Crimson Dragon Deck #773119 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Mulcharmy Purulia x3, Nibiru, the Primal Being x3. Created Oct 21, 2026 by YGO Mod.

Deck Crimson Dragon OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 21, 2026
32± 8/ 100
Power Score
Structural 41
Reliability 35
Going First 42
Going Second 40

Deck — Deck Power Evaluation

Final Contextual Deck Power: 32/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 41
Going First 42
Going Second 40
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Combo
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Blue-Eyes and Bystial boards converted by Blue-Eyes Ultimate/Jet/Tyrant and Bystial Dis Pater-style Extra Deck beaters (ceiling only, no recorded boards); Mulcharmy draw-and-hand-advantage grind into Extra Deck synchro or link beats
  • Turn 1 (going first): Normal Summon a Tuner (Sage with Eyes of Blue or Maiden of White) and search toward Blue-Eyes; Mulcharmy Fuwalos or Purulia on empty field for draws, Droll & Lock Bird and Ash Blossom as protection (Inferred from card text)
  • Turn 2 (going second): Open a six-card hand with hand traps (Ash Blossom, Effect Veiler, Infinite Impermanence, Nibiru, Droll & Lock Bird) and spend one to interrupt the opponent's first starter, then rebuild through Sage or Wishes (Inferred)
  • Recovery: Blue-Eyes and Bystial banish-and-Special Summon effects plus Mulcharmy draws to refill hand after a disrupted turn (Inferred)
  • After siding: No side deck is registered (side count 0), so there is no post-side plan; the deck cannot adapt between games

Why it scores here

The deck is Illegal as submitted: Ash Blossom & Joyous Spring is run three times against a two-copy OCG limit, and The Bystial Lubellion is run three times against a one-copy limit, so the score is capped and the evaluation is structural and theoretical only. Structurally it is a loose three-archetype mashup (Blue-Eyes, Bystial, Mulcharmy with a Crimson Dragon/Synchro Extra Deck), with 70 of 55 main-deck copies outside the exact archetype name and 29 distinct cards, so engine coherence is weak. Its interaction density is high (Ash Blossom, two Solemn cards, Infinite Impermanence, Effect Veiler, Droll & Lock Bird, Harpie's Feather Duster, Nibiru), which earns the end-board interaction score, while the single-copy Bystial and Blue-Eyes engines stay thin and the core starters carry roughly 25% per-specific-card odds in a going-first opening hand. No combos, tournament context, or side deck were supplied, so floor, median and ceiling are text-based inference only, and no score was reached by averaging the individual card scores or by archetype popularity.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 45 P(at least one specific 3-copy starter in a 5-card hand) ≈ 0.25, but the 21-card archetype core is ≈ 0.92 to have at least one open (Inferred)
D2 Opening-Hand Quality & Brick Management 40 11 hand traps and many conditional bricks in a 55-card main with 14 singleton slots; going-second hand-trap hit ≈ 0.76 (Inferred)
D3 Combo Conversion & Ceiling 40 No recorded boards; ceiling read from text of Blue-Eyes Ultimate Spirit, Neo Blue-Eyes Ultimate and Bystial Dis Pater (Inferred)
D4 Combo Floor & Median Output 35 No combo sample; median output unknown and likely lower because engines are split across three archetypes (Inferred)
D5 Interruption Resilience & Route Redundancy 45 Several independent routes (Mulcharmy draw, Bystial banish-summon, Blue-Eyes Tuner search) exist, but no route is shown to be redundant after a Solemn or Ash interruption (Inferred)
D6 Resource Economy, Recovery & Grind 40 Mulcharmy draw and Pot of Sloth give card flow, but the deck spends many cards on hand-trap protection with no recorded resource data (Inferred)
D7 End-Board & Interaction Quality 55 Ash Blossom, Solemn Judgment, Solemn Warning, Infinite Impermanence, Effect Veiler, Droll & Lock Bird and Harpie's Feather Duster give broad layered interaction (Verified card text, Inferred quality)
D8 Going-Second & Board-Breaking Power 45 Going-second Blue-Eyes boards and hand-trap density give some board-breaking reach; Lightning Storm and Duster add removal (Inferred)
D9 Offensive Pressure & Closing Power 45 Blue-Eyes Jet 3000, Blue-Eyes Ultimate Spirit 3500 and Neo Blue-Eyes Ultimate 4500 provide closing ATK (Verified stat, Inferred closing)
D10 Main Deck Efficiency & Flexibility 40 55 main with 29 distinct cards, 14 singletons and 22 generic cards; compactness is weakened by off-archetype splash (Inferred)
D11 Extra Deck Efficiency & Coverage 50 15 Extra Deck slots filled with synchro, fusion, link and XYZ beaters; Crimson Dragon and Ultimate Spirit are absent from this list (Verified composition)
D12 Side Deck Adaptability 20 No side deck registered (side count 0), so no adaptability (Verified)
D13 Matchup Coverage & Format Fit 30 No tournament link or dated meta sample; format fit is provisional (Provisional)
D14 Pilotability & Error Tolerance 35 Multi-step Extra Deck summoning and hand-trap timing require a skilled pilot; decision points are numerous (Inferred)

How the score was computed

Strategy profile: Balanced (default; strategy unclear, no combo evidence). Structural ≈ 41, Going First ≈ 42, Going Second ≈ 40, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: banlist exposure (-8). Final formula: Illegal cap: 0.80*Structural(41) + 0.20*TournamentReliability(35) = 40, then banlist modifier -8 → 32 (Meta provisional, unused)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense, layered interaction suite across hand traps, Solemn cards, and spell/trap removal
  • Broad Blue-Eyes and Bystial closing options in the Extra Deck
  • Mulcharmy draw engine gives card flow in long games

Weaknesses

  • Illegal copy counts for Ash Blossom and The Bystial Lubellion
  • Three archetype cores with low exact-name purity, so engines compete for the same slots
  • No side deck, so no post-side adaptability
  • High brick and conditional-card rate in the opening hand

Critical choke points

  • Opening-hand Tuner: Sage, Maiden of White and Neo Kaiser Sea Horse are the only Level 1 or 4 Tuner routes; losing them stalls the Blue-Eyes plan
  • Single-copy Bystial and Blue-Eyes Extra Deck targets (Druiswurm, Magnamhut, Tyrant, Ultimate Spirit) can be stranded by a single hand trap
Priority Remove Add Reason
1 One copy each of The Bystial Lubellion and Ash Blossom & Joyous Spring (down to the legal limits) Legal-limit replacements from the same engine The list is illegal as submitted; fixing copy counts is required before any normal score applies
2 Off-archetype singletons with weak engine links A 15-card side deck with hand traps and Blue-Eyes/Bystial answers Adds post-side adaptability (D12) that the deck currently lacks entirely

Evidence & confidence

  • Verified: Main 55, Extra 15, Side 0 counts from legality; Ash Blossom & Joyous Spring 3 copies vs OCG limit 2; The Bystial Lubellion 3 copies vs OCG limit 1; Printed card stats and text for the listed cards
  • Inferred: Opening-hand consistency and brick estimates from hypergeometric draw tables; Hand-trap interaction density and closing power from card text; Going-first and going-second plans from card text
  • Provisional: Meta and format fit (no dated metagame sample)
  • Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link, so archetype meta-share and match record are absent No side deck registered, so post-side behaviour is unknown No win-rate or brick telemetry exists in YGOVN

More OCG Info

Crimson Dragon

Crimson Dragon Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top