Salamangreat Deck #773148 — Yu-Gi-Oh! OCG

51 Main, 19 Extra, incl. Mulcharmy Fuwalos x3, Salamangreat Gazelle x3, Salamangreat of Fire x3. Created Oct 21, 2026 by YGO Mod.

Deck Salamangreat OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: Low
30± 10/ 100
Power Score
Structural 58
Reliability 50
Going First 60
Going Second 62

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 57.6
Going First 60
Going Second 62
Meta Power provisional
Tournament Reliability 50
  • Primary strategy: Midrange
  • Secondary strategies: Stun, Combo
  • Format: ocg

Legality

Main 51 / Extra 19 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Link-summon Salamangreat Link monsters (Pyro Phoenix, Raging Phoenix, Heatleo) and push damage with 2800-ATK boards; Violet Chimera is a secondary finisher.; Recursion-driven Link chains through Salamangreat Sanctuary, Balelynx, Sunlight Wolf and Transcendence, with Miragestallio and Violet Chimera as additional boards.
  • Turn 1 (going first): Opening starter (Circle, Gazelle, Fuwalos, Spinny or Weasel) fetches or summons a Salamangreat Link route, then build toward a Link-4 Phoenix while holding interaction.
  • Turn 2 (going second): Use hand traps (Ash, Droll and Lock Bird, Ghost Sister, Ghost Belle, Infinite Impermanence) to break the opponent's starter, then rebuild the Salamangreat engine from GY.
  • Recovery: Recover from GY through Gazelle, Fuwalos, Weasel and Fowl, which can be re-Special Summoned, then re-Link from the remaining Salamangreat cards.
  • After siding: No side deck is present, so no post-side plan can be evaluated; the deck is assessed as main-deck only.

Why it scores here

The score comes from the deck as a system, not from averaging card scores. The 19 archetype-core copies give a Inferred 91% chance of at least one core card in a 5-card opener, and six starter types give several independent openers, which support consistency and resilience. Interaction density is high (Ash, Droll, Infinite Impermanence, Iron Thunder, Roar, Rage, Droplet, Lightning Storm, Duster), which supports the end-board and going-second scores. Combo evidence is absent (0 boards), so ceiling and median are text-only inferences and are scored conservatively. The deck is Illegal (Extra Deck 19 > 15; Ash Blossom at 3 copies vs a limit of 2), so the Final score is capped at 30 and labelled theoretical; popularity and archetype stats did not earn points, and no side deck is present.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 70 P(at least one archetype-core card in a 5-card opener) = 0.914 from the core group; six starter types give multiple openers (Inferred)
D2 Opening-Hand Quality & Brick Management 60 Brick proxy 0.086 for no core card in hand; 10 hand traps and 10 searchers offset some dead-card risk (Inferred)
D3 Combo Conversion & Ceiling 55 No parseable boards; Link chains and Phoenix text read as a semantic ceiling only (Inferred)
D4 Combo Floor & Median Output 50 No recorded boards, so median output is unknown and set conservatively (Inferred)
D5 Interruption Resilience & Route Redundancy 70 Multiple independent starters (Gazelle, Fuwalos, Circle, Spinny, Weasel) and hand traps give several routes after disruption (Inferred)
D6 Resource Economy, Recovery & Grind 55 Searcher-text group 0.681 at least one in hand; recursion from GY via Gazelle, Fuwalos, Weasel, Fowl (Inferred)
D7 End-Board & Interaction Quality 75 Interaction density from role tags: 10 hand traps, 12 negation-text and 20 removal-text cards (Verified tags, Inferred quality)
D8 Going-Second & Board-Breaking Power 65 Going-second hand-trap probability 0.750 with 6-card hand; Lightning Storm and Duster add board-breaking (Inferred)
D9 Offensive Pressure & Closing Power 62 Link-4 Phoenixes at 2800 ATK and Violet Chimera at 2800 ATK give closing power (Verified stats)
D10 Main Deck Efficiency & Flexibility 45 51 Main cards with 30 distinct; 16 tech and non-engine slots reduce compactness (Verified composition, Inferred)
D11 Extra Deck Efficiency & Coverage 35 Extra Deck has 19 cards, 4 over the OCG limit of 15; Link-heavy, flexible slots are limited (Verified legality)
D12 Side Deck Adaptability 10 No side deck (0 cards), so post-side adaptability cannot be assessed (Verified)
D13 Matchup Coverage & Format Fit 45 No tournament link or dated meta sample; archetype share unavailable (Provisional)
D14 Pilotability & Error Tolerance 45 Multiple Salamangreat sub-engines and Link-chain steps raise decision load (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 57.6, Going First ≈ 60, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: Illegal legality cap (-26); No side deck (0). Final formula: Illegal deck: theoretical structural-only cap. Uncapped value 0.80*57.6 + 0.20*50 = 56.1, capped to 30 by the Illegal modifier (Meta provisional).


More OCG Info

Salamangreat

Salamangreat Breakdown

 
 

 

 

 

 

 

 
 

 

 
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