Performapal Deck #773027 — Yu-Gi-Oh! OCG

47 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Mulcharmy Purulia x3, Horoscope Sorcerer, the Stargazer Magician x3. Created Oct 21, 2026 by YGO Mod.

Deck Performapal OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 21, 2026
57± 8/ 100
Power Score
Structural 63
Reliability 52
Going First 60
Going Second 58

Deck — Deck Power Evaluation

Final Contextual Deck Power: 57/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 63
Going First 60
Going Second 58
Meta Power provisional
Tournament Reliability 52
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Stun
  • Format: ocg

Legality

Main 47 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Pendulum Summon into Extra Deck boss monsters such as Supreme King Z-ARC, Odd-Eyes Arcray Dragon, Odd-Eyes Absolute Dragon, and Chaos Angel (card text; not verified by recorded boards); Link, Xyz, and Synchro bosses (Odd-Eyes Override Dragon, Odd-Eyes Rebellion Xyz Dragon, Clear Wing Synchro Dragon, Accesscode Talker) that also carry negation text (Inferred)
  • Turn 1 (going first): Open with Pendulum scales and Pendulum monsters, Pendulum Summon, and use search effects (Performapal Monkeyboard, Skullcrobat Joker, Butler, Gentrude) to reach the Extra Deck bosses (Inferred from card text)
  • Turn 2 (going second): Use Ash Blossom, Droll & Lock Bird, and negation-capable monsters to break the opponent's first combo, then rebuild through Pendulum Summons and Extra Deck bosses (Inferred)
  • Recovery: Re-place scales via Astrograph Sorcerer and Horoscope Sorcerer, Odd-Eyes Seer recursion from the GY, and Mulcharmy draw effects when the hand is empty (Inferred from card text)
  • After siding: None: the deck runs 0 side cards, so there is no post-side plan to evaluate

Why it scores here

The deck reliably opens a functional Pendulum starter: 24 searcher-text cards give about 98% odds of at least one search effect in a 5-card opener, and the 13-card Odd-Eyes/Performapal core gives about 82% odds of at least one core card (Inferred from the hypergeometric table). Its Extra Deck supplies several high-ATK closers (Z-ARC, Arcray, Absolute, Chaos Angel), and its negation text across Ash Blossom, Droll & Lock Bird, Override Dragon and Clear Wing gives layered interaction. Points were earned from the system: engine density, interaction breadth and closing power, not from averaging card scores or from the archetype's popularity. Floor and median output get no real credit because no recorded boards exist, and the deck loses points for having no side deck and a 9.7% exact-archetype purity that spreads across several sub-archetypes.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 72 P(>=1 searcher-text card in 5-card opener) = 0.98; P(>=1 core card) = 0.82; 28 Pendulum monsters need scale pairs (Inferred)
D2 Opening-Hand Quality & Brick Management 56 About 18% of 5-card openers have no core card (proxy brick); spell flex slots and 28 Pendulum monsters risk clogged hands (Inferred)
D3 Combo Conversion & Ceiling 68 No parseable boards; ceiling read from Z-ARC, Arcray, Absolute and Chaos Angel text plus negation chains (Inferred)
D4 Combo Floor & Median Output 52 No board data, so the median is unknown and held near neutral with wide uncertainty (Provisional)
D5 Interruption Resilience & Route Redundancy 68 Three hand traps, multiple negation-capable monsters and redundant search give several independent lines (Inferred)
D6 Resource Economy, Recovery & Grind 68 Mulcharmy draw effects and Pendulum recursion regenerate resources; grind depends on searchers (Inferred)
D7 End-Board & Interaction Quality 74 Z-ARC negates Fusion/Synchro/Xyz effects; Override and Clear Wing negate; 19 removal-text cards (Inferred semantic)
D8 Going-Second & Board-Breaking Power 66 Ash and Droll give 34% hand-trap odds going second; Override and Z-ARC answer boards (Inferred)
D9 Offensive Pressure & Closing Power 76 Extra Deck ATK ceiling 2300 to 4000 across multiple bosses (Verified stat, Inferred closing)
D10 Main Deck Efficiency & Flexibility 62 47 main cards, 26 distinct, 28 Pendulum monsters; exact archetype purity only 9.7% across sub-archetypes (Verified composition)
D11 Extra Deck Efficiency & Coverage 66 15 Extra slots spread over Fusion 5, Link 6, Xyz 2 and Synchro 2; several flexible access routes (Verified composition, Inferred access)
D12 Side Deck Adaptability 25 0 side cards; no post-side plan can be scored (Provisional)
D13 Matchup Coverage & Format Fit 50 No tournament link; archetype meta-share unavailable, so fit is unknown (Provisional)
D14 Pilotability & Error Tolerance 40 Dense Pendulum decisions across multiple Extra Deck routes with no combo steps to verify (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 63, Going First ≈ 60, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 52. Modifiers: No side deck (-2); Engine spread across sub-archetypes (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.82 · key two-card combo ≈ — · full-brick estimate ≈ 0.18 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Searcher density (24 search-text cards) makes the engine reliably reachable
  • Layered negation across Ash Blossom, Droll & Lock Bird, Override Dragon, Clear Wing, Z-ARC and Accesscode Talker
  • High-ATK Extra Deck closers across Fusion, Link, Xyz and Synchro

Weaknesses

  • No side deck, so there is no post-side adaptation
  • Pendulum-heavy main (28 Pendulum monsters) risks hands that need a scale pair
  • Exact archetype purity is 9.7%, so the engine spreads across sub-archetypes

Critical choke points

  • Two Pendulum scales in hand or zone are needed for most lines
  • Single copies of Limited cards (Astrograph Sorcerer, Droll & Lock Bird, S:P Little Knight) limit redundancy
Priority Remove Add Reason
1 Dark Ruler No More (1 copy, situational) Side deck of 8 to 15 cards, prioritising hand traps and answers to the most common floodgates A 0-card side deck gives no post-side plan; the rubric's D12 is the weakest dimension and a side deck is the cheapest way to raise it

Evidence & confidence

  • Verified: Deck is legal in OCG: 47 main, 15 extra, 0 side; all Limited and Semi-Limited copy counts respected; Composition: 28 Pendulum monsters in Main; Extra split Fusion 5, Link 6, Xyz 2, Synchro 2; Archetype purity is 9.7% exact name; 16 Odd-Eyes and 10 Magician-linked cards; Archetype stats available: 17 rows; 6 of 15 core cards present
  • Inferred: Opening-hand consistency from hypergeometric odds (0.98 searcher, 0.82 core); Negation and removal coverage from card text; Going-first and going-second estimates from card text and hand-trap odds
  • Provisional: Meta power and matchup fit: no dated metagame sample or tournament link; Post-side performance: no side deck to evaluate
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record are absent No win-rate telemetry exists in YGOVN for going-first/second, matchup or brick rates Meta Power is provisional without a dated metagame sample No guides attached for the archetype

More OCG Info

Performapal

Performapal Breakdown

 
 

 

 

 

 

 

 
 

 

 
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