Speedroid Deck #773179 — Yu-Gi-Oh! OCG

56 Main, 14 Extra, incl. Mulcharmy Fuwalos x3, Speedroid Taketomborg x3, Speedroid Terrortop x3. Created Oct 21, 2026 by YGO Mod.

Deck Speedroid OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ToolboxConfidence: LowEvaluated Oct 21, 2026
30± 10/ 100
Power Score
Structural 54
Reliability 45
Going First 48
Going Second 58

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 54
Going First 48
Going Second 58
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Toolbox
  • Secondary strategies: Midrange, Tempo
  • Format: ocg

Legality

Main 56 / Extra 14 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Extra Deck Synchro pressure from WIND Synchro extenders (Crystal Clear Wing Over Synchro Dragon 3500 ATK, Hi-Speedroid Clear Wing Rider 3500 ATK) after a hand-summoned Speedroid board (Inferred from card text and Extra Deck list); Hi-Speedroid Kitedrake and Clear Wing Synchro Dragon boards as a secondary finisher, with hand-trap interaction (Inferred)
  • Turn 1 (going first): Hand-summon Speedroid Terrortop or Taketomborg (WIND requirement), recycle via Speedroid Scratch or Terrortop searches, then Synchro into a 2500+ ATK extender (Inferred)
  • Turn 2 (going second): Hold Ash Blossom, Ghost Ogre, Ghost Belle, Infinite Impermanence and Droll to answer the opponent's first board, then Synchro from the recovered board (Inferred)
  • Recovery: Speedroid GY recursion through Den-Den Daiko Duke, Dupligate and Hi-Speedroid Chanbara's banished-card search, plus hand-trap recycling (Inferred)
  • After siding: Not evaluable: the deck runs an empty Side Deck, so there is no post-side plan (Verified: Side Deck size 0)

Why it scores here

The list is illegal in OCG: Ash Blossom and Joyous Spring is run three times against a limit of two, and Triple Tactics Talent is a Forbidden card, so the deck is capped and this score is structural/theoretical only. Structurally, the Speedroid core (Terrortop, Taketomborg, Darumaknocker, Marble Machine) has a high chance of at least one live starter in the opening hand (archetype core group about 0.87 for a five-card hand, Inferred), and the Extra Deck gives real Synchro ceiling. Those strengths are offset by a fragmented build: exact-name Speedroid purity is only 11.4% (62 of 70 archetype-matched copies are off-archetype or cross-theme), 28 tech/interaction slots compete for 56 main-deck slots, and the empty Side Deck gives no post-side plan. No combos, tournament record or meta sample exist, so floor, median and meta reads are text-only and Provisional. Score comes from consistency, redundancy and interaction on the system; popularity was not credited and card scores were not averaged.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 66 Archetype core group of 18 copies gives P(at least one in a 5-card opener) about 0.87; single-copy starters are only about 0.25 each (Inferred)
D2 Opening-Hand Quality & Brick Management 58 Redundant hand-summon starters offset a high count of hand traps and tech that are dead without a board; no full-brick estimate was computed (Inferred)
D3 Combo Conversion & Ceiling 55 No parseable boards; ceiling is read from text and Extra Deck stats (3500 ATK Clear Wing and Rider) but the line is untested (Inferred)
D4 Combo Floor & Median Output 45 No recorded boards, so median output is unknown and set conservatively; no win-rate telemetry exists (Provisional)
D5 Interruption Resilience & Route Redundancy 60 Multiple independent hand-summon and Synchro lines plus recursion from the GY give redundant routes after one disruption (Inferred)
D6 Resource Economy, Recovery & Grind 58 GY recursion via Den-Den Daiko Duke, Dupligate and Chanbara supports rebuilding; search density is 13 searcher-text cards (Inferred)
D7 End-Board & Interaction Quality 62 Lightning Storm, Harpie's Feather Duster, Solemn Strike, Solemn Judgment and Infinite Impermanence give layered interaction, but two copies are over or Limited (Verified legality, Inferred quality)
D8 Going-Second & Board-Breaking Power 60 Going-second P(at least one hand trap in a 6-card hand) is about 0.86 (Inferred); no going-second match data exists
D9 Offensive Pressure & Closing Power 62 Crystal Clear Wing Over Synchro Dragon and Hi-Speedroid Clear Wing Rider reach 3500 ATK; closing depends on Extra Deck access (Verified stats, Inferred use)
D10 Main Deck Efficiency & Flexibility 42 56 main-deck cards across 27 distinct names with 11.4% exact-archetype purity and 28 tech slots indicate low coherence and dilution (Verified composition, Inferred impact)
D11 Extra Deck Efficiency & Coverage 55 14 Extra Deck cards (13 Synchro, 1 Link) cover several Synchro bodies; the usage-stat in this deck flags conflict with the card list for extra-deck cards, so coverage is partly unverified (Verified list, Inferred coverage)
D12 Side Deck Adaptability 15 Side Deck is empty (Side Deck size 0), so there is no adaptability and no post-side plan (Verified)
D13 Matchup Coverage & Format Fit 45 No dated metagame and no tournament link, so format fit cannot be measured; archetype share is absent (Provisional)
D14 Pilotability & Error Tolerance 40 Many hand-trap timings, Pendulum/Synchro sequencing and Speedroid summon restrictions create high decision density (Inferred)

How the score was computed

Strategy profile: Toolbox. Structural ≈ 54, Going First ≈ 48, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: Banlist exposure (-6); Engine fragmentation (-4); No side deck (-2); Illegal cap (0). Final formula: Uncapped: 0.80*Structural(54) + 0.20*TournamentReliability(45) = 52.2, plus modifiers (-12) = 40.2. Illegal cap applied: 30 (theoretical/structural-only). Meta Power is null (Provisional).

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.87 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Redundant hand-summon starters (Terrortop x3, Taketomborg x3, Darumaknocker x3, Marble Machine x3) give a high chance of an opening starter
  • Dense hand-trap and negation package (15 hand traps, 17 negation-text cards) gives layered interaction on both turns
  • Extra Deck contains 3000 to 3500 ATK Synchro extenders that can close the game

Weaknesses

  • Illegal list: Ash Blossom over copy limit and Forbidden Triple Tactics Talent
  • Low archetype coherence: 11.4% exact-name purity and 28 tech slots dilute the engine
  • Empty Side Deck gives no post-game plan
  • No combo, tournament or meta data, so floor and matchup reads are unverified

Critical choke points

  • Speedroid hand-summon starters need a WIND monster on board, so a clean board with no WIND monster stops the T1 plan
  • Synchro extenders depend on a tuner plus a specific non-tuner, which the mixed tech package does not reliably supply
Priority Remove Add Reason
1 One copy of Ash Blossom & Joyous Spring Nothing or a legal copy-limit fix Clears the over-limit violation so the deck can receive a normal score
2 Triple Tactics Talent A legal Speedroid or WIND card Forbidden card removal fixes the banlist violation and improves archetype purity
3 Off-archetype tech such as Forbidden Droplet, Nibiru or Solemn Strike More exact Speedroid starters or extenders Raises exact-name purity and engine consistency (Inferred)
4 None (side slots are empty) A 5 to 10 card Side Deck Gives a post-side plan for best-of-3 and removes the D12 penalty

Evidence & confidence

  • Verified: Main deck 56 and Extra deck 14 are within OCG size rules; Ash Blossom & Joyous Spring is run 3 times against a legal limit of 2; Triple Tactics Talent (Forbidden) is run once; Exact-name Speedroid purity is 11.4%; Side deck is empty
  • Observed: No recorded combo boards exist for this deck
  • Inferred: Archetype core group opening-hand availability is about 0.87; Going-second hand-trap availability is about 0.86; Toolbox strategy and Synchro closing plan; Bricking and redundancy estimates
  • Provisional: Meta Power and matchup fit (no dated metagame sample); Floor and median output (no boards)
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and match record are absent Usage-statistics in this deck flags are false for Extra Deck cards that the card list does contain (for example Crystal Clear Wing Synchro Dragon, Clear Wing Synchro Dragon, Clear Wing Fast Dragon, Hi-Speedroid Puzzle), so core-card presence 52.9 is unreliable No win-rate telemetry exists in YGOVN for this deck Meta Power is Provisional without a dated metagame sample Side deck is empty, so no post-side evidence exists

More OCG Info

Speedroid

Speedroid Breakdown

 
 

 

 

 

 

 

 
 

 

 
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