Primite Deck #773246 — Yu-Gi-Oh! OCG
42 Main, 14 Extra, incl. Kashtira Fenrir x3, Nibiru, the Primal Being x3, Primite Dragon Ether Beryl x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (42)
- Bystial Magnamhut x1
- Droll & Lock Bird x1
- Fallen of Albaz x1
- Kashtira Fenrir x3
- Nibiru, the Primal Being x3
- Primite Dragon Ether Beryl x3
- Blue-Eyes White Dragon x2
- Ash Blossom & Joyous Spring x3
- Effect Veiler x3
- Maiden of White x3
- Sage with Eyes of Blue x3
- Mausoleum of White x1
- Pot of Prosperity x1
- Primite Drillbeam x1
- Primite Lordly Lode x3
- Roar of the Blue-Eyed Dragons x2
- Wishes for Eyes of Blue x3
- Infinite Impermanence x3
- Majesty of the White Dragons x1
- True Light x1
Extra Deck (14)
- Albion the Sanctifire Dragon x1
- Blue-Eyes Tyrant Dragon x1
- Lubellion the Searing Dragon x1
- Mirrorjade the Iceblade Dragon x1
- Neo Blue-Eyes Ultimate Dragon x1
- Hieratic Seal of the Heavenly Spheres x1
- Spirit with Eyes of Blue x2
- Blue-Eyes Spirit Dragon x2
- Blue-Eyes Ultimate Spirit Dragon x1
- Cosmic Blazar Dragon x1
- Crimson Dragon x1
- Stardust Sifr Divine Dragon x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 25/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 55 |
| Going First | 56 |
| Going Second | 62 |
| Meta Power | provisional |
| Tournament Reliability | 48 |
- Primary strategy: Midrange
- Secondary strategies: Combo, Toolbox
- Format: ocg
Legality
Main 42 / Extra 14 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Synchro/Fusion/Link boards built around Blue-Eyes and Primite bosses (Blue-Eyes Spirit Dragon, Cosmic Blazar Dragon, Stardust Sifr, Neo Blue-Eyes Ultimate, Albion, Mirrorjade); Blue-Eyes Tyrant Dragon and Blue-Eyes Ultimate Spirit Dragon as single-card bosses; Stardust Sifr as a late-game engine
- Turn 1 (going first): Normal Summon Sage with Eyes of Blue or Maiden of White to bring out Tuner bodies, search Primite or Blue-Eyes pieces with Primite Lordly Lode, Dragon Ether Beryl or Wishes, then link or synchro into a board
- Turn 2 (going second): Hold Ash Blossom, Effect Veiler, Infinite Impermanence, Nibiru or Droll & Lock Bird to answer the opponent's first summon, then rebuild from the Extra Deck with Roar of the Blue-Eyed Dragons or Majesty of the White Dragons
- Recovery: Recover through Blue-Eyes and Primite searchers from Deck, GY and banish zones, and reuse Tuner bodies from the GY
- After siding: Not evaluable: Side Deck size is 0, so no post-side plan exists in the submitted list
Why it scores here
This list reliably opens a Tuner-based starter most turns: the archetype-core group is about 98% present in a 5-card opening hand and 3-copy starters reach about 32% per hand. Its interaction layer is broad, with 13 hand traps and 14 removal-text cards, which raises resilience and going-second board-breaking. Its Extra Deck supplies several large bosses (Blue-Eyes Spirit, Cosmic Blazar, Stardust Sifr, Neo Blue-Eyes), so closing power is credible on paper. The score is not an average of card scores, and popularity did not earn points: the usage-stat core covers only 52% of the archetype's standard cards and no combo or tournament data exists. The list is Illegal (3 Forbidden Kashtira Fenrir, 3 Ash Blossom against a limit of 2), so the Final score is capped at 25 and the evaluation is theoretical and structural only.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 58 | P(≥1 3-copy starter in 5-card hand) ≈ 0.32; archetype-core group ≈ 0.98 present in hand (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | Many conditional starters and hand traps that are dead outside specific lines; 13 hand traps, 14 tech cards (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | No parseable boards; ceiling read only from card text on Blue-Eyes and Primite bosses (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No recorded boards, so median output is unmeasured and only estimated from starter diversity (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 62 | Multiple independent hand-trap responses (Ash, Veiler, Impermanence, Droll, Nibiru) provide alternate routes (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 58 | 18 searcher-text cards and Pot of Prosperity help rebuild, but spend cost is uncounted (Inferred) |
| D7 | End-Board & Interaction Quality | 68 | Text-based negation and removal density is high (10 negation, 14 removal tags); no measured interaction density (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 62 | Going-second hand-trap coverage ≈ 0.91 in a 6-card hand plus Nibiru and Blue-Eyes Tyrant; no split data (Inferred) |
| D9 | Offensive Pressure & Closing Power | 70 | Large Extra Deck bosses with ATK 3000–4500 but no end-board data (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 52 | 42 Main cards across 20 distinct names; several level-0 spells and traps dilute the starter density (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 55 | 14 Extra cards across 12 distinct names mixing Fusion, Synchro and Link; some pieces are flex (Inferred) |
| D12 | Side Deck Adaptability | 20 | No Side Deck in the submitted list, so no adaptability is measurable (Verified: Side Deck size 0) |
| D13 | Matchup Coverage & Format Fit | 35 | No dated metagame or tournament link; only archetype usage stats available (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Multiple summon routes and hand-trap timing decisions raise decision load (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 55, Going First ≈ 56, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 48. Modifiers: banlist exposure (-12). Final formula: No metagame: 0.80*Structural(55) + 0.20*TournamentReliability(48) = 54; modifiers -12 gives 42; Illegal-list cap sets the reported score to 25 (theoretical/structural only)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.32 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Broad hand-trap and negation coverage (13 hand traps, 10 negation-text cards)
- Multiple large Extra Deck bosses with independent Synchro, Fusion and Link routes
- High archetype-core presence in opening hands
Weaknesses
- Illegal list: 3 Forbidden Kashtira Fenrir and 3 Ash Blossom against a limit of 2
- No Side Deck, so no post-side plan
- Many conditional starters create brick and dead-card risk
Critical choke points
- Dependence on Tuner starters (Sage, Maiden, Veiler) that must be live on turn 1
- Forbidden Kashtira Fenrir slots: removing them changes the opening-hand composition
- Reliance on a few Extra Deck bosses for closing power
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Kashtira Fenrir x3 (Forbidden) | a legal Blue-Eyes or Primite engine card | Forbidden cards make the list illegal; the Forbidden slots must be replaced before any normal score applies |
| 2 | Ash Blossom & Joyous Spring, one copy (3 to 2) | a legal non-hand-trap card | Semi-Limited limit is 2 copies in OCG; the third copy is over limit |
| 3 | No side cards currently | a 15-card Side Deck with answers to common boards | Post-side adaptability (D12) is 20 because the list has no Side Deck |
Evidence & confidence
- Verified: Main count 42 and Extra count 14, both within size rules; Kashtira Fenrir is Forbidden and run 3 times; Ash Blossom is Semi-Limited (2 legal) and run 3 times; Archetype-core group present in 98% of 5-card hands (computed)
- Observed: Archetype usage stats: 52% of standard core cards present
- Inferred: Starter reliability and brick estimates from hypergeometric draws and card text; Interaction density from text tags; Going-second hand-trap coverage ≈ 0.91
- Provisional: Meta Power (no dated metagame sample); Format fit (D13)
- Data gaps: no combos supplied: floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot record absent no win-rate telemetry for going-first, going-second, matchup, brick or OTK rates no Side Deck in the list, so post-side is unmeasurable Meta Power is Provisional without a dated metagame sample
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