Odd-Eyes Deck #773026 — Yu-Gi-Oh! OCG
47 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Mulcharmy Purulia x3, Horoscope Sorcerer, the Stargazer Magician x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (47)
- Droll & Lock Bird x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Astrograph Sorcerer x1
- Astrograph Sorcerer, the Starfrost Magician x2
- Horoscope Sorcerer, the Stargazer Magician x3
- Odd-Eyes Pendulum Dragon of the Four Heavenly Dragons x1
- Odd-Eyes Revolution Dragon x2
- Performapal Gentrude x2
- Performapal Ladyange x1
- Performapal Monkeyboard x3
- Performapal Odd-Eyes Butler x3
- Performapal Odd-Eyes Seer x2
- Performapal Odd-Eyes Valet x2
- Performapal Skullcrobat Joker x3
- Odd-Eyes Arc Pendulum Dragon x2
- Performapal Odd-Eyes Synchron x1
- Ash Blossom & Joyous Spring x2
- Dark Ruler No More x1
- Duelist Alliance x1
- Pendulum Evolution x1
- Sky Iris x1
- Spiral Flame Strike x1
- Super Polymerization x2
- Soul of the Supreme Celestial King x1
- Soul of the Supreme King x2
Extra Deck (15)
- Mudragon of the Swamp x1
- Odd-Eyes Vortex Dragon x1
- Starving Venom Fusion Dragon x1
- Accesscode Talker x1
- Beyond the Pendulum x1
- Exceed the Pendulum x1
- I:P Masquerena x1
- Odd-Eyes Override Dragon x1
- S:P Little Knight x1
- Odd-Eyes Arcray Dragon x1
- Supreme King Z-ARC x1
- Chaos Angel x1
- Clear Wing Synchro Dragon x1
- Odd-Eyes Absolute Dragon x1
- Odd-Eyes Rebellion Xyz Dragon x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 59/100 (±7 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 64 |
| Going First | 68 |
| Going Second | 62 |
| Meta Power | provisional |
| Tournament Reliability | 58 |
- Primary strategy: Midrange
- Secondary strategies: Combo
- Format: ocg
Legality
Main 47 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Pendulum-enabled Extra Deck summons (Odd-Eyes Arcray Dragon, Supreme King Z-ARC, Odd-Eyes Absolute Dragon, Odd-Eyes Rebellion Xyz Dragon) that convert the board into 4000-ATK or 3000-ATK pressure; Link and Synchro board building through Beyond the Pendulum, Exceed the Pendulum and Odd-Eyes Override Dragon, backed by Chaos Angel and Clear Wing Synchro Dragon
- Turn 1 (going first): Set two Pendulum scales (Odd-Eyes Valet, Skullcrobat Joker, Butler, Gentrude) and search a Pendulum or Odd-Eyes monster, then Pendulum Summon into a Dragon or Odd-Eyes Extra Deck boss
- Turn 2 (going second): Use Ash Blossom, Droll & Lock Bird and Odd-Eyes Butler to answer the first starter, then rebuild through Pendulum Summons and the Extra Deck
- Recovery: Pendulum Monsters and Odd-Eyes Pendulum Dragon recur from the GY, and Performapal Odd-Eyes Seer and Performapal Gentrude re-search the Pendulum Zone
- After siding: No Side Deck is registered (Side Deck size 0), so there is no post-side plan; this is a structural gap, not a choice
Why it scores here
The deck is scored as a connected Pendulum system, not as an average of its card scores. Its 24 searcher-text cards give a 97.8% chance of at least one searcher in an opening hand of five, so the engine is reliably found, while the three-copy Pendulum starters carry the Extra Deck route. Its 15 Extra Deck slots (5 Fusion, 6 Link, 2 Synchro, 2 Xyz) supply several 3000+ ATK bosses and layered negation, which is what earns the closing and interaction scores. Popularity did not earn points: no recorded boards, no tournament link and no win-rate data exist, so the ceiling and median are text-based inference. The main deterministic weakness is the empty Side Deck, which removes any post-side adaptability and caps the Tournament Reliability component.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 72 | P(>=1 searcher in hand of 5) = 0.978 across 24 searcher-text cards; 3-copy Pendulum starters hit at 0.292 each (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 60 | Mulcharmy draw engines need an empty board and Duelist Alliance needs a Pendulum Zone card, so dead-hand risk is material (Inferred) |
| D3 | Combo Conversion & Ceiling | 70 | No recorded boards; best line is a text-only read of Pendulum into Fusion/Xyz/Link summons with 3000-4000 ATK bosses (Inferred) |
| D4 | Combo Floor & Median Output | 55 | No observed power distribution; median assumed below ceiling because starters are spread across several Pendulum scales (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 70 | Three hand-trap copies plus Odd-Eyes Butler and Dragon recursion give independent lines after one disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 65 | Pendulum Evolution, Odd-Eyes Pendulum Dragon and GY recursion regenerate resources; no resource signature data (Inferred) |
| D7 | End-Board & Interaction Quality | 74 | 18 negation-text and 19 removal-text cards, plus Supreme King Z-ARC and Sky Iris for layered end-board protection (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 66 | Ash Blossom and Droll & Lock Bird reach 0.241 and 0.343 in a six-card going-second hand; Super Polymerization and Dark Ruler No More add board breaking (Inferred) |
| D9 | Offensive Pressure & Closing Power | 80 | Extra Deck bosses at 4000, 3000, 2800 and 2500 ATK, with direct-attack link routes, give strong closing power (Verified card stats) |
| D10 | Main Deck Efficiency & Flexibility | 66 | 47 Main cards across 26 distinct names, with 25 Pendulum monsters and a 46-copy off-archetype count, so coherence is moderate (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 70 | Uses all 15 Extra Deck slots across four summon types; Extra access depends on Pendulum scale setup (Verified composition, Inferred access) |
| D12 | Side Deck Adaptability | 15 | Side deck is empty (Side Deck size 0 against a 0-15 allowance); there is no post-side evidence (Verified legality) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated meta sample; archetype share unavailable, so the score is neutral and Provisional |
| D14 | Pilotability & Error Tolerance | 40 | Multi-step Pendulum sequencing with several optional searches and negation timing gives a high decision load (Inferred) |
How the score was computed
Strategy profile: Midrange weights applied as-is; Combo secondary noted in strategies only. Structural ≈ 64, Going First ≈ 68, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 58. Modifiers: No Side Deck (-3); Limited-status key cards (-1); No recorded combos (0). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional; 0.80*64.07 + 0.20*58 - 4 = 58.9)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.29 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Searcher density (24 cards, 0.978 hit rate) keeps the engine reliably online
- Extra Deck covers four summon types with several 3000+ ATK bosses
- Layered negation and removal across hand traps, Pendulum effects and Xyz/Synchro effects
- Pendulum scale setup allows multiple summon routes from one starting pair
Weaknesses
- No Side Deck, so no post-side plan in a best-of-3 setting
- Mulcharmy draw engines are conditional on an empty board, which conflicts with a Pendulum-heavy board
- Only 25.8% of cards share the exact Odd-Eyes name; coherence depends on Magician and Performapal support
- Pilotability is demanding: many optional searches and summon-timing choices
Critical choke points
- Pendulum Zone setup: without two valid scales, most Extra Deck routes stall
- Ash Blossom and Droll & Lock Bird are the only hand-trap answers to a going-second starter
- Limited-status cards (Astrograph Sorcerer, Droll & Lock Bird, S:P Little Knight) can't be replaced beyond one copy
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Mulcharmy Fuwalos x3 and Mulcharmy Purulia x3 | Side-deck cards (up to 15): Harpie's Feather Duster and additional negation or hand traps | Removes conditional draw engines that conflict with a Pendulum board and fills the empty Side Deck; Harpie's Feather Duster is in the archetype usage list |
| 2 | Duelist Alliance x1 | Odd-Eyes-compatible starter or searcher | Duelist Alliance requires a card in the Pendulum Zone, a narrow condition; a direct archetype searcher is more reliable |
Evidence & confidence
- Verified: Legal: 47 Main, 15 Extra, 0 Side, within 40-60, 0-15, 0-15; Copy limits all met (Astrograph Sorcerer 1/1, Droll & Lock Bird 1/1, S:P Little Knight 1/1, Ash Blossom 2/2, Super Polymerization 2/2); Card stats and text for the 46 distinct cards; Usage statistics show Odd-Eyes Vortex Dragon 80.95%, Beyond the Pendulum 76.19%, Skullcrobat Joker 76.19%
- Inferred: P(>=1 searcher in 5-card opening hand) = 0.978; P(>=1 3-copy starter in 5-card hand) = 0.292; 2-copy 0.2035; Negation and removal density suggests strong interaction; Going-second hand-trap odds 0.342 for three copies; Consistency and median output are text-based estimates
- Provisional: Meta Power (no dated metagame sample); Matchup and format fit (no tournament data)
- Data gaps: No recorded combos (combo data.total combos = 0): combo ceiling, median and floor are text-only inference No tournament link: archetype meta-share and pilot match record absent No win-rate telemetry: going-first/second, matchup, brick and starter rates are Inferred or Unknown Meta Power Provisional without a dated metagame sample Evidence inconsistency: usage statistics marks Odd-Eyes Vortex Dragon, Beyond the Pendulum, Odd-Eyes Absolute Dragon, Exceed the Pendulum, Odd-Eyes Override Dragon and S:P Little Knight as not in this deck (in this deck false), but they appear in the Extra Deck card list; core coverage (23.1%) is therefore unreliable and was not used in scoring Side deck is empty, so no side-deck performance can be assessed
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