Phantom Beast (Chimera) Deck #773174 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Cornfield Coatl x3, Gazelle the King of Mythical Claws x3, Mirror Swordknight x3. Created Oct 21, 2026 by YGO Mod.
Deck Phantom Beast (Chimera) OCG
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (55)
- Barrier Statue of the Abyss x1
- Big-Winged Berfomet x2
- Cornfield Coatl x3
- Diabellze the Original Sinkeeper x1
- Gazelle the King of Mythical Claws x3
- King Tiger Wanghu x1
- Maiden of the Millennium Moon x1
- Master Tao the Chanter x1
- Mirror Swordknight x3
- Mulcharmy Fuwalos x3
- Nibiru, the Primal Being x3
- Nightmare Apprentice x3
- Vouiburial, the Dragon Undertaker x1
- Ash Blossom & Joyous Spring x3
- Tao Tao the Chanter x1
- Chimera Fusion x3
- Ebon Sun x1
- Eye of Illusion x2
- Fusion Armament x1
- Lightning Storm x3
- Nightmare Hands x1
- Super Polymerization x3
- Triple Tactics Thrust x2
- Evenly Matched x3
- Infinite Impermanence x3
- Mirage Mirror Force x1
- Silhouhatte Trick x1
- Solemn Judgment x1
Extra Deck (15)
- Berfomet the Mythical King of Phantom Beasts x1
- Chimera the Flying Mythical Beast x1
- Chimera the Illusion Beast x1
- Chimera the King of Phantom Beasts x1
- Favorite HERO Shining Flare Wingman x1
- Guardian Chimera x1
- Magnum the Reliever x1
- Nightmare-Eyes Restrict x1
- Accesscode Talker x1
- I:P Masquerena x1
- S:P Little Knight x1
- Silhouhatte Rabbit x1
- Chaos Angel x1
- Heretical Phobos Covos x1
- Super Starslayer TY-PHON - Sky Crisis x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 38/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 60 |
| Going First | 60 |
| Going Second | 64 |
| Meta Power | provisional |
| Tournament Reliability | 57 |
- Primary strategy: Midrange
- Secondary strategies: Combo, Toolbox
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Fusion Summon boss monsters (Guardian Chimera, Chimera the Flying Mythical Beast, Magnum the Reliever, Berfomet line) through Chimera Fusion and Gazelle / Nightmare Apprentice / Cornfield Coatl searches that feed Illusion and Beast Fusion materials; Extra-Deck link and xyz pressure (Silhouhatte Rabbit, I:P Masquerena, Accesscode Talker, Heretical Phobos Covos, Super Starslayer TY-PHON) once the board is stabilised
- Turn 1 (going first): Opening starters Gazelle, Nightmare Apprentice, Mulcharmy Fuwalos or Chimera Fusion to search Chimera Fusion and Illusion or Beast materials, then Fusion Summon a boss while holding Ash Blossom and Infinite Impermanence for the opponent's response
- Turn 2 (going second): Hold a six-card hand with hand traps (Ash Blossom, Nibiru, Evenly Matched, Infinite Impermanence, Mirror Swordknight, Cornfield Coatl) to answer the opponent's first summon or activation, then convert through Fusion boss plays
- Recovery: Re-searching Chimera Fusion and Gazelle from the Deck, recursion of Berfomet and Gazelle through the GY, and Extra-Deck link and xyz follow-ups after a hand-trap interruption
- After siding: No side deck is present, so no post-side plan can be evaluated
Why it scores here
The deck is Illegal as submitted (two cards run 3 copies where OCG Semi-Limited allows 2), so the score is capped at 38 and the result is structural-only. Its system reads as a Midrange Chimera build: the Chimera Fusion, Gazelle, Nightmare Apprentice and Cornfield Coatl searchers make the archetype core likely to appear in the opening hand (P at least one core card in a 5-card hand about 0.92, Inferred), and the 12 hand traps plus 15 negation-text cards give high interaction density on the system. Ceiling is credited for the Fusion boss package (Guardian Chimera at 3300 ATK, Chimera the Flying Mythical Beast), while the median output and recovery score lower because there are no recorded boards to measure. The score is not a popularity bonus: the archetype usage data confirms the list is real and accessible, but it adds no points by itself, and the score is not an average of individual card scores. The empty side deck and the 70 off-archetype copies (Mulcharmy, Eyes Restrict, Millennium, Polymerization and others) lower the final number.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 68 | P(at least one core card in a 5-card opening hand) about 0.92 across 21 archetype-core copies; searcher-text group about 0.86 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | 12 hand traps and 19 tech cards compete for slots, with 12 cards at 3 copies and 13 singletons; brick risk is moderate (Inferred) |
| D3 | Combo Conversion & Ceiling | 70 | Chimera Fusion plus Gazelle and Berfomet searches reach 2 to 3 Fusion boss plays, but no recorded boards exist to confirm the ceiling (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No combo boards are supplied, so median output is text-only and held conservative (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 62 | 12 hand traps and 3 copies of Ash Blossom give multiple independent answers, but the Chimera Fusion route is a single chain (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 66 | 17 searcher-text cards and recursion from GY (Berfomet, Gazelle) provide resource regeneration (Inferred) |
| D7 | End-Board & Interaction Quality | 72 | 12 hand traps, 15 negation-text cards and 21 removal-text cards give broad, layered interaction (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 70 | Hand-trap coverage on going second is about 0.79 across 12 copies, with negation and board-breaking text on Solemn Judgment and Mirage Mirror Force (Inferred) |
| D9 | Offensive Pressure & Closing Power | 68 | Boss monsters at 2800 to 3300 ATK (Guardian Chimera, Magnum, Super Starslayer) with piercing or direct-attack text (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 58 | 55 Main cards with a 40-60 size rule; 19 tech cards and 70 off-archetype copies reduce coherence (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 60 | 15 Extra cards spread across 8 Fusion, 4 Link, 2 Xyz and 1 Synchro, each at 1 copy, giving flexibility with some redundancy gaps (Verified composition) |
| D12 | Side Deck Adaptability | 10 | No side deck: 0 cards in the side zone, so there is no post-side adaptability to score (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link and no dated meta sample; the archetype is a niche build, so the score is set neutral (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Multi-step Fusion chains with hand-trap timing and 3 separate summon routes demand high decision accuracy (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 60, Going First ≈ 60, Going Second ≈ 64, Meta = provisional, Tournament Reliability ≈ 57. Modifiers: banlist exposure (-8); no side deck (-2); engine conflicts (-2). Final formula: 0.80*Structural(60) + 0.20*TournamentReliability(57) + modifiers(-12) = 47 pre-cap; capped to 38 because legality is Illegal. Meta Power is provisional (null).
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.92 · key two-card combo ≈ — · full-brick estimate ≈ 0.08 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense engine searchers (Gazelle, Nightmare Apprentice, Cornfield Coatl, Chimera Fusion) with a high chance of a core card in the opening hand
- Layered interaction: 12 hand traps, 15 negation-text cards and 21 removal-text cards
- Strong Extra-Deck boss package with Fusion, Link and Xyz options
Weaknesses
- Illegal as submitted: 3 copies of two Semi-Limited cards
- No side deck, so no post-side plan
- 70 off-archetype copies make engine coherence unclear
Critical choke points
- Chimera Fusion is needed for most Fusion Summon routes; losing it to a hand trap or Nibiru-type disruption cuts the main line
- Going second depends on hand-trap density in a 6-card hand (about 0.79)
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 copy of Ash Blossom & Joyous Spring | none required (main deck would be 54, still inside 40-60) | Restores the OCG copy limit of 2; this is the only fix needed to make the deck legal |
| 2 | 1 copy of Super Polymerization | none required (main deck would be 53) | Restores the OCG copy limit of 2 and removes the second legality violation |
| 3 | none | a 15-card side deck covering the matchup's main threats | A best-of-3 build needs post-side adaptability, which is currently absent |
Evidence & confidence
- Verified: Legality: Ash Blossom & Joyous Spring and Super Polymerization run 3 copies against OCG Semi-Limited 2; Main 55 and Extra 15 are within size rules; side is empty; Card text and banlist status for all listed cards; Composition counts: 12 hand traps, 19 tech, 17 searcher-text, 15 negation-text, 21 removal-text; Archetype purity: 0% exact name, 70 off-archetype copies
- Inferred: P(at least one core card in opening hand) about 0.92 and searcher-group 0.86; Hand-trap coverage on going second about 0.79; Interaction density and boss-power read from card text; Going-first and going-second power components
- Provisional: Meta Power (null, no dated metagame sample); Matchup fit (D13 held neutral)
- Data gaps: No combos supplied: floor, median and ceiling are text-only inference No tournament link: meta-share and per-pilot match record absent No win-rate telemetry exists for this deck Side deck is empty, so D12 has no evidence usage_statistics contradicts the card list: missing_core reports Chimera the Illusion Beast, Chimera the King of Phantom Beasts, Guardian Chimera, Berfomet the Mythical King and Chaos Angel as absent (in_this_deck false), but all five appear in the extra zone with 1 copy each in the cards array; the core coverage figure of 7 of 12 (58.3%) is likely wrong and was not used for scoring The only guide snippet covers a Branded-based Phantom Beast Illusionist build and is off-target for this list Deck title is null and the resolution source is not given in the evidence
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