Swordsoul Deck #773132 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Mulcharmy Purulia x3, Nibiru, the Primal Being x3. Created Oct 21, 2026 by YGO Mod.

Deck Swordsoul OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ControlConfidence: MediumEvaluated Oct 21, 2026
36± 8/ 100
Power Score
Structural 50
Reliability 40
Going First 42
Going Second 56

Deck — Deck Power Evaluation

Final Contextual Deck Power: 36/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 50
Going First 42
Going Second 56
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Control
  • Secondary strategies: Toolbox, Midrange
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Synchro and Link boss monsters (Trishula, Lancea, Gymir, Dragite, Graydle, Zealantis) that are protected by Ice Barrier negation and removal; Swordsoul Supreme Sovereign - Chengying is referenced by usage stats but the Extra Deck lists it at 1 copy (see data gaps)
  • Turn 1 (going first): Open Ice Barrier starters and generic hand-trap-protected plays, establish a Synchro boss while holding Ash Blossom and Dominus Impulse to protect it
  • Turn 2 (going second): Hold hand traps (Ash Blossom, Infinite Impermanence, Droll & Lock Bird, Evenly Matched, Nibiru) to break the opponent's first combo, then convert with Synchro bosses
  • Recovery: Pot of Sloth and Foolish Burial Goods refill resources; Mulcharmy Fuwalos and Purulia draw when the field is empty
  • After siding: No side deck is listed, so there is no post-side plan to evaluate

Why it scores here

This list is illegal as built: Ash Blossom & Joyous Spring and Dominus Impulse are each run three times against a limit of two, so the score is capped and labelled theoretical/structural-only. The structural read comes from the system, not from averaging card scores. The deck reliably carries interaction: 12 hand-trap-tagged cards and about 12 negation texts give a strong going-second and end-board layer (D7, D8), and Foolish Burial Goods, Pot of Sloth and the Mulcharmy draw effects keep resources moving (D6). Its engine is the weak point: Ice Barrier supplies 20 of 55 cards, but the rest are spread across about 15 sub-archetypes with 1.4% exact-name purity, so a single starter is live in only about 25% of opening hands (D1, D3). No side deck is listed, which drags D12 and the best-of-3 score. Popularity was not credited: the usage stat confirms the archetype core is real, not that the list is strong.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 45 P(>=1 of a 3-copy starter in a 5-card opening) ≈ 0.25; Ice Barrier core of 20 cards spread across many sub-archetypes (Inferred)
D2 Opening-Hand Quality & Brick Management 55 12 hand-trap cards give P(>=1 hand trap in a 6-card going-second hand) ≈ 0.79; the 1-of-every-card tail adds some brick risk (Inferred)
D3 Combo Conversion & Ceiling 45 No parseable boards in combo data; ceiling read from card text only, e.g. Synchro bosses plus Revealer/Georgius/Speaker recursion (Inferred)
D4 Combo Floor & Median Output 35 No combo median is available; floor is weak because the engine needs two or more specific pieces to go live (Inferred)
D5 Interruption Resilience & Route Redundancy 50 Multiple hand traps and a redundant Ice Barrier spell suite offer alternative lines after one interruption, but there is no combo-level evidence (Inferred)
D6 Resource Economy, Recovery & Grind 50 Pot of Sloth, Foolish Burial Goods and Mulcharmy draw effects refill cards; no resource profile data (Inferred)
D7 End-Board & Interaction Quality 70 Eight-plus negation and removal texts including Ash Blossom, Infinite Impermanence, Evenly Matched and Lightning Storm; banlist exposure lowers the mark (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 65 Going-second hand traps and Lightning Storm / Harpie's Feather Duster challenge a set board; no going-second combo split is available (Inferred)
D9 Offensive Pressure & Closing Power 60 Synchro and Link bosses reach ATK 2500-3300 (Lancea 3300, Trishula 2700, Gymir 3000, Dragite 3000); piercing is text-only (Verified stats, Inferred closing)
D10 Main Deck Efficiency & Flexibility 50 55 Main cards with 25 distinct names; 15 tech slots and 12 three-copy generics are functional but heavy (Inferred)
D11 Extra Deck Efficiency & Coverage 55 15 Extra Deck cards across Synchro and Link; mixed boss package with several one-copy Limited/unique cards (Verified composition, Inferred flexibility)
D12 Side Deck Adaptability 15 Zero side-deck cards, so there is no post-side plan; scored low by design (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link and no dated metagame sample; archetype share is absent (Provisional)
D14 Pilotability & Error Tolerance 45 Multiple hand-trap timing windows and chain-dependent interactions raise decision load; no pilot data (Inferred)

How the score was computed

Strategy profile: Control. Structural ≈ 50, Going First ≈ 42, Going Second ≈ 56, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: illegal_copy_limit_cap (-6); banlist exposure (-3); engine_fragmentation (-3). Final formula: Illegal deck: 0.80*Structural(50) + 0.20*TournamentReliability(40) = 48, then the Illegal cap (-6) and modifiers (-12 total, within -12..+12) give 36. Meta Power provisional (null).

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense hand-trap and negation layer that is available on going second
  • Multiple Synchro and Link bosses with 2500-3300 ATK
  • Resource refill through Pot of Sloth, Foolish Burial Goods and Mulcharmy

Weaknesses

  • Illegal copy counts (Ash Blossom and Dominus Impulse at 3 copies)
  • Ice Barrier engine is spread across many sub-archetypes, giving low exact-name purity
  • No side deck at all, so no best-of-3 adaptation
  • Heavy banlist exposure with several Limited and Semi-Limited cards

Critical choke points

  • Only 1 of 3 copies of the key Ice Barrier starters are live in an average opening hand (P ≈ 0.25)
  • Any boss plan relies on a Synchro tuner that is one card away from failing
Priority Remove Add Reason
1 1 copy of Ash Blossom & Joyous Spring and 1 copy of Dominus Impulse nothing (or a 1-card replacement from the same role) to reach legal copy counts The list is illegal as built; the copy limit must be met before any power read is meaningful
2 none (no side deck exists yet) a 15-card side deck with targeted hand traps and answers to the opponent's likely boards D12 is 15 because there is no post-side plan; a side deck is the cheapest fix for that dimension
3 1-copy tech cards that do not support the Ice Barrier or Synchro core core-engine redundancy (a second Ice Barrier starter or a second Synchro tuner) Reduces the single-starter risk in D1 and raises consistency without changing the strategy

Evidence & confidence

  • Verified: Main 55 / Extra 15 / Side 0; main and extra counts are within the OCG size rules; Ash Blossom and Dominus Impulse each over the copy limit (3 vs 2); Banlist status for Harpie's Feather Duster, Droll & Lock Bird, S:P Little Knight, Ash Blossom, Dominus Impulse, Foolish Burial Goods; Usage stat: Infinite Impermanence in 55.6% of Swordsoul decks
  • Inferred: Control primary and Toolbox/Midrange secondary from hand-trap, tech and removal density; Consistency estimates from the hypergeometric table; Interaction quality from negation and removal texts
  • Provisional: Meta Power (null) and matchup fit (D13)
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot records are absent No win-rate telemetry exists in YGOVN; going-first and going-second splits are Inferred Meta Power is Provisional without a dated metagame sample No side deck: post-side performance cannot be assessed Usage statistics list Swordsoul Supreme Sovereign - Chengying as a missing core card, but the Extra Deck contains 1 copy; the export may be inconsistent

More OCG Info

Swordsoul

Swordsoul Breakdown

 
 

 

 

 

 

 

 
 

 

 
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