Secret Six Samurai Deck #773169 — Yu-Gi-Oh! OCG

57 Main, 14 Extra, incl. Anarchist Monk of the Six Samurai x3, Ash Blossom & Joyous Spring x3, Effect Veiler x3. Created Oct 21, 2026 by YGO Mod.

Deck Secret Six Samurai OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 21, 2026
35± 8/ 100
Power Score
Structural 56
Reliability 45
Going First 56
Going Second 58

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 55.6
Going First 56
Going Second 58
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Combo
  • Format: ocg

Legality

Main 57 / Extra 14 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Six Samurai synchro and xyz boards (Shi En, Enishi, Kizan, Zanji, Grandmaster) converting through 1800-2500 ATK bodies; Non-engine damage and board control from Raigeki, Trap Hole and Shadow Spell with Six Samurai recursion
  • Turn 1 (going first): Open Anarchist Monk or Tactical Trainer from hand, search Shien's Smoke Signal or Reinforcement of the Army, and build into a Synchro or Xyz with the Six Samurai field spells pressing Bushido counters
  • Turn 2 (going second): Use hand traps (Ash Blossom, Effect Veiler, Divine Wrath) to stop the opponent's first play, then rebuild a Six Samurai board from the Graveyard
  • Recovery: Recur Six Samurai monsters from the GY with Gateway of the Six, Return of the Six Samurai, Cunning of the Six Samurai or Legendary Secret of the Six Samurai
  • After siding: No side deck exists, so no post-side plan can be evaluated

Why it scores here

The deck is illegal as submitted: Ash Blossom & Joyous Spring runs 3 copies against a Semi-Limited limit of 2, so the normal Final Contextual score is capped and this result is theoretical and structural only. Structurally the list reliably reaches its Six Samurai core, with the archetype core group giving about 86% at least one copy in a 5-card opening hand (Inferred), and it carries strong interaction density from six hand traps plus Raigeki, Trap Hole, Shadow Spell and Solemn Judgment. Its ceiling comes from high-ATK synchro and xyz bodies such as Shi En, Kizan and Leo, but no recorded boards exist, so combo floor and median are text-only inferences and stay low. The 57-card main deck dilutes its engine with many single-copy non-archetype staples and 14 Extra Deck cards are split across several unrelated engines, which lowers efficiency. The deck has no side deck, which caps post-side adaptability and best-of-3 reliability. Popularity and archetype usage stats were not used to add points, and card scores were not averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 72 P(at least one archetype core card in a 5-card opening hand) ≈ 0.86 with Anarchist Monk x3 and Tactical Trainer x2 as starters (Inferred)
D2 Opening-Hand Quality & Brick Management 55 41 distinct main deck cards with 30 singletons and roughly 14% estimated no-core-card hands; non-engine staples add some brick risk (Inferred)
D3 Combo Conversion & Ceiling 45 No parseable boards; ceiling inferred from text of Shi En, Enishi, Kizan and Grandmaster summon-and-remove chains (Inferred)
D4 Combo Floor & Median Output 40 No recorded combos, so median output is unknown and kept conservative (Provisional)
D5 Interruption Resilience & Route Redundancy 62 Six hand traps plus Solemn Judgment, Dark Bribe and Divine Wrath give several independent answers to the first play (Inferred)
D6 Resource Economy, Recovery & Grind 66 18 searcher-text cards and recursion via Gateway of the Six, Return of the Six Samurai and Grandmaster provide grind (Inferred)
D7 End-Board & Interaction Quality 70 10 negation-text cards, 23 removal-text cards and Shi En negation give broad, layered interaction (Inferred)
D8 Going-Second & Board-Breaking Power 52 Raigeki, Trap Hole, Shadow Spell and Six Samurai recursion help against a board, but going-second combos are unobserved (Inferred)
D9 Offensive Pressure & Closing Power 66 End-board ATK reaches 1800-2500 on several Six Samurai bodies, with Leo at 3100 in the Extra Deck (Verified)
D10 Main Deck Efficiency & Flexibility 45 57 main cards with 30 singletons and about 12 non-archetype support cards dilute the engine (Verified count, Inferred effect)
D11 Extra Deck Efficiency & Coverage 50 14 Extra Deck slots span Synchro, Xyz, Link and Fusion, with several off-archetype cards such as Angel of Zera, Kuibelt and Accesscode Talker (Verified)
D12 Side Deck Adaptability 10 No side deck is present, so there is no post-side plan to assess (Verified)
D13 Matchup Coverage & Format Fit 45 No tournament link or dated meta sample; format fit is provisional (Provisional)
D14 Pilotability & Error Tolerance 55 Multi-step Synchro and Xyz sequencing with many hand-trap timing decisions raises pilot demand (Inferred)

How the score was computed

Strategy profile: Midrange primary, Toolbox secondary, no normalization needed (weights sum to 100). Structural ≈ 55.6, Going First ≈ 56, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: Illegal copy-limit violation (-10); No side deck (-2). Final formula: Illegal deck: theoretical only. Unconstrained 0.80*Structural(55.6)+0.20*TournamentReliability(45)=53.5, plus modifiers (-12) = 41.5, capped at 35 for illegal copy-limit violation. Meta provisional and excluded.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.86 · key two-card combo ≈ — · full-brick estimate ≈ 0.14 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense Six Samurai starter and searcher package (18 core copies, P(at least one in opening 5) ≈ 0.86)
  • Broad interaction across hand traps, spell/trap negation and removal
  • High-ATK synchro and xyz finishers with recursion for grind

Weaknesses

  • Illegal copy limit on Ash Blossom & Joyous Spring
  • No side deck for best-of-3 play
  • Many single-copy non-archetype staples dilute the engine
  • Extra Deck spread across unrelated engines

Critical choke points

  • Ash Blossom copy count must be fixed before the list is playable
  • Starter access depends on a few Six Samurai monsters from hand, so losing them to a single hand trap collapses the first turn
Priority Remove Add Reason
1 1 copy of Ash Blossom & Joyous Spring None (or a legal non-copy card) Brings the deck within the Semi-Limited copy limit of 2; without this fix the list is illegal
2 Two single-copy off-archetype staples (e.g. Snatch Steal, Blustering Winds) A side deck of 5-15 cards, with an extra Six Samurai starter or hand-trap answer A side deck is required for best-of-3 adaptation and would lift D12 materially
3 Off-archetype Extra Deck cards (Accesscode Talker, Evilswarm Exciton Knight, Angel of Zera) Archetype Synchro or Xyz finishers Raises Extra Deck coherence and engine density

Evidence & confidence

  • Verified: Ash Blossom & Joyous Spring copy count exceeds Semi-Limited limit (3 vs 2); Main deck size 57 and Extra Deck size 14 are within the OCG size rules; Archetype core group contains 18 copies; No side deck is present
  • Inferred: Starter access probability (≈ 0.86 at least one in opening 5); Interaction density across hand traps, negations and removal; Brick and dilution risk from singleton staples; Going-first and going-second estimates
  • Provisional: Meta and format fit (D13) with no dated meta sample; Tournament reliability
  • Data gaps: No combos supplied, so combo floor, median and ceiling are text-only inference No tournament link, so archetype meta-share and per-pilot match record are absent No win-rate telemetry for going-first, going-second, matchup or brick rates Meta Power is provisional without a dated metagame sample No side deck, so post-side adaptability cannot be measured

More OCG Info

Secret Six Samurai

Secret Six Samurai Breakdown

 
 

 

 

 

 

 

 
 

 

 
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