Dark Magician Deck #773207 — Yu-Gi-Oh! OCG

55 Main, 14 Extra, incl. Artifact Lancea x3, Deep-Eyes White Dragon, the Blue Abyss x3, Mulcharmy Fuwalos x3. Created Oct 21, 2026 by YGO Mod.

Deck Dark Magician OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 21, 2026
29± 8/ 100
Power Score
Structural 43
Reliability 35
Going First 42
Going Second 44

Deck — Deck Power Evaluation

Final Contextual Deck Power: 29/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 43
Going First 42
Going Second 44
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Combo
  • Format: ocg

Legality

Main 56 / Extra 14 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Blue-Eyes Ultimate Dragon, Blue-Eyes Chaos MAX Dragon and Blue-Eyes Ultimate Spirit Dragon, reached through Blue-Eyes White Dragon searches and Blue-Eyes Extra Deck summons (Inferred from card text); Blue-Eyes Tyrant Dragon and Blue-Eyes Spirit Dragon as Extra Deck pressure (Inferred)
  • Turn 1 (going first): Normal Summon a tuner (Sage with Eyes of Blue, Maiden of White or Ghost Ogre & Snow Rabbit), search or fetch Blue-Eyes White Dragon, then go to a Synchro or Fusion extender (Inferred)
  • Turn 2 (going second): Hold hand traps (Ash Blossom, Droll & Lock Bird, Maxx "C", Effect Veiler, Ghost Ogre) for the opponent's first summon or activation, then rebuild through Blue-Eyes searchers (Inferred)
  • Recovery: Blue-Eyes White Dragon recursion via Maiden of White, Ghost Ogre and Deep-Eyes from the GY; Wishes for Eyes of Blue banish-equip (Inferred)
  • After siding: None: the deck runs no side deck (side_count 0 of max 15), so there is no post-side plan

Why it scores here

This list is illegal as built: Red-Eyes Dark Dragoon is a Forbidden card run at one copy, so the score is theoretical and structural only and is capped low. The functional engine is Blue-Eyes, not Dark Magician: the exact archetype name covers only 4.3% of copies, and the deck runs dense Blue-Eyes searchers and tuners (Sage, Maiden of White, Ghost Ogre, Deep-Eyes, Wishes) that can reach Blue-Eyes White Dragon and several high-ATK Extra Deck finishers. Interaction is the strongest part of the system: 11 hand traps plus Solemn Judgment, Droll & Lock Bird and Maxx "C" give good going-second coverage. No combo boards, tournament link, or guides exist, so floor, median and ceiling are unmeasured and scored only from card text. Popularity did not earn points, and card scores were not averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 52 P(>=1 searcher-text card in opening 5) ≈ 0.83; core Blue-Eyes starters present at 3 copies each (Inferred)
D2 Opening-Hand Quality & Brick Management 40 Many tuners with weak non-Blue-Eyes draws and a 67-copy off-archetype spread raise brick risk; no hand-level data (Inferred)
D3 Combo Conversion & Ceiling 40 No recorded boards; ceiling from card text only (Blue-Eyes Ultimate Dragon 4500 ATK, Chaos MAX 4000 ATK) (Inferred)
D4 Combo Floor & Median Output 30 No combo boards, so median output is unmeasured (Provisional)
D5 Interruption Resilience & Route Redundancy 45 Recursion and multiple Blue-Eyes White Dragon routes help, but single-card choke points remain (Inferred)
D6 Resource Economy, Recovery & Grind 40 Recursion via Maiden, Ghost Ogre and Deep-Eyes offsets spend, but no resource signature exists (Inferred)
D7 End-Board & Interaction Quality 62 11 hand traps, 8 negation texts and 27 removal texts give broad interaction (Verified flags, Inferred quality)
D8 Going-Second & Board-Breaking Power 45 Going-second hand traps and Solemn help against an established board; no split data (Inferred)
D9 Offensive Pressure & Closing Power 55 Blue-Eyes Ultimate Dragon, Chaos MAX and Blue-Eyes Ultimate Spirit reach high ATK with piercing or multi-attack text (Verified stats, Inferred)
D10 Main Deck Efficiency & Flexibility 35 56 main cards across 31 distinct names with 4 sub-archetypes and 4.3% exact-archetype purity lower compactness (Verified composition)
D11 Extra Deck Efficiency & Coverage 55 Extra Deck of 14 mixes Fusion, Synchro and Link with one open slot; Blue-Eyes finishers are present (Verified composition, Inferred)
D12 Side Deck Adaptability 10 Side deck is empty (side 0), so no post-side adaptation exists (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament or meta sample; format fit is provisional (Provisional)
D14 Pilotability & Error Tolerance 35 Multi-step Blue-Eyes summon chains and many interaction timings demand precise play (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 43, Going First ≈ 42, Going Second ≈ 44, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: Illegal: Forbidden card over copy limit (-12). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) with Illegal cap applied as a -12 modifier: theoretical/structural-only

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.83 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense Blue-Eyes searcher and tuner package (3x Blue-Eyes White Dragon, Sage, Maiden of White, Ghost Ogre, Deep-Eyes, Wishes) (Verified card text)
  • 11 hand traps plus Solemn Judgment, Droll & Lock Bird and Maxx "C" give strong going-second interaction (Verified flags, Inferred quality)
  • Extra Deck reaches high-ATK Blue-Eyes finishers (Ultimate Dragon 4500, Chaos MAX 4000, Ultimate Spirit 3500) (Verified stats)

Weaknesses

  • Illegal as built: Red-Eyes Dark Dragoon is Forbidden and run at 1 copy (Verified)
  • Archetype identity is incoherent: exact 'Dark Magician' purity 4.3%, with Blue-Eyes, Mulcharmy, Eyes of Blue and Prophecy packages competing for slots (Verified composition)
  • No side deck, so no post-side plan (Verified)
  • Mulcharmy Fuwalos and Purulia (5 copies) draw on 'if you control no cards', which conflicts with the Blue-Eyes plan of holding a board (Inferred)

Critical choke points

  • Red-Eyes Dark Dragoon must be removed before any legal evaluation can hold (Verified)
  • Blue-Eyes White Dragon (3 copies) is the common ancestor of most Extra Deck finishers; losing it to a single removal or negation collapses several lines (Inferred)
Priority Remove Add Reason
1 Red-Eyes Dark Dragoon (1 copy, Extra Deck) a legal Blue-Eyes or Dragon Fusion/Synchro extender in the open Extra slot (Extra count 14 of 15) Restores legality; the deck has one free Extra slot, so no other card needs to leave
2 Mulcharmy Fuwalos x3 and Mulcharmy Purulia x2 Blue-Eyes-consistent main deck cards Off-archetype draw engines conflict with holding a board; 5 slots are better used on the core Blue-Eyes engine (Inferred)
3 none a side deck (up to 15 cards) covering the most-played opposing boards Side count is 0, so the deck has no post-side plan for best-of-3 play (Verified)

Evidence & confidence

  • Verified: Red-Eyes Dark Dragoon is Forbidden and run at 1 copy (legal copies 0): deck is Illegal; Main 56 is within 40-60; Extra 14 is within 0-15; Side 0 is within 0-15; Exact archetype purity is 4.3%; off-archetype copies 67
  • Inferred: Blue-Eyes, not Dark Magician, is the functional engine, from copy counts and card text; Searcher-text group P(>=1 in opening 5) ≈ 0.83 (hypergeometric); Interaction density is high from 11 hand traps and 8 negation texts (text-tagged)
  • Provisional: Meta Power is null; D13 matchup fit is provisional
  • Data gaps: no combos supplied; combo floor, median and ceiling are text-only inference no tournament link; archetype meta-share and per-pilot record absent 1 passcode in CardIDList could not be resolved to a card (counted as main) no win-rate telemetry exists in YGOVN; going-first/second, matchup, and brick rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied deck title is null and archetype label 'Dark Magician' conflicts with the Blue-Eyes-led contents no side deck and no guides attached

More OCG Info

Dark Magician

Dark Magician Breakdown

 
 

 

 

 

 

 

 
 

 

 
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