Blue-Eyes Deck #773245 — Yu-Gi-Oh! OCG

42 Main, 14 Extra, incl. Kashtira Fenrir x3, Nibiru, the Primal Being x3, Primite Dragon Ether Beryl x3. Created Oct 21, 2026 by YGO Mod.

Deck Blue-Eyes OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 21, 2026
37± 8/ 100
Power Score
Structural 55
Reliability 25
Going First 50
Going Second 52

Deck — Deck Power Evaluation

Final Contextual Deck Power: 37/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 55
Going First 50
Going Second 52
Meta Power provisional
Tournament Reliability 25
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox
  • Format: ocg

Legality

Main 42 / Extra 14 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Blue-Eyes Ultimate Spirit Dragon, Neo Blue-Eyes Ultimate Dragon and Blue-Eyes Spirit Dragon via Blue-Eyes White Dragon and Sage/Maiden/Wishes search lines (Inferred, text-only); Albion, Mirrorjade and Lubellion via Fallen of Albaz fusion lines (Inferred)
  • Turn 1 (going first): Normal Summon Sage with Eyes of Blue or Maiden of White, search a Tuner or Wishes for Eyes of Blue into a Blue-Eyes engine (Inferred)
  • Turn 2 (going second): Hold Ash Blossom, Infinite Impermanence, Effect Veiler, Nibiru and Droll & Lock Bird to interact with the opponent's first summons, then rebuild through Blue-Eyes White Dragon (Inferred)
  • Recovery: Recur via Maiden of White from GY when Blue-Eyes White Dragon is Special Summoned, and re-search with Sage or Wishes (Inferred)
  • After siding: Not assessable: the deck has 0 Side Deck cards, so no post-side plan exists in the export

Why it scores here

This list is scored as a theoretical, structural-only read because it is Illegal: Ash Blossom & Joyous Spring is run 3 times against a limit of 2, and Kashtira Fenrir is run 3 times while Forbidden. On the system, it reliably opens a Blue-Eyes starter through triple Sage, Maiden and Wishes, and it has 13 hand traps and 10 negation-text cards to answer early plays, which is the main source of its interaction score. Its ceiling is high because the Extra Deck holds Neo Blue-Eyes, Blue-Eyes Ultimate Spirit and Stardust Sifr, but no recorded boards exist, so floor and median are text-only inferences. Points were lost for a 19.6% exact-archetype purity spread across Primite, Albaz, Kashtira, Bystial, Dogmatika and Greed, the dead Forbidden copies, the absence of any Side Deck, and three competing Extra Deck engines. Archetype popularity and usage stats confirm the list is real, but they did not add points, and card scores were not averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 58 Triple Sage, Maiden and Wishes and P(>=1 searcher in opening 5) 0.95; core-group P(open >=1) 0.99 but spread over three engines (Inferred)
D2 Opening-Hand Quality & Brick Management 48 16 Spell/Trap cards plus Primite and Albaz splash create conflicting hands; Kashtira Fenrir x3 is a dead draw (Inferred)
D3 Combo Conversion & Ceiling 66 Ceiling from Neo Blue-Eyes, Blue-Eyes Ultimate Spirit and Stardust Sifr via text only; no recorded boards (Inferred)
D4 Combo Floor & Median Output 50 Median output unmeasured: combos_evidence has 0 parseable boards (Provisional)
D5 Interruption Resilience & Route Redundancy 58 13 hand traps and redundant starters allow recovery after one disruption (Inferred)
D6 Resource Economy, Recovery & Grind 55 18 searcher-text cards and Wishes/Sage recursion support grind (Inferred)
D7 End-Board & Interaction Quality 72 13 hand traps, 10 negation-text and 14 removal-text cards on the Extra Deck and Main Deck (Verified flags, Inferred quality)
D8 Going-Second & Board-Breaking Power 60 Infinite Impermanence, Droll & Lock Bird, Majesty and Blue-Eyes Spirit answer a going-second board (Inferred)
D9 Offensive Pressure & Closing Power 70 Extra Deck ATK up to 4500 (Neo Blue-Eyes) and 4000 (Cosmic Blazar, Stardust Sifr) (Verified stats)
D10 Main Deck Efficiency & Flexibility 40 Only 20 distinct main cards, 19.6% exact-archetype purity, and a Forbidden card in the main (Verified composition)
D11 Extra Deck Efficiency & Coverage 55 14 Extra Deck cards across Synchro, Fusion and Link; the deck runs three distinct Extra Deck engines (Verified composition, Inferred)
D12 Side Deck Adaptability 10 Side Deck count is 0, so no adaptability exists (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link or dated meta sample; format fit is provisional (Provisional)
D14 Pilotability & Error Tolerance 45 Multiple Normal Summon branches and three Extra Deck engines raise the decision count (Inferred)

How the score was computed

Strategy profile: Midrange primary, Toolbox secondary (mainly D1-D7 weights); no Toolbox blend applied in structural score. Structural ≈ 55, Going First ≈ 50, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 25. Modifiers: banlist_exposure (-8); engine_conflicts (-4). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional; Illegal list, theoretical/structural-only)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.99 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Triple hand-trap and negation coverage (Ash, Imperm, Veiler, Nibiru, Droll)
  • Strong Extra Deck closers (Neo Blue-Eyes 4500, Blue-Eyes Ultimate Spirit 3500, Cosmic Blazar 4000)
  • Multiple searchers and recursion through Sage, Maiden and Wishes

Weaknesses

  • Illegal list: Ash over limit and Forbidden Kashtira Fenrir x3
  • No Side Deck, so no best-of-3 adaptation
  • Low exact-archetype purity (19.6%) with three competing Extra Deck engines

Critical choke points

  • Blue-Eyes White Dragon is run only 2 copies, so the Blue-Eyes engine depends on the Sage/Maiden/Wishes chain to reach it
  • Ash Blossom and the Majesty/True Light line share the same hand-trap-or-search slots
Priority Remove Add Reason
1 Kashtira Fenrir x3 Blue-Eyes White Dragon x1 (to reach typical 3 copies) Removes a Forbidden card so the list is legal, and restores the Blue-Eyes core the usage stats expect
2 Ash Blossom & Joyous Spring x1 Legal Main Deck card of the archetype Brings Ash to its 2-copy Semi-Limited limit
3 none Full 15-card Side Deck A best-of-3 deck with 0 Side cards cannot adapt after game 1 (D12)

Evidence & confidence

  • Verified: Legality: Kashtira Fenrir Forbidden x3, Ash Blossom Semi-Limited x3 against limit 2; Main 42 / Extra 14 / Side 0 counts and archetype purity 19.6%; Card text and stats of listed cards
  • Observed: Usage stats: Blue-Eyes core inclusion (Sage 88.7%, Maiden 83.0%, Mausoleum 92.2%)
  • Inferred: Opening-hand consistency P(>=1 starter) 0.99 for core group (hypergeometric); Going-first/second plans, brick estimate and interaction quality read from text
  • Provisional: Meta Power (null) and format fit (D13)
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied Side deck is empty, so post-side performance cannot be assessed Deck list is Illegal, so the score is theoretical/structural-only

More OCG Info

Blue-Eyes

Blue-Eyes Breakdown

 
 

 

 

 

 

 

 
 

 

 
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