Blitzclique Deck #773222 — Yu-Gi-Oh! OCG

56 Main, 10 Extra, incl. Crackle Blitzclique x3, Grain Blitzclique x3, Mulcharmy Fuwalos x3. Created Oct 21, 2026 by YGO Mod.

Deck Blitzclique OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 21, 2026
56± 7/ 100
Power Score
Structural 62
Reliability 54
Going First 66
Going Second 68

Deck — Deck Power Evaluation

Final Contextual Deck Power: 56/100 (±7 · Confidence: Medium)

Overall score Value
Structural Deck Power 61.6
Going First 66
Going Second 68
Meta Power provisional
Tournament Reliability 54
  • Primary strategy: Midrange
  • Secondary strategies: Control, Toolbox
  • Format: ocg

Legality

Main 56 / Extra 10 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Thunder-type Blitzclique boards (Whisker Blitzclique 3000 ATK, Thunder King, the Lightningstrike Kaiju 3300 ATK) backed by Extra Deck fusion, synchro and xyz bosses.; Extra Deck bosses (Thunder Dragon Colossus, Super Starslayer TY-PHON, Titaniklad, Golden Cloud Beast - Malong) once the board is cleared by hand-revealing removal.
  • Turn 1 (going first): Open with a Surge, Crackle or Grain Blitzclique: reveal it from hand to destroy a face-up card, then Special Summon a Thunder monster from hand. Hold Solemn Judgment, Evenly Matched or Blitzclique Return Stroke for protection (text-based read, Inferred).
  • Turn 2 (going second): Use the six-card hand for a hand-revealing starter or a hand trap (Crackle, Evenly Matched, Droll & Lock Bird) against the opponent's first summon or spell, then convert the surviving board into a Blitzclique or Extra Deck boss (Inferred).
  • Recovery: Recur through Blitzclique Overvolt and Blitzclique - Breakaway from the GY after Blitzclique effects destroy cards, and draw through Mulcharmy Fuwalos, Mulcharmy Purulia, Pot of Prosperity and Pot of Extravagance (Inferred).
  • After siding: None. The list runs 0 side cards, so there is no post-side plan and the best-of-3 adaptation dimension scores low.

Why it scores here

This OCG Blitzclique list scores as a system, not as an average of its card scores. Its 13 nominal hand-revealing starters (three each of Surge, Crackle, Grain and Whisker, plus Emi) give roughly a 0.75 chance of at least one going first and about 0.81 going second, backed by a 96% archetype-core presence from the usage data, so the engine is reliably live on turns 1 and 2. Interaction is the strongest part of the build: about 40 removal-text and 16 negation-text cards, layered across hand traps, spell/trap removal and Blitzclique protection, which keeps the engine alive through one disruption. Its boss suite (Whisker, Thunder King Kaiju, TY-PHON, Colossus) gives it real closing power, but the list has no recorded boards, no tournament record and no side deck, and about 46 of its 56 main-deck copies sit outside the exact Blitzclique name. Popularity did not earn points: the 100% core inclusion confirms the list is real, not that it is strong, and the score is held back by the brick risk from conditional traps, the engine spread across six sub-archetypes, and the missing post-side plan.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 70 P(at least one of 13 nominal hand-revealing starters in a 5-card opening) ≈ 0.75 going first and ≈ 0.81 with 6 cards going second; Whisker and Emi are conditional, so the true live rate is lower; archetype core presence 96% (Inferred, hypergeometric and usage-verified)
D2 Opening-Hand Quality & Brick Management 58 Roughly 13 situational or conditional cards (Evenly Matched, Dominus Purge, Solemn Judgment, Return Stroke, Droll) can dead-draw in hand; copy histogram 13 singles, 5 doubles, 11 triples (Inferred, text-based estimate)
D3 Combo Conversion & Ceiling 62 Text-based ceiling: hand reveal, destroy, then Thunder Special Summon, leading into Whisker Blitzclique 3000 ATK; no recorded boards, so ceiling is text-only (Inferred)
D4 Combo Floor & Median Output 52 No recorded boards, so the median and floor are unmeasured and rest on text-based inference (Inferred)
D5 Interruption Resilience & Route Redundancy 68 Three independent hand starters (Surge, Crackle, Grain) plus Emi and Breakaway/Overvolt recursion give several independent restart routes after disruption (Inferred)
D6 Resource Economy, Recovery & Grind 70 Pot of Prosperity, Pot of Extravagance, Terraforming and Mulcharmy draw effects, with Overvolt and Breakaway recursion; Pots banish from the Extra Deck, which is a real cost (Inferred, text-based)
D7 End-Board & Interaction Quality 72 About 40 removal-text and 16 negation-text cards; Blitzclique Return Stroke protects the board; Solemn Judgment and Evenly Matched add layers (Inferred semantic read, with role_hint_tags as flags)
D8 Going-Second & Board-Breaking Power 66 Four hand traps (Evenly Matched x3, Droll & Lock Bird) and Dominus Purge answer the opponent's going-first board; going-second access ≈ 0.81 (Inferred)
D9 Offensive Pressure & Closing Power 70 Whisker Blitzclique 3000 ATK, Thunder King Kaiju 3300 ATK, TY-PHON 2900 ATK, Colossus 2600 ATK, Malong 2200 ATK and Titaniklad 2500 ATK, with Maximus and Ecclesia support (verified card stats, Inferred closing)
D10 Main Deck Efficiency & Flexibility 52 56 of 60 main-deck slots used; exact-name purity 30.3%, with 25 generic cards and five other sub-archetypes (Mulcharmy 5, Dominus 3, Solemn 6, Branded 2, Dogmatika 2, Greed 2) (verified composition)
D11 Extra Deck Efficiency & Coverage 55 10 Extra Deck cards across 8 distinct names (N'tss x3, plus Aggregator, Garura, Colossus, Titaniklad, TY-PHON, Malong, Pegasus); two Pots banish from the Extra Deck, which competes with the summon count (verified composition, Inferred)
D12 Side Deck Adaptability 20 Zero side deck cards, so there is no adaptation capacity and the post-side plan is absent (verified composition)
D13 Matchup Coverage & Format Fit 50 No tournament link and no dated meta sample, so matchup fit is Provisional and held at a neutral 50 (Provisional)
D14 Pilotability & Error Tolerance 55 Many hand-reveal triggers, optional chain responses and Extra Deck choices require sequencing (Inferred from text, no example combos)

How the score was computed

Strategy profile: 0.70 Midrange + 0.30 Control. Structural ≈ 61.6, Going First ≈ 66, Going Second ≈ 68, Meta = provisional, Tournament Reliability ≈ 54. Modifiers: off-archetype engine spread (-3); no side deck (-2); banlist exposure (-1); engine compactness and starter redundancy (2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional; 0.80*61.6 + 0.20*54 = 60.1, minus 4 modifiers = 56)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.75 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Compact archetype core with three copies of each main hand starter and 96% core presence
  • Layered interaction: removal and negation text across hand traps, spell/trap removal and Return Stroke protection
  • Strong Extra Deck boss suite with real closing stats (Whisker 3000, Kaiju 3300, TY-PHON 2900)
  • Recursion (Overvolt, Breakaway, Alternator) gives recovery after destruction-based interaction

Weaknesses

  • No side deck, so there is no post-side adaptation
  • Low exact-name purity (30.3%) with five other sub-archetypes spread across the main deck
  • Conditional or situational cards (Dominus Purge, Evenly Matched, Solemn Judgment) can dead-draw
  • No recorded combos, guides or tournament data, so the floor and median are unmeasured

Critical choke points

  • The hand-revealing Blitzclique starter: removing or negating its activation before the chain resolves cuts off most of the engine's first turn (Inferred)
  • Extra Deck depletion from Pot of Prosperity and Pot of Extravagance, which both banish Extra Deck cards and can starve the boss suite (Inferred)
Priority Remove Add Reason
1 none a 10–15 card side deck The list has zero side cards, so the largest deduction is the missing post-side plan (D12 = 20).
2 one off-archetype copy of Mulcharmy Purulia or Dogmatika Maximus a second copy of a core Blitzclique starter This raises exact-name purity and consistency, but it is text-based and should be checked against recorded boards.

Evidence & confidence

  • Verified: Legal status: 56 main, 10 extra, 0 side, within OCG size rules 40–60 / 0–15 / 0–15; All seven restricted cards run within legal copies (Limited and Semi-Limited); Archetype core inclusion 100% for 11 of 11 usage-stat core cards; Card text and stats for all 29 distinct main and 8 distinct extra cards from the evidence
  • Inferred: P(at least one hand starter in opening hand) ≈ 0.75 going first and ≈ 0.81 going second; Text-based engine chain (hand reveal, destroy, Thunder Special Summon, recursion); Interaction density read as a layered system from removal and negation text; Brick risk from conditional traps and off-archetype spread
  • Provisional: Matchup and format fit (D13 held at neutral 50, no dated meta sample); Meta Power (null, no dated metagame sample)
  • Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot match record absent no side deck: post-side adaptation cannot be evaluated no guides attached for the Blitzclique archetype no win-rate telemetry (going-first/second, matchup, brick and starter rates) Meta Power is Provisional unless a dated metagame sample is supplied

More OCG Info

Blitzclique

Blitzclique Breakdown

 
 

 

 

 

 

 

 
 

 

 
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