Branded Deck #773264 — Yu-Gi-Oh! OCG

40 Main, 15 Extra, incl. Dracotail Faimena x3, Dracotail Lukias x3, Fallen of the White Dragon x3. Created Oct 21, 2026 by YGO Mod.

Deck Branded OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 21, 2026
30± 8/ 100
Power Score
Structural 52
Reliability 35
Going First 50
Going Second 42

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 51.5
Going First 50
Going Second 42
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Combo
  • Secondary strategies: Toolbox, Tempo
  • Format: ocg

Legality

Main 40 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 4 violation(s).

Identity & game plan

  • Win condition: Fusion Summon Dracotail boss monsters (Arthalion 3000 ATK, Gulamel 2800 ATK, Secreterion Dragon 3000 ATK) through Dracotail Fusion chains, backed by Magistus Synchro and Link bodies.; Synchro and Xyz bosses (Zoroa Conflagrant Calamity, Vahram, Borreload) that come online after the Fusion line has been established.
  • Turn 1 (going first): Open with a Dracotail starter, search or summon a second Dracotail through Ketu or Lukias, then Fusion Summon a boss using hand and field materials.
  • Turn 2 (going second): Hold hand traps (Ash Blossom, Ghost Belle, Maxx C, Nibiru) to answer the opponent's first board, then continue the Fusion line from the surviving hand.
  • Recovery: Recur Dracotail monsters from the GY and banishment through Urgula and Phryxul, and reuse Dracotail Flame, Horn and Sting for card flow.
  • After siding: No Side Deck is registered, so no post-side plan can be verified; the deck has no side slots filled.

Why it scores here

The score is built from the deck as a system: Dracotail and Magistus bodies share Fusion and Synchro routes, 12 searcher-text cards and 8 hand traps give the list several independent openings and answers, and several 3000-ATK bosses close games. Probabilities are weak for a single starter: each 3-copy card has about 0.34 chance of appearing in a 5-card opening hand, and the archetype core group has about 0.42 chance of no core card in hand, so consistency is middling. The deck is Illegal (two Semi-Limited cards run 3 copies and two Forbidden cards are present), so no normal Final Contextual score is awarded and the 30 is capped. Popularity (Branded usage stats) confirmed the list is real but earned no points, and no card scores were averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 58 P(at least one 3-copy starter in 5 cards) ≈ 0.34; searcher-text group P ≈ 0.85; no combo data to confirm the starter-to-board path (Inferred)
D2 Opening-Hand Quality & Brick Management 48 Archetype core group has ~0.42 chance of no core card in the opening hand, and 55 off-archetype copies raise brick risk (Inferred)
D3 Combo Conversion & Ceiling 55 No recorded boards; semantic read shows Fusion chains into 3000-ATK bosses, but Branded Fusion and core Fusion enablers are absent (Inferred)
D4 Combo Floor & Median Output 45 No recorded boards to measure a median; floor depends on drawing a Dracotail starter and a Fusion line, so it is weaker than the ceiling (Inferred)
D5 Interruption Resilience & Route Redundancy 60 Multiple hand traps (Ash, Ghost Belle, Maxx C, Nibiru) and 12 searcher-text cards give several restart routes after one interruption (Inferred)
D6 Resource Economy, Recovery & Grind 50 Recursion through Urgula and Phryxul and card flow from Dracotail Flame, Horn and Sting; no resource signature data (Inferred)
D7 End-Board & Interaction Quality 62 8 hand traps and 9 negation-text cards plus Crossout Designator give layered interaction; no board-level interaction measurements (Inferred)
D8 Going-Second & Board-Breaking Power 45 Going-second relies on hand traps and removal text (Dracotail Sting, Gulamel); no going-second split data exists (Inferred)
D9 Offensive Pressure & Closing Power 60 Several 3000-ATK bosses (Arthalion, Secreterion, Nibiru, Borreload) close games in a system read; Borreload is Forbidden and cannot be played legally (Inferred)
D10 Main Deck Efficiency & Flexibility 42 Main deck is 40 cards with 25 distinct, but 55 off-archetype copies and 12 Dracotail-to-Magistus splits reduce purity (Verified counts, Inferred read)
D11 Extra Deck Efficiency & Coverage 50 Extra Deck is 15 cards spanning Fusion, Synchro, Xyz and Link, with 3 Arthalion copies over the Semi-Limited limit (Verified counts)
D12 Side Deck Adaptability 5 No Side Deck registered (side count 0), so no post-side adaptability can be credited (Verified)
D13 Matchup Coverage & Format Fit 25 No tournament link or dated meta sample; Illegal status limits format fit (Provisional)
D14 Pilotability & Error Tolerance 40 Multi-step Fusion lines with hand and field material choices and several interaction windows raise the decision load (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 51.5, Going First ≈ 50, Going Second ≈ 42, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: banlist_exposure (-8); illegal_cap (-10). Final formula: Illegal cap: uncapped 0.80*Structural + 0.20*TournamentReliability + modifiers = 0.80*51.5 + 0.20*35 - 8 ≈ 40; capped to 30 as theoretical/structural-only (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.34 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Several independent openers: 12 searcher-text cards and 8 hand traps
  • Layered interaction with Maxx C, Ash Blossom, Ghost Belle and Nibiru
  • Multiple 3000-ATK closing bosses across Fusion, Synchro and Link

Weaknesses

  • Illegal list: two Forbidden cards and two copy-limit violations
  • No Side Deck, so no post-side plan
  • Low single-card access (about 0.34 for 3-copy starters in an opening hand)
  • Heavy off-archetype spread (55 copies) weakens the engine

Critical choke points

  • Dracotail starter in the opening hand (Faimena, Lukias, Urgula, Phryxul)
  • Fusion Summon enablers, since Branded Fusion is absent from the list
Priority Remove Add Reason
1 1 Triple Tactics Talent and 1 Borreload Savage Dragon Legal replacements within the Forbidden list Both cards are Forbidden in OCG, so the list cannot be legal until they are removed
2 1 copy each of Dracotail Lukias and Dracotail Arthalion Legal alternatives within the Semi-Limited limit (2 copies each) Both run 3 copies against a limit of 2

Evidence & confidence

  • Verified: Illegal status: Triple Tactics Talent and Borreload Savage Dragon are Forbidden; Dracotail Lukias and Dracotail Arthalion run 3 copies against a limit of 2; Main 40 and Extra 15 are within size rules; Side count 0; Archetype spread: Dracotail 20, Magistus 11, Mulcharmy 3
  • Inferred: Starter-access probabilities (hypergeometric); Interaction density from hand-trap and negation text counts; Going-first and going-second plans from card text
  • Provisional: Meta Power (null, no dated metagame sample); Matchup and format fit (no tournament data)
  • Data gaps: no combos supplied — combo floor, median and ceiling are text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN — going-first/second, matchup and brick rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied no Side Deck registered, so post-side adaptability is unverified deck is Illegal, so the score is structural-only and capped

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