Blue-Eyes Deck #773117 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Mulcharmy Purulia x3, Nibiru, the Primal Being x3. Created Oct 21, 2026 by YGO Mod.

Deck Blue-Eyes OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ToolboxConfidence: Low
25± 8/ 100
Power Score

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (Confidence: Low)

  • Primary strategy: Toolbox
  • Secondary strategies: Midrange
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Blue-Eyes Dragon boards (Blue-Eyes White Dragon, Neo Blue-Eyes Ultimate Dragon, Blue-Eyes Spirit Dragon) backed by Synchro and Fusion extra-deck pressure; Bystial and Stardust Synchro boards through the Bystial recursion and banish-summon text
  • Turn 1 (going first): Normal Summon Sage with Eyes of Blue or Maiden of White, search or banish into a Blue-Eyes line, then use Mausoleum of White and Wishes for Eyes of Blue to reach a Synchro or Fusion board, with hand traps held for the opponent's first summon
  • Turn 2 (going second): Hold Ash Blossom, Infinite Impermanence, Effect Veiler, Droll and Lock Bird and Solemn Judgment or Solemn Warning to interrupt the opponent's starter, then rebuild through Mulcharmy draw effects and Pot of Sloth
  • Recovery: Recover through the Mulcharmy draws, Branded Regained and Wishes for Eyes of Blue recursion from the Graveyard and banishment; the deck has no single reliable reboot card
  • After siding: Not evaluable: the list runs no Side Deck, so there is no post-side plan

Why it scores here

The deck is capped low because it is Illegal: it runs three copies of Ash Blossom & Joyous Spring against a limit of two and three copies of The Bystial Lubellion against a limit of one. Structurally it is a Toolbox list with a real interaction suite (Ash Blossom, Infinite Impermanence, Effect Veiler, Droll and Lock Bird, Solemn Judgment and Solemn Warning, Harpie's Feather Duster, Lightning Storm and Dominus Spark), which earns the interaction and going-second dimensions. Its engine is fragmented: only 14 of 56 Blue-Eyes-related copies are exact-name Blue-Eyes, and the rest belong to Bystial, Mulcharmy, Greed, Cyclone, Solemn, Harpie, Branded, Hieratic and Stardust, so the consistency and brick scores are held down. With 23 level-0 cards, no side deck and no recorded boards, the reliable output is unproven, and the score comes from the system-level read, not from averaging card scores or from Blue-Eyes being a popular archetype.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 52 P(at least one Sage or Maiden in opening 5) is about 0.25 each; core-group coverage of 0.97 is inflated by off-engine copies (Inferred)
D2 Opening-Hand Quality & Brick Management 35 23 level-0 cards and mixed sub-archetype engines give a high estimated brick and conflicting-hand rate (Inferred)
D3 Combo Conversion & Ceiling 58 No parseable boards; ceiling read from text only, with Neo Blue-Eyes Ultimate Dragon and Blue-Eyes Spirit Dragon as the top lines (Inferred)
D4 Combo Floor & Median Output 45 No recorded combos, so median output is not measurable; text-only inference (Inferred)
D5 Interruption Resilience & Route Redundancy 50 11 hand traps and Mausoleum-based routes give some recovery, but no independent second engine is evidenced (Inferred)
D6 Resource Economy, Recovery & Grind 48 Pot of Sloth, Mulcharmy draws and Branded Regained give some card economy; Blue-Eyes White Dragon count is 2 (Inferred)
D7 End-Board & Interaction Quality 62 Removal and negation text is dense (20 removal, 10 negation text roles) across Solemn, Ash, Impermanence and Harpie's Feather Duster (Inferred, text-based)
D8 Going-Second & Board-Breaking Power 58 Lightning Storm, Dominus Spark, Harpie's Feather Duster and Majesty of the White Dragons give strong going-second board breaking (Inferred)
D9 Offensive Pressure & Closing Power 50 Dragon ATK levels from 2500 to 4500 with several 3000+ bosses; no end-board observations (Inferred)
D10 Main Deck Efficiency & Flexibility 32 55 main-deck cards with 29 distinct cards and an off-archetype majority lower compactness; main size itself is legal (Verified)
D11 Extra Deck Efficiency & Coverage 50 15 Extra cards with 11 distinct, all three Blue-Eyes Synchro and Fusion pieces present but several mandatory-looking Extra slots are not used by the Main engine (Inferred)
D12 Side Deck Adaptability 5 Side Deck is empty (0 cards), so no adaptability exists (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link or dated meta sample; archetype share is not available (Provisional)
D14 Pilotability & Error Tolerance 35 Many decision points across hand traps, mixed sub-archetype lines and a 3-copy restricted set make the deck demanding to pilot (Inferred)

How the score was computed

Strategy profile: Toolbox primary, Midrange secondary (disclosed; not a blended weight set). Modifiers: none.


More OCG Info

Blue-Eyes

Blue-Eyes Breakdown

 
 

 

 

 

 

 

 
 

 

 
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