Crystal Beast Deck #773070 — Yu-Gi-Oh! OCG

56 Main, 15 Extra, incl. Elemental HERO Stratos x3, Miracle Ejector x3, Mulcharmy Fuwalos x3. Created Oct 21, 2026 by YGO Mod.

Deck Crystal Beast OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 21, 2026
30± 10/ 100
Power Score
Structural 51
Reliability 38
Going First 45
Going Second 58

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 51
Going First 45
Going Second 58
Meta Power provisional
Tournament Reliability 38
  • Primary strategy: Midrange
  • Secondary strategies: Combo, Stun
  • Format: ocg

Legality

Main 56 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Fusion Summon Elemental HERO / Neos / Masked HERO boss monsters (e.g. Cosmo Neos, Shining Neos Wingman, Contrast HERO Chaos) off searcher-driven starts.; Link and Masked HERO follow-ups (Xtra HERO Wonder Driver, Masked HERO Acid, Masked HERO Blast) once the board is established.
  • Turn 1 (going first): Open a searcher (Miracle Ejector, Stratos, Vyon, Furnace) and use Polymerization / Miracle Fusion / Mask Change to reach a Fusion boss, protected by Forbidden Droplet or Infinite Impermanence.
  • Turn 2 (going second): Hold Ash Blossom, Droll & Lock Bird and Infinite Impermanence to stop the opponent's first engine, then rebuild through the searchers.
  • Recovery: Recover Polymerization, Mask Change and HERO monsters from the GY (Vision HERO Vyon, Masked HERO Fountain, Mask Change in Deck or GY).
  • After siding: No Side Deck is registered, so no post-side plan can be evaluated.

Why it scores here

The deck is scored as a system, not as an average of its cards. Its fusion engine depends on a single copy each of Polymerization, Miracle Fusion and Mask Change, so the opening-hand probability of a live fusion starter is only moderate, and the 14 searcher-text cards carry most of the consistency. Interaction is the strongest area: three Ash Blossom and three Infinite Impermanence, Forbidden Droplet, Forbidden Crown and Droll & Lock Bird give layered answers, with a 57% chance of at least one hand trap when going second. The ceiling (Cosmo Neos, Chaos, Wingman) is high, but no recorded boards exist, so the median output is inferred and low confidence. Crystal Beast popularity earned no points: the declared archetype has zero exact-name cards, and the list is an Elemental HERO / Masked HERO build. The list is Illegal (three Ash Blossom against a two-copy OCG limit), so the final score is capped and labelled structural-only.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 50 P(>=1 searcher-text card in opening 5) ≈ 0.78; fusion access rests on 1-copy Polymerization / Miracle Fusion / Mask Change (Inferred)
D2 Opening-Hand Quality & Brick Management 40 20 singletons plus off-engine bricks (Pot of Sloth, Hey, Space Trunade!, Forbidden Crown) lower functional hand rate (Inferred)
D3 Combo Conversion & Ceiling 55 No parseable boards; ceiling from card text of Cosmo Neos, Chaos and Wingman (Inferred)
D4 Combo Floor & Median Output 40 No recorded boards, so the median is unknown and set conservatively (Inferred)
D5 Interruption Resilience & Route Redundancy 50 Layered negates and HERO recursion give some route redundancy, but a single fusion line is common (Inferred)
D6 Resource Economy, Recovery & Grind 50 Vision HERO Vyon and Masked HERO Fountain recover HEROs and Mask Change from the GY (Inferred)
D7 End-Board & Interaction Quality 72 Three Ash Blossom, three Infinite Impermanence, Forbidden Droplet and Crown, Solemn Judgment (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 62 P(>=1 hand trap in opening 6 going second) ≈ 0.57; going-second combo split unavailable (Inferred)
D9 Offensive Pressure & Closing Power 68 Extra Deck ATK ceiling 3000–3500 and piercing / double-attack text (Verified stats, Inferred closing)
D10 Main Deck Efficiency & Flexibility 40 56 Main cards, 20 singletons, 71 of 71 Main copies off-exact-archetype; tech slots dilute the engine (Inferred)
D11 Extra Deck Efficiency & Coverage 70 13 Fusion and 2 Link Extra Deck cards, mostly HERO-coherent (Verified composition)
D12 Side Deck Adaptability 15 No Side Deck registered; no post-side plan available (Provisional)
D13 Matchup Coverage & Format Fit 45 No tournament link or dated meta sample; archetype share unavailable (Provisional)
D14 Pilotability & Error Tolerance 35 Multi-step fusion sequencing and many interaction timings raise the decision load (Inferred)

How the score was computed

Strategy profile: Midrange primary; Combo context not weighted in the structural sum. Structural ≈ 51, Going First ≈ 45, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 38. Modifiers: banlist exposure (-8); engine conflicts (-4). Final formula: Illegal cap applied: 0.80*51 + 0.20*38 = 48.4, then modifiers -12 gives 36.4, capped to 30 (theoretical/structural-only; Meta Provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.78 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Layered interaction: Ash Blossom, Infinite Impermanence, Forbidden Droplet, Forbidden Crown, Droll & Lock Bird
  • Searcher density (14 searcher-text cards) keeps the engine accessible
  • Extra Deck covers high-ATK HERO and Neos bosses

Weaknesses

  • Illegal copy count on Ash Blossom & Joyous Spring
  • Declared archetype (Crystal Beast) does not match the list: 0 exact-name copies, mostly HERO
  • Single-copy fusion enablers (Polymerization, Miracle Fusion, Mask Change)
  • No Side Deck

Critical choke points

  • Only one Polymerization, so fusion access depends on Miracle Ejector / Stratos / Vyon searches and Favorite Contact
  • Hand-trap dependence when going second (57% at least one in 6 cards)
Priority Remove Add Reason
1 One Ash Blossom & Joyous Spring A legal-copy replacement or a second Polymerization Brings the list within the 2-copy OCG limit and adds fusion access
2 Pot of Sloth and Hey, Space Trunade! Additional HERO searchers or Polymerization Off-engine cards that brick in the HERO shell
3 Crystal Beast-era core absent from the list Either re-declare the archetype as HERO or add the missing core cards Archetype label and usage stats do not match the list

Evidence & confidence

  • Verified: Ash Blossom & Joyous Spring: 3 copies vs 2 legal (OCG Semi-Limited); Main 56 and Extra 15 within size rules; Side 0 is legal; Card text and stats for all 56 Main and 15 Extra cards
  • Observed: Usage stats show Crystal Beast core inclusion 75%; this list has 0 of 5 core cards except Forbidden Droplet
  • Inferred: P(>=1 starter in opening 5) ≈ 0.78 for the searcher group; Consistency, brick and interaction-density reads from text; Going-second hand-trap probability ≈ 0.57
  • Provisional: Meta Power (no dated sample); Matchup and format fit (no tournament link)
  • Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot match record absent No win-rate telemetry (going-first/second, matchup, brick/starter rates) in YGOVN Meta Power is Provisional without a dated metagame sample Deck title is null and the declared archetype does not match the list No Side Deck registered, so post-side behaviour is unknown

More OCG Info

Crystal Beast

Crystal Beast Breakdown

 
 

 

 

 

 

 

 
 

 

 
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