Horus Deck #773053 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Hubrow, Founder of the Ominous Observers x3, Imsety, Glory of Horus x3, Pumpking the King of Grave Ghosts x3. Created Oct 21, 2026 by YGO Mod.

Deck Horus OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 21, 2026
30± 8/ 100
Power Score
Structural 52
Reliability 38
Going First 45
Going Second 55

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 52
Going First 45
Going Second 55
Meta Power provisional
Tournament Reliability 38
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Stun
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Horus and Call of the Haunted Zombie boards converted through Imsety, Pumpking, Army of the Haunted and Undying Legion Xyz pressure (structural read only; no combo data supplied); Galaxy-Eyes / Number 38 / Vampire Xyz and link extenders as backup closers
  • Turn 1 (going first): Open Call of the Haunted or a Zombie starter, use Hubrow / Stare / Pumpking to extend, protect with Infinite Impermanence and Evenly Matched (Inferred)
  • Turn 2 (going second): Six-card hand of hand traps (Ash, Droll, Ghost Ogre, Nibiru, Dominus) to slow the opponent's first board, then Zombie or Horus follow-up (Inferred)
  • Recovery: Recurse Call of the Haunted and Zombie monsters from the GY via Army of the Haunted, Great Mammoth and Glow-Up Bloom (Inferred)
  • After siding: Not evaluable: the deck runs no Side Deck (Side Deck size 0)

Why it scores here

This list is Illegal (Ash Blossom and Dominus Impulse each run 3 copies against a Semi-Limited limit of 2), so it is capped at 30 and scored as theoretical / structural only. Its strengths are the density of interaction (7 distinct hand traps and several destruction and negation spells, scoring D7 72) and a real Zombie / Call of the Haunted recursion engine that gives it resource recovery (D6 60). The Horus core is confirmed as a real, accessible build by usage statistics (Imsety 80%, Hapi 77%), but that popularity did not earn points on its own. Consistency is limited: a 25% chance of at least one Call of the Haunted starter in the opening 5, 55 Main Deck cards with 27 level-0 spells and traps, and no Side Deck (D12 20) pull D1, D2 and D10 down. No combos were supplied, so the ceiling and median (D3, D4) are text-only inference, and no card scores were averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 45 P(>=1 Call of the Haunted in opening 5) ≈ 0.25 at 3 copies; archetype core group P(>=1 in 5) ≈ 0.39 (Inferred)
D2 Opening-Hand Quality & Brick Management 40 27 level-0 Spell/Trap cards and several narrow tech cards (Harpie's Feather Duster, Foolish Burial, Illusion Gate) raise brick risk; 7 distinct hand traps help but add conflicts (Inferred)
D3 Combo Conversion & Ceiling 50 No parseable boards in combo data; ceiling read only from card text (Imsety, Pumpking the Great Ghost King, Undying Legion) (Inferred)
D4 Combo Floor & Median Output 40 No recorded boards, so the median is unknown and kept near the midpoint, pulled down for brick risk (Provisional)
D5 Interruption Resilience & Route Redundancy 58 Hand-trap density (P>=1 hand trap in 6 going second ≈ 0.84) and Zombie GY recursion give a second line after one interruption (Inferred)
D6 Resource Economy, Recovery & Grind 60 Pot of Sloth, Foolish Burial, Vortex of Time and GY recursion (Army of the Haunted, Glow-Up Bloom) give recovery; no resource data (Inferred)
D7 End-Board & Interaction Quality 72 Infinite Impermanence, Evenly Matched, Dominus Impulse, Ghost Ogre, Droll, Nibiru and Ash Blossom are layered interaction (Inferred semantic; Dominus and Ash counts are illegal)
D8 Going-Second & Board-Breaking Power 62 Going-second hand-trap group ≈ 0.84 and Dominus Impulse / Vortex of Time give board-breaking reach, though Dominus is over-limit (Inferred)
D9 Offensive Pressure & Closing Power 65 Extra Deck closers: Imsety 3000 ATK main, Pumpking 2400, Undying Legion 2700, Zombie Vampire absent (Verified stats, Inferred pressure)
D10 Main Deck Efficiency & Flexibility 42 55 Main cards with 31 distinct, 17 singletons and 16 tech cards; slots are spread across sub-archetypes (Verified composition, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 55 15 Extra Deck cards (10 Xyz, 5 Link) span Horus, Call of the Haunted, Vampire, Galaxy-Eyes and Mayakashi, so few Extra cards are reliable extenders (Inferred)
D12 Side Deck Adaptability 20 No Side Deck at all (Side Deck size 0), so no post-side plan can be evaluated (Verified gap)
D13 Matchup Coverage & Format Fit 45 No tournament link or dated meta sample; archetype share not available (Provisional)
D14 Pilotability & Error Tolerance 45 Many decision points, hand-trap timing, chained Quick Effects and coin-flip Vortex effects; 55-card list makes repeatability harder (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 52, Going First ≈ 45, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 38. Modifiers: banlist exposure (-4); engine conflicts (-3). Final formula: Structural 52 = Σ(D×Midrange weight)/100; uncapped 0.80*52 + 0.20*38 + modifiers(-7) ≈ 42; Illegal cap applied, final = 30 (theoretical / structural only)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense hand-trap and negation suite (Infinite Impermanence, Evenly Matched, Dominus Impulse, Ghost Ogre, Droll, Nibiru, Ash Blossom)
  • Zombie / Call of the Haunted recursion gives a second line after an interruption
  • Strong Extra Deck finishers (Imsety, Pumpking, Undying Legion) with several link and Xyz extenders

Weaknesses

  • Illegal list: two cards over their Semi-Limited copy limit
  • No Side Deck at all, so no post-side adaptation
  • Low exact archetype purity (5.7%) with several engines competing for slots
  • No combo data supplied; ceiling and median cannot be measured

Critical choke points

  • Call of the Haunted (3 copies) is needed for most Zombie lines; P(>=1 in opening 5) ≈ 0.25
  • Sarcophagus (2 copies) gates the Horus Special Summons of Imsety and Hapi; P(>=1 in opening 5) ≈ 0.18
Priority Remove Add Reason
1 1 copy each of Ash Blossom & Joyous Spring and Dominus Impulse (to bring both to the Semi-Limited limit of 2) 1 distinct Unlimited card from the deck's own pool, or a Side Deck of at least a few cards Makes the list legal so it can receive a normal score; a Side Deck is also needed for D12
2 1-2 narrow tech cards (for example Harpie's Feather Duster or Illusion Gate) A consistency card that enables the core starter Reduces dead-card risk in the 27 level-0 Spell/Trap slots and improves D2 and D10

Evidence & confidence

  • Verified: Main 55 / Extra 15 / Side 0 within the OCG size rules; Ash Blossom and Dominus Impulse at 3 copies against a Semi-Limited limit of 2 (Illegal); Limited cards Droll, Foolish Burial, Harpie's Feather Duster and S:P Little Knight each at 1 copy (legal); Usage stats: Imsety 80%, Hapi 77%, Droll 67%
  • Inferred: P(>=1 Call of the Haunted in opening 5) ≈ 0.25; Going-second hand-trap availability ≈ 0.84; Interaction density and recursion-based recovery read from card text; Structural 52 and final 30 derived from the dimension scores
  • Provisional: Meta Power (null) and matchup (D13); Tournament reliability (38), with no tournament data
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied deck title is null, and no side deck was supplied (Side Deck size 0)

More OCG Info

Horus

Horus Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top