaptation, which the deck currently lacks (Inferred)

Evidence & confidence

  • Verified: Extra Deck holds 20 cards against the OCG maximum of 15 (size_warnings); All restricted cards are at or below their legal copy limits; Exact-name archetype purity 42.9% (30 of 70 archetype-related copies); Side Deck is empty
  • Inferred: Archetype-core opening-hand probability about 0.96; Hand-trap probability about 0.62 going second; Engine recursion and interaction density read from card text; Midrange profile chosen from Xyz/Rank-Up engine plus hand-trap density
  • Provisional: Meta Power and matchup fit (no dated metagame sample or tournament link)
  • Data gaps: Illegal Extra Deck size: score capped and labelled theoretical/structural-only No combos supplied (total_combos 0): floor, median and ceiling are text-only inference No tournament link: archetype meta share and pilot record absent No win-rate telemetry (going-first/second, matchup, brick/starter rates) Usage-statistics inconsistency: several cards marked in_this_deck false (S:P Little Knight, Evilswarm Ophion, Cherubini, I:P Masquerena, Arc Rebellion, Raider's Knight, Exosister Karmael, Dark Requiem, Dark Rebellion, Rusty Bardiche) are present in the Extra Deck card list; core_present_pct 54.5 is unreliable and was not used No Side Deck data Deck title is null

More OCG Info

Phantom Knights

Phantom Knights Breakdown

 
 

 

 

 

 

 

 
 

 

 
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