Vanquish Soul Deck #773210 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Artifact Lancea x3, K9-17 Izuna x3, K9-66a Jokul x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (55)
- Artifact Lancea x3
- Dimension Shifter x1
- Dogoran, the Mad Flame Kaiju x1
- K9-17 Izuna x3
- K9-66a Jokul x3
- K9-66b Lantern x1
- K9-ØØ Lupis x1
- Mulcharmy Fuwalos x3
- Mulcharmy Meowls x3
- Retaliating "C" x3
- Vanquish Soul Caesar Valius x1
- Vanquish Soul Dr. Mad Love x3
- Vanquish Soul Heavy Borger x2
- Vanquish Soul Hollie Sue x3
- Vanquish Soul Jiaolong x3
- Vanquish Soul Razen x3
- Ash Blossom & Joyous Spring x3
- "A Case for K9" x3
- Called by the Grave x1
- Harpie's Feather Duster x1
- K9-X Forced Release x1
- Reinforcement of the Army x1
- Stake your Soul! x3
- Triple Tactics Talent x1
- Vanquish Soul, Start! x1
- Anti-Spell Fragrance x1
- There Can Be Only One x1
- Vanquish Soul Snow Devil x1
Extra Deck (15)
- Rock of the Vanquisher x2
- S:P Little Knight x1
- CXyz N.As.Ch. Knight x1
- Divine Arsenal AA-ZEUS - Sky Thunder x1
- K9-17 "Ripper" x2
- K9-66X "Jacks" x1
- K9-X "Ripper/M" x1
- K9-X "Werewolf" x1
- N.As.H. Knight x1
- Number 104: Masquerade x1
- Number C104: Umbral Horror Masquerade x1
- Super Starslayer TY-PHON - Sky Crisis x1
- Vallon, the Super Psy Skyblaster x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 57 |
| Going First | 58 |
| Going Second | 55 |
| Meta Power | provisional |
| Tournament Reliability | 35 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 9 violation(s).
Identity & game plan
- Win condition: Vanquish Soul and K9 monsters with high ATK (Caesar Valius, Heavy Borger, K9-X Werewolf, K9-X Ripper/M) pressure the board after Special Summon engines fire.; Xyz and Link extension through K9 and Vanquish Soul material chains (Rock of the Vanquisher, K9-17 Ripper, K9-X Forced Release).
- Turn 1 (going first): Turn 1 searches via Vanquish Soul Dr. Mad Love, Razen, Stake your Soul! and Vanquish Soul Start! to find a second Attribute monster, then Special Summon into a Xyz or Link extension.
- Turn 2 (going second): Hand traps (Ash Blossom, Artifact Lancea, Dimension Shifter if legal) answer the opponent's first starter, then the same Vanquish Soul engine resumes on the following turn.
- Recovery: Searchers (K9 Lantern, A Case for K9, Vanquish Soul Start!) and recursion from Stake your Soul! and Mulcharmy draw effects rebuild the hand after a single disruption.
- After siding: Not defined: the deck runs 0 Side Deck cards, so there is no post-side plan.
Why it scores here
The deck reliably opens a live starter: the searcher group (21 cards) has about 92% chance of at least one hit in a 5-card opening hand, and the archetype core group has about 99% chance of at least one archetype card (Inferred). Its interaction package (Ash Blossom, Artifact Lancea, several hand traps and negation text) gives it layered answers, and the Extra Deck supplies high-ATK closing threats. However, the list is illegal under OCG copy limits and includes three Forbidden cards, so it is scored as a theoretical, structural-only read and the final score is capped low. No combo data exists, so the floor, median and ceiling are text-only inference. Popularity in the usage statistics confirms the list is a real archetype build and did not earn points on its own. The score was built from the deck as a system, not by averaging its card scores.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 72 | P(at least 1 searcher-text card in opening 5) = 0.92 for 21 searcher-text copies; archetype core P(at least one in hand 5) = 0.99 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 60 | Three-copy engine cards and 14 singletons; several tech and floodgate singletons may be dead in some hands; no full-brick data (Inferred) |
| D3 | Combo Conversion & Ceiling | 52 | No recorded boards; best line and conversion are text-only read of Special Summon chains (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No recorded boards, so floor and median are unknown; text-only estimate (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 65 | Seven hand-trap-text cards and multiple Vanquish Soul re-summon routes give two or more independent lines (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 62 | Searcher density and Stake your Soul! recursion support rebuilding; Mulcharmy draw effects add grind (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | Interaction density from Ash Blossom, Lancea, Anti-Spell Fragrance and Harpie's Feather Duster; floodgate and removal text (Inferred, flags verified) |
| D8 | Going-Second & Board-Breaking Power | 60 | P(at least one hand trap in going-second hand 6) = 0.58; Ash Blossom and Lancea answer the first starter (Inferred) |
| D9 | Offensive Pressure & Closing Power | 70 | Extra Deck threats: Werewolf 3300 ATK, Ripper/M 3100 ATK with piercing, ZEUS 3000 ATK, Caesar Valius 3000 ATK (Verified stats) |
| D10 | Main Deck Efficiency & Flexibility | 40 | Exact archetype purity 31.4% (22/70 names); 48 off-archetype copies and three Forbidden cards dilute the main deck (Verified) |
| D11 | Extra Deck Efficiency & Coverage | 55 | 15 Extra Deck cards across 13 distinct names, with off-archetype Xyz (Vallon, Umbral Horror, TY-PHON, ZEUS) that compete for slots (Verified composition, Inferred use) |
| D12 | Side Deck Adaptability | 10 | Zero Side Deck cards, so no post-side adaptability (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link and no dated meta sample; format fit is provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Multiple Xyz and Link routes with many decision points between Special Summon effects (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 57, Going First ≈ 58, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: banlist exposure (-8); engine conflicts (-4). Final formula: No reliable metagame: 0.80*Structural(57) + 0.20*TournamentReliability(35) = 52.6; context modifiers -12 gives 40.6; Illegal-deck cap applied gives 30 (theoretical/structural-only). Meta Power provisional.
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.92 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense searcher and starter density gives a high chance of a live turn 1 (Inferred).
- Layered interaction: hand traps, Ash Blossom and negation text answer both turns (Inferred).
- Extra Deck closers reach 3000+ ATK with piercing or multi-attack options (Verified stats).
Weaknesses
- Illegal under OCG copy limits: three Forbidden cards and six over-limit cards (Verified).
- No Side Deck: zero post-side adaptability (Verified).
- Low exact archetype purity (31.4%) and 48 off-archetype copies, which weakens engine coherence (Verified).
Critical choke points
- Dependence on the Vanquish Soul starter-to-Special-Summon chain: an early hand trap or negation removes the first monster and the chain stalls (Inferred).
- Forbidden and Limited cards in the opening hand mean the list is not playable as-is until corrected (Verified).
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Called by the Grave, Triple Tactics Talent, Dimension Shifter | Legal replacements from the same role (interaction or searcher) | These three Forbidden cards make the list illegal; removing them is required before any real score can be given. |
| 2 | Copies over the limit: one copy each of K9-66a Jokul, Vanquish Soul Razen, A Case for K9, Vanquish Soul Hollie Sue; one copy of Ash Blossom and K9-17 Izuna | Legal copies or other Vanquish Soul staples | Brings the copy limits back in line with the banlist; reduces dependence on single-copy engines. |
| 3 | Two low-impact tech singletons | A Side Deck of up to 15 cards covering the format's common threats | A Side Deck is currently empty, so the deck has no post-side plan for best-of-3. |
Evidence & confidence
- Verified: Deck is illegal: nine copy-limit or Forbidden violations listed in legality.; Main 55 and Extra 15 are inside OCG size rules; Side 0 is inside the 0-15 range.; Exact archetype purity 31.4%; 48 off-archetype copies.; Printed ATK values of the Extra Deck threats.
- Observed: Archetype core usage: 15 of 25 core cards present (60%).
- Inferred: Searcher group chance of at least one hit in hand 5: 0.92.; Archetype core group chance of at least one card in hand 5: 0.99.; Going-second hand-trap chance: 0.58.; Interaction and resilience reads from card text.
- Provisional: Format fit and matchup coverage: no dated meta sample or tournament link.
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference. No tournament link: archetype meta-share and per-pilot match record absent. No win-rate telemetry for this deck. Meta Power is provisional unless a dated metagame sample is supplied. Side Deck is empty: no post-side data.
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