Blitzclique Deck #773166 — Yu-Gi-Oh! OCG

40 Main, 15 Extra, incl. Crackle Blitzclique x3, Mulcharmy Fuwalos x3, Surge Blitzclique x3. Created Oct 21, 2026 by YGO Mod.

Deck Blitzclique OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 21, 2026
25± 8/ 100
Power Score
Structural 61
Reliability 45
Going First 58
Going Second 62

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 60.7
Going First 58
Going Second 62
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Midrange
  • Secondary strategies: Stun, Tempo
  • Format: ocg

Legality

Main 40 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 4 violation(s).

Identity & game plan

  • Win condition: Thunder board pressure: Blitzclique chain-destruction and Xyz boards (Whisker Blitzclique, Ryzeal Detonator, Divine Arsenal) convert after the opponent's field is cleared; Ryzeal Duo Drive / Node Ryzeal Xyz pressure off Ryzeal recursion
  • Turn 1 (going first): Open on Blitzclique starters (Surge, Crackle, Grain, Emi) that destroy one card and Special Summon a Thunder monster, then build a Xyz with the summoned Thunder
  • Turn 2 (going second): Hold Ash Blossom, Ghost Belle and Blitzclique Return Stroke to negate the opponent's first search or summon, then use Breakaway or Alternator to rebuild
  • Recovery: Recover Blitzclique monsters and Steppleader / Grain from the GY through searcher and recursion text, then re-Xyz
  • After siding: Not evaluable: the deck runs no Side Deck (side_count 0), so there is no post-side plan

Why it scores here

The deck's score is driven by the system: a near-complete Blitzclique core (about 99% chance of at least one core card in a 5-card opening hand, Inferred) that cycles into Thunder destruction effects, backed by six hand traps and recursion from the GY. Interaction is dense (12 negation-text and 22 removal-text cards), and the deck has real going-second options through Ash Blossom, Ghost Belle and Return Stroke. Closing power comes from 3000-ATK Xyz boards and Ryzeal Detonator. The deck is capped to 25 because it is illegal in the OCG format: four cards exceed their copy limits, and Seventh Tachyon, Ice Ryzeal, Sword Ryzeal and Ash Blossom are over the limit by 1 to 2 copies. No combo boards were recorded, and the deck has no Side Deck, so the score is structural and theoretical only. Popularity was not credited, and card scores were not averaged.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 70 P(at least one core card in a 5-card opening hand) = 0.987 over a 22-card core group; starter access is high, but the deck runs over-limit copies (Inferred)
D2 Opening-Hand Quality & Brick Management 62 Six hand traps and about 21 searcher-text cards support functional hands, but 7 single-copy cards and tech slots (Seventh Tachyon, Ryzeal support) create some dead draws (Inferred)
D3 Combo Conversion & Ceiling 60 No recorded combo boards; ceiling is a text-based read of Blitzclique destruction into Thunder Special Summon into Xyz (Inferred)
D4 Combo Floor & Median Output 50 No recorded combo boards, so the median is unknown and set at a neutral 50 (Inferred)
D5 Interruption Resilience & Route Redundancy 68 Multiple hand-trap negates (Ash Blossom, Ghost Belle, Return Stroke, Astrazma Urania) and GY recursion allow continuing after one interruption (Inferred)
D6 Resource Economy, Recovery & Grind 62 Recursion and search through Steppleader, Grain and Alternator text sustain resources, but Xyz spend is heavy (Inferred)
D7 End-Board & Interaction Quality 70 Negation text on 12 cards and removal text on 22 cards indicate layered interaction (Inferred semantic read; flags verified from card text)
D8 Going-Second & Board-Breaking Power 68 Going-second hand-trap density: P(at least one of 6 hand traps in a 6-card hand) = 0.65 (Inferred)
D9 Offensive Pressure & Closing Power 62 Closing boards reach 3000 ATK through Whisker Blitzclique and Ryzeal Detonator, with Cairngorgon and Divine Arsenal as additional bosses (Verified stats, Inferred conversion)
D10 Main Deck Efficiency & Flexibility 60 40 main with 20 distinct cards; 7 cards at 3 copies and a high copy count on the core (Inferred)
D11 Extra Deck Efficiency & Coverage 58 14 Xyz and 1 Link monsters spread across Ryzeal, Mathmech, Steelswarm and Lswarm sub-archetypes; limited engine coherence (Verified composition, Inferred)
D12 Side Deck Adaptability 15 No Side Deck (side_count 0), so post-side adaptability is effectively absent (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated meta sample; archetype share unavailable, so this is Provisional at a neutral 50
D14 Pilotability & Error Tolerance 55 Multi-step Xyz lines and several conditional Special Summon restrictions raise decision load (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 60.7, Going First ≈ 58, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist_exposure (-6); no_side_deck (0). Final formula: Uncapped: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 57.6, then capped to 25 because the deck is Illegal (rubric Step 2)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.99 · key two-card combo ≈ — · full-brick estimate ≈ 0.01 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Near-complete Blitzclique core with high opening-hand access (Inferred)
  • Six hand traps and dense negation/removal text give layered interaction (Inferred)
  • Recursion and search text sustain a grindy midgame (Inferred)
  • Going-second hand-trap density is strong (Inferred)

Weaknesses

  • Illegal in OCG: four cards exceed copy limits (Verified)
  • No Side Deck, so no post-side plan (Verified)
  • Low archetype purity (32.7%): sub-archetype splash dilutes the engine (Verified)
  • No combo or tournament data, so the ceiling and meta read are Inferred or Provisional (Verified data gap)

Critical choke points

  • Blitzclique core in hand: losing it to one hand trap or board wipe collapses the Thunder plan (Inferred)
  • Ryzeal Xyz lines depend on single-copy Limited cards (Ice Ryzeal, Sword Ryzeal, Ext Ryzeal, Ryzeal Detonator) (Verified)
Priority Remove Add Reason
1 1 copy of Seventh Tachyon 1 Blitzclique or Thunder non-limited card Seventh Tachyon has a limit of 1 in OCG and the deck runs 3, which is the main legality failure
2 1 copy of Ash Blossom & Joyous Spring 1 Thunder or Blitzclique monster Ash Blossom is Semi-Limited with a limit of 2, and the deck runs 3
3 1 copy each of Ice Ryzeal and Sword Ryzeal 1 non-limited Ryzeal or Blitzclique card Both are Limited with a limit of 1 and the deck runs 2 of each
4 Off-archetype single copies (for example Astrazma Urania or Thunder King Rai-Oh) Side Deck slots for Blitzclique-relevant answers Adds post-side plans and fixes the zero-side-deck gap

Evidence & confidence

  • Verified: Main 40, Extra 15, Side 0 (size rules OK); Illegal under OCG copy limits; Four copy-limit violations (Seventh Tachyon, Ash Blossom, Ice Ryzeal, Sword Ryzeal); Card text and stats from the resolved card list; Core usage: Surge, Crackle, Breakaway at 97-100% inclusion
  • Inferred: Opening-hand access 0.987 for the archetype core; Hand-trap access on going second 0.65; Interaction and resilience reads from card text; Going-first and going-second power estimates
  • Provisional: Meta power and matchup fit (no dated meta sample; tournament_context unavailable)
  • Data gaps: no combos supplied, so combo floor/median/ceiling is text-only inference no tournament link, so archetype meta-share and per-pilot record are absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, brick/starter rates) Meta Power is Provisional unless a dated metagame sample is supplied Deck title is null, so the deck is identified by id and archetype only

More OCG Info

Blitzclique

Blitzclique Breakdown

 
 

 

 

 

 

 

 
 

 

 
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