Phantom Beast (Chimera) Deck #773174 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Cornfield Coatl x3, Gazelle the King of Mythical Claws x3, Mirror Swordknight x3. Created Oct 21, 2026 by YGO Mod.

Deck Phantom Beast (Chimera) OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 21, 2026
38± 8/ 100
Power Score
Structural 60
Reliability 57
Going First 60
Going Second 64

Deck — Deck Power Evaluation

Final Contextual Deck Power: 38/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 60
Going First 60
Going Second 64
Meta Power provisional
Tournament Reliability 57
  • Primary strategy: Midrange
  • Secondary strategies: Combo, Toolbox
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Fusion Summon boss monsters (Guardian Chimera, Chimera the Flying Mythical Beast, Magnum the Reliever, Berfomet line) through Chimera Fusion and Gazelle / Nightmare Apprentice / Cornfield Coatl searches that feed Illusion and Beast Fusion materials; Extra-Deck link and xyz pressure (Silhouhatte Rabbit, I:P Masquerena, Accesscode Talker, Heretical Phobos Covos, Super Starslayer TY-PHON) once the board is stabilised
  • Turn 1 (going first): Opening starters Gazelle, Nightmare Apprentice, Mulcharmy Fuwalos or Chimera Fusion to search Chimera Fusion and Illusion or Beast materials, then Fusion Summon a boss while holding Ash Blossom and Infinite Impermanence for the opponent's response
  • Turn 2 (going second): Hold a six-card hand with hand traps (Ash Blossom, Nibiru, Evenly Matched, Infinite Impermanence, Mirror Swordknight, Cornfield Coatl) to answer the opponent's first summon or activation, then convert through Fusion boss plays
  • Recovery: Re-searching Chimera Fusion and Gazelle from the Deck, recursion of Berfomet and Gazelle through the GY, and Extra-Deck link and xyz follow-ups after a hand-trap interruption
  • After siding: No side deck is present, so no post-side plan can be evaluated

Why it scores here

The deck is Illegal as submitted (two cards run 3 copies where OCG Semi-Limited allows 2), so the score is capped at 38 and the result is structural-only. Its system reads as a Midrange Chimera build: the Chimera Fusion, Gazelle, Nightmare Apprentice and Cornfield Coatl searchers make the archetype core likely to appear in the opening hand (P at least one core card in a 5-card hand about 0.92, Inferred), and the 12 hand traps plus 15 negation-text cards give high interaction density on the system. Ceiling is credited for the Fusion boss package (Guardian Chimera at 3300 ATK, Chimera the Flying Mythical Beast), while the median output and recovery score lower because there are no recorded boards to measure. The score is not a popularity bonus: the archetype usage data confirms the list is real and accessible, but it adds no points by itself, and the score is not an average of individual card scores. The empty side deck and the 70 off-archetype copies (Mulcharmy, Eyes Restrict, Millennium, Polymerization and others) lower the final number.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 68 P(at least one core card in a 5-card opening hand) about 0.92 across 21 archetype-core copies; searcher-text group about 0.86 (Inferred)
D2 Opening-Hand Quality & Brick Management 55 12 hand traps and 19 tech cards compete for slots, with 12 cards at 3 copies and 13 singletons; brick risk is moderate (Inferred)
D3 Combo Conversion & Ceiling 70 Chimera Fusion plus Gazelle and Berfomet searches reach 2 to 3 Fusion boss plays, but no recorded boards exist to confirm the ceiling (Inferred)
D4 Combo Floor & Median Output 45 No combo boards are supplied, so median output is text-only and held conservative (Inferred)
D5 Interruption Resilience & Route Redundancy 62 12 hand traps and 3 copies of Ash Blossom give multiple independent answers, but the Chimera Fusion route is a single chain (Inferred)
D6 Resource Economy, Recovery & Grind 66 17 searcher-text cards and recursion from GY (Berfomet, Gazelle) provide resource regeneration (Inferred)
D7 End-Board & Interaction Quality 72 12 hand traps, 15 negation-text cards and 21 removal-text cards give broad, layered interaction (Inferred)
D8 Going-Second & Board-Breaking Power 70 Hand-trap coverage on going second is about 0.79 across 12 copies, with negation and board-breaking text on Solemn Judgment and Mirage Mirror Force (Inferred)
D9 Offensive Pressure & Closing Power 68 Boss monsters at 2800 to 3300 ATK (Guardian Chimera, Magnum, Super Starslayer) with piercing or direct-attack text (Inferred)
D10 Main Deck Efficiency & Flexibility 58 55 Main cards with a 40-60 size rule; 19 tech cards and 70 off-archetype copies reduce coherence (Verified composition)
D11 Extra Deck Efficiency & Coverage 60 15 Extra cards spread across 8 Fusion, 4 Link, 2 Xyz and 1 Synchro, each at 1 copy, giving flexibility with some redundancy gaps (Verified composition)
D12 Side Deck Adaptability 10 No side deck: 0 cards in the side zone, so there is no post-side adaptability to score (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link and no dated meta sample; the archetype is a niche build, so the score is set neutral (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-step Fusion chains with hand-trap timing and 3 separate summon routes demand high decision accuracy (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 60, Going First ≈ 60, Going Second ≈ 64, Meta = provisional, Tournament Reliability ≈ 57. Modifiers: banlist exposure (-8); no side deck (-2); engine conflicts (-2). Final formula: 0.80*Structural(60) + 0.20*TournamentReliability(57) + modifiers(-12) = 47 pre-cap; capped to 38 because legality is Illegal. Meta Power is provisional (null).

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.92 · key two-card combo ≈ — · full-brick estimate ≈ 0.08 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense engine searchers (Gazelle, Nightmare Apprentice, Cornfield Coatl, Chimera Fusion) with a high chance of a core card in the opening hand
  • Layered interaction: 12 hand traps, 15 negation-text cards and 21 removal-text cards
  • Strong Extra-Deck boss package with Fusion, Link and Xyz options

Weaknesses

  • Illegal as submitted: 3 copies of two Semi-Limited cards
  • No side deck, so no post-side plan
  • 70 off-archetype copies make engine coherence unclear

Critical choke points

  • Chimera Fusion is needed for most Fusion Summon routes; losing it to a hand trap or Nibiru-type disruption cuts the main line
  • Going second depends on hand-trap density in a 6-card hand (about 0.79)
Priority Remove Add Reason
1 1 copy of Ash Blossom & Joyous Spring none required (main deck would be 54, still inside 40-60) Restores the OCG copy limit of 2; this is the only fix needed to make the deck legal
2 1 copy of Super Polymerization none required (main deck would be 53) Restores the OCG copy limit of 2 and removes the second legality violation
3 none a 15-card side deck covering the matchup's main threats A best-of-3 build needs post-side adaptability, which is currently absent

Evidence & confidence

  • Verified: Legality: Ash Blossom & Joyous Spring and Super Polymerization run 3 copies against OCG Semi-Limited 2; Main 55 and Extra 15 are within size rules; side is empty; Card text and banlist status for all listed cards; Composition counts: 12 hand traps, 19 tech, 17 searcher-text, 15 negation-text, 21 removal-text; Archetype purity: 0% exact name, 70 off-archetype copies
  • Inferred: P(at least one core card in opening hand) about 0.92 and searcher-group 0.86; Hand-trap coverage on going second about 0.79; Interaction density and boss-power read from card text; Going-first and going-second power components
  • Provisional: Meta Power (null, no dated metagame sample); Matchup fit (D13 held neutral)
  • Data gaps: No combos supplied: floor, median and ceiling are text-only inference No tournament link: meta-share and per-pilot match record absent No win-rate telemetry exists for this deck Side deck is empty, so D12 has no evidence usage_statistics contradicts the card list: missing_core reports Chimera the Illusion Beast, Chimera the King of Phantom Beasts, Guardian Chimera, Berfomet the Mythical King and Chaos Angel as absent (in_this_deck false), but all five appear in the extra zone with 1 copy each in the cards array; the core coverage figure of 7 of 12 (58.3%) is likely wrong and was not used for scoring The only guide snippet covers a Branded-based Phantom Beast Illusionist build and is off-target for this list Deck title is null and the resolution source is not given in the evidence

More OCG Info

Phantom Beast (Chimera)

Phantom Beast (Chimera) Breakdown

 
 

 

 

 

 

 

 
 

 

 
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