Bystial/Byssted Deck #773185 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Artifact Lancea x3, Bystial Baldrake x3, Bystial Druiswurm x3. Created Oct 21, 2026 by YGO Mod.

Deck Bystial/Byssted OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 21, 2026
20± 10/ 100
Power Score
Structural 43
Reliability 38
Going First 40
Going Second 43

Deck — Deck Power Evaluation

Final Contextual Deck Power: 20/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 42.6
Going First 40
Going Second 43
Meta Power provisional
Tournament Reliability 38
  • Primary strategy: Midrange
  • Secondary strategies: Control, Toolbox
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Link Summon boss monsters (Maliss Link Monsters and Bystial/Knightmare-style Links) and convert board presence into attacks and banish-based removal; Bystial 2500-ATK Dragons recurred by banishing LIGHT/DARK monsters from either GY
  • Turn 1 (going first): Open Maliss/Bystial starters and hand traps (Ash Blossom, Droll & Lock Bird, Infinite Impermanence) to protect a first Link Summon; the plan depends on Forbidden Dimension Shifter and Link Decoder in the text, which the list cannot legally run
  • Turn 2 (going second): Use hand traps (18 in the main deck; about 92% chance of at least one in a 6-card hand) to stop the opponent's first combo, then Special Summon Bystial from GY
  • Recovery: Maliss Link Monsters and Bystial Dragons return from banished and GY zones; Maliss in Underground and Maliss MTP-07 add searchers to rebuild hand
  • After siding: Not evaluable: the export has 0 side-deck cards, so no post-side plan exists in the evidence

Why it scores here

This deck is scored as a theoretical, structural-only read because its legality status is Illegal: it runs five Forbidden OCG cards and seven cards over their copy limits. The score is therefore capped at 20 and is not a normal Final Contextual score. The structural read is that the list has a real interaction shell (18 hand traps and 16 negation-text cards) and a closing layer of Link and Xyz bosses, with Bystial Dragons and Maliss Links as recurring payoffs. Consistency is limited by a spread of archetype sub-engines (Maliss 17, Bystial 7, Dominus 3, Knightmare 2) rather than one core engine, and about 35% of opening hands contain no archetype-core card. The deck has no recorded combos and no sideboard, so no combo ceiling, median, or post-side plan could be measured. Popularity and archetype usage stats were not used to raise the score, and card scores were not averaged.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 45 P(at least one 3-copy starter in a 5-card opening hand) ≈ 0.25; archetype core group P ≈ 0.65 for at least one in hand; Forbidden engine pieces reduce real access (Inferred)
D2 Opening-Hand Quality & Brick Management 40 18 hand traps and 23 tech cards in 55 main cards; 92% chance of at least one hand trap in a 6-card going-second hand, but about 35% of hands lack a core card (Inferred)
D3 Combo Conversion & Ceiling 35 No recorded combos (total_combos 0); conversion ceiling is text-only from Link Summon and banish chains (Inferred)
D4 Combo Floor & Median Output 30 No recorded boards, so median output cannot be measured; a text-only estimate puts it well below the ceiling (Inferred)
D5 Interruption Resilience & Route Redundancy 45 Three Maliss and Bystial recursion lines plus two hand-trap-protected routes give some redundancy, but no combo data verifies it (Inferred)
D6 Resource Economy, Recovery & Grind 40 Recursion exists through Bystial Dragons and Maliss GY effects; no resource-signature data (Inferred)
D7 End-Board & Interaction Quality 60 Interaction density is high on text (16 negation and 33 removal cues, 18 hand traps), but 5 Forbidden and over-limit interaction pieces weaken it (Inferred)
D8 Going-Second & Board-Breaking Power 50 Going-second Bystial Dragon recursion and the hand-trap count give some board-breaking capacity; no going-second split data (Inferred)
D9 Offensive Pressure & Closing Power 55 Link bosses at 2300 to 3000 ATK and Bystial Dragons at 2500 ATK give closing power on text (Verified stat, Inferred use)
D10 Main Deck Efficiency & Flexibility 40 55 main cards across 24 distinct names, 70 off-exact-archetype copies, and three copies of each of several key cards; low compactness (Verified composition)
D11 Extra Deck Efficiency & Coverage 55 14 Link monsters and 1 Xyz fill all 15 Extra slots with coherent Maliss and Bystial Link options; Link Decoder and Splash Mage are Forbidden (Verified)
D12 Side Deck Adaptability 15 Side deck is empty (0 cards) in the export; no post-side plan is possible to score (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link and no dated metagame sample; archetype usage stats only (Provisional)
D14 Pilotability & Error Tolerance 35 Multiple Link chains, hand-trap timing decisions, and Maliss GY and banish sequencing add many decision points (Inferred)

How the score was computed

Strategy profile: Midrange profile; Control is noted as a secondary read but its weights are not blended. Structural ≈ 42.6, Going First ≈ 40, Going Second ≈ 43, Meta = provisional, Tournament Reliability ≈ 38. Modifiers: Banlist exposure (-8); No sideboard / post-side plan (-4). Final formula: Illegal cap: theoretical structural-only. Structural 42.6 (Midrange profile) and TR 38 would give 0.80*42.6 + 0.20*38 = 41.7 before modifiers; the illegal-deck cap sets the final score to 20 (Meta provisional, null)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • 18 hand traps and 16 negation-text cards give high interaction density on paper
  • Bystial Dragons at 2500 ATK and Link bosses at 2300 to 3000 ATK provide closing power
  • Extra Deck is full (14 Link, 1 Xyz) with mostly coherent Maliss and Bystial options
  • Recursion through banish and GY effects supports repeated Special Summons

Weaknesses

  • Illegal list: five Forbidden OCG cards and seven over-limit cards
  • No archetype-coherent core; archetype spread is split across Maliss, Bystial, Dominus, Knightmare, and Artifact
  • No recorded combos, no sideboard, no tournament link, so no measured output or post-side read
  • High brick risk from tech and situational cards in a 55-card main deck

Critical choke points

  • Dimension Shifter, Link Decoder, Splash Mage, Knightmare Gryphon, and Called by the Grave are Forbidden in OCG; the list cannot be played legally as built
  • Maliss Link Monsters depend on Maliss Traps and banish costs; removing one banish source breaks the line
  • Bystial Dragon Special Summon depends on a LIGHT or DARK monster in a GY
Priority Remove Add Reason
1 Dimension Shifter (3), Called by the Grave (1), Link Decoder (1), Splash Mage (1), Knightmare Gryphon (1) Legal OCG replacements for the same engine and interaction roles (not named by the evidence, so not specified here) Required before any normal score can be given; Forbidden cards cannot be run in OCG
2 Excess copies: Allure of Darkness, Bystial Druiswurm, Crossout Designator, Droll & Lock Bird (2 each), Ash Blossom, Dominus Impulse, Maliss in Underground (1 each) Single or limit-compliant copies, with the freed slots going to a side deck Brings the copy counts within the OCG limits and gives a post-side plan
3 Tech cards with low board impact Core Maliss or Bystial cards to raise starter consistency Lowers brick risk and raises the chance of an engine starter in opening hands

Evidence & confidence

  • Verified: Legality: Illegal; 5 Forbidden cards and 12 over-limit entries in the OCG ban list; Main 55 and Extra 15 within the OCG size rules; Side 0; Composition: 18 hand traps, 16 negation-text, 33 removal-text, 14 Link and 1 Xyz in Extra; Probabilities: 3-copy card P(at least one in hand of 5) = 0.2529; archetype core P = 0.6488
  • Observed: Usage stats: Bystial Magnamhut 84.6%, Droll & Lock Bird 62.6%, Bystial Druiswurm 61.0%, Ash Blossom 56.9%; Mulcharmy Fuwalos (60.2%) is absent from this list
  • Inferred: Opening-hand consistency and brick estimates from hypergeometric odds and card text; Interaction quality read from hand-trap and negation text, adjusted for Forbidden cards; Closing power from Link ATK and Dragon ATK in card text
  • Provisional: Meta Power (null, no dated metagame sample); Matchup and format fit (no tournament link)
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied No side deck in the export, so post-side adaptation (D12) is not measurable Deck title is null in the export; the deck is identified by its id and archetype only

More OCG Info

Bystial/Byssted

Bystial/Byssted Breakdown

 
 

 

 

 

 

 

 
 

 

 
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