Odd-Eyes Deck #773026 — Yu-Gi-Oh! OCG

47 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Mulcharmy Purulia x3, Horoscope Sorcerer, the Stargazer Magician x3. Created Oct 21, 2026 by YGO Mod.

Deck Odd-Eyes OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 21, 2026
59± 7/ 100
Power Score
Structural 64
Reliability 58
Going First 68
Going Second 62

Deck — Deck Power Evaluation

Final Contextual Deck Power: 59/100 (±7 · Confidence: Medium)

Overall score Value
Structural Deck Power 64
Going First 68
Going Second 62
Meta Power provisional
Tournament Reliability 58
  • Primary strategy: Midrange
  • Secondary strategies: Combo
  • Format: ocg

Legality

Main 47 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Pendulum-enabled Extra Deck summons (Odd-Eyes Arcray Dragon, Supreme King Z-ARC, Odd-Eyes Absolute Dragon, Odd-Eyes Rebellion Xyz Dragon) that convert the board into 4000-ATK or 3000-ATK pressure; Link and Synchro board building through Beyond the Pendulum, Exceed the Pendulum and Odd-Eyes Override Dragon, backed by Chaos Angel and Clear Wing Synchro Dragon
  • Turn 1 (going first): Set two Pendulum scales (Odd-Eyes Valet, Skullcrobat Joker, Butler, Gentrude) and search a Pendulum or Odd-Eyes monster, then Pendulum Summon into a Dragon or Odd-Eyes Extra Deck boss
  • Turn 2 (going second): Use Ash Blossom, Droll & Lock Bird and Odd-Eyes Butler to answer the first starter, then rebuild through Pendulum Summons and the Extra Deck
  • Recovery: Pendulum Monsters and Odd-Eyes Pendulum Dragon recur from the GY, and Performapal Odd-Eyes Seer and Performapal Gentrude re-search the Pendulum Zone
  • After siding: No Side Deck is registered (Side Deck size 0), so there is no post-side plan; this is a structural gap, not a choice

Why it scores here

The deck is scored as a connected Pendulum system, not as an average of its card scores. Its 24 searcher-text cards give a 97.8% chance of at least one searcher in an opening hand of five, so the engine is reliably found, while the three-copy Pendulum starters carry the Extra Deck route. Its 15 Extra Deck slots (5 Fusion, 6 Link, 2 Synchro, 2 Xyz) supply several 3000+ ATK bosses and layered negation, which is what earns the closing and interaction scores. Popularity did not earn points: no recorded boards, no tournament link and no win-rate data exist, so the ceiling and median are text-based inference. The main deterministic weakness is the empty Side Deck, which removes any post-side adaptability and caps the Tournament Reliability component.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 72 P(>=1 searcher in hand of 5) = 0.978 across 24 searcher-text cards; 3-copy Pendulum starters hit at 0.292 each (Inferred)
D2 Opening-Hand Quality & Brick Management 60 Mulcharmy draw engines need an empty board and Duelist Alliance needs a Pendulum Zone card, so dead-hand risk is material (Inferred)
D3 Combo Conversion & Ceiling 70 No recorded boards; best line is a text-only read of Pendulum into Fusion/Xyz/Link summons with 3000-4000 ATK bosses (Inferred)
D4 Combo Floor & Median Output 55 No observed power distribution; median assumed below ceiling because starters are spread across several Pendulum scales (Inferred)
D5 Interruption Resilience & Route Redundancy 70 Three hand-trap copies plus Odd-Eyes Butler and Dragon recursion give independent lines after one disruption (Inferred)
D6 Resource Economy, Recovery & Grind 65 Pendulum Evolution, Odd-Eyes Pendulum Dragon and GY recursion regenerate resources; no resource signature data (Inferred)
D7 End-Board & Interaction Quality 74 18 negation-text and 19 removal-text cards, plus Supreme King Z-ARC and Sky Iris for layered end-board protection (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 66 Ash Blossom and Droll & Lock Bird reach 0.241 and 0.343 in a six-card going-second hand; Super Polymerization and Dark Ruler No More add board breaking (Inferred)
D9 Offensive Pressure & Closing Power 80 Extra Deck bosses at 4000, 3000, 2800 and 2500 ATK, with direct-attack link routes, give strong closing power (Verified card stats)
D10 Main Deck Efficiency & Flexibility 66 47 Main cards across 26 distinct names, with 25 Pendulum monsters and a 46-copy off-archetype count, so coherence is moderate (Verified composition)
D11 Extra Deck Efficiency & Coverage 70 Uses all 15 Extra Deck slots across four summon types; Extra access depends on Pendulum scale setup (Verified composition, Inferred access)
D12 Side Deck Adaptability 15 Side deck is empty (Side Deck size 0 against a 0-15 allowance); there is no post-side evidence (Verified legality)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated meta sample; archetype share unavailable, so the score is neutral and Provisional
D14 Pilotability & Error Tolerance 40 Multi-step Pendulum sequencing with several optional searches and negation timing gives a high decision load (Inferred)

How the score was computed

Strategy profile: Midrange weights applied as-is; Combo secondary noted in strategies only. Structural ≈ 64, Going First ≈ 68, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 58. Modifiers: No Side Deck (-3); Limited-status key cards (-1); No recorded combos (0). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional; 0.80*64.07 + 0.20*58 - 4 = 58.9)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.29 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Searcher density (24 cards, 0.978 hit rate) keeps the engine reliably online
  • Extra Deck covers four summon types with several 3000+ ATK bosses
  • Layered negation and removal across hand traps, Pendulum effects and Xyz/Synchro effects
  • Pendulum scale setup allows multiple summon routes from one starting pair

Weaknesses

  • No Side Deck, so no post-side plan in a best-of-3 setting
  • Mulcharmy draw engines are conditional on an empty board, which conflicts with a Pendulum-heavy board
  • Only 25.8% of cards share the exact Odd-Eyes name; coherence depends on Magician and Performapal support
  • Pilotability is demanding: many optional searches and summon-timing choices

Critical choke points

  • Pendulum Zone setup: without two valid scales, most Extra Deck routes stall
  • Ash Blossom and Droll & Lock Bird are the only hand-trap answers to a going-second starter
  • Limited-status cards (Astrograph Sorcerer, Droll & Lock Bird, S:P Little Knight) can't be replaced beyond one copy
Priority Remove Add Reason
1 Mulcharmy Fuwalos x3 and Mulcharmy Purulia x3 Side-deck cards (up to 15): Harpie's Feather Duster and additional negation or hand traps Removes conditional draw engines that conflict with a Pendulum board and fills the empty Side Deck; Harpie's Feather Duster is in the archetype usage list
2 Duelist Alliance x1 Odd-Eyes-compatible starter or searcher Duelist Alliance requires a card in the Pendulum Zone, a narrow condition; a direct archetype searcher is more reliable

Evidence & confidence

  • Verified: Legal: 47 Main, 15 Extra, 0 Side, within 40-60, 0-15, 0-15; Copy limits all met (Astrograph Sorcerer 1/1, Droll & Lock Bird 1/1, S:P Little Knight 1/1, Ash Blossom 2/2, Super Polymerization 2/2); Card stats and text for the 46 distinct cards; Usage statistics show Odd-Eyes Vortex Dragon 80.95%, Beyond the Pendulum 76.19%, Skullcrobat Joker 76.19%
  • Inferred: P(>=1 searcher in 5-card opening hand) = 0.978; P(>=1 3-copy starter in 5-card hand) = 0.292; 2-copy 0.2035; Negation and removal density suggests strong interaction; Going-second hand-trap odds 0.342 for three copies; Consistency and median output are text-based estimates
  • Provisional: Meta Power (no dated metagame sample); Matchup and format fit (no tournament data)
  • Data gaps: No recorded combos (combo data.total combos = 0): combo ceiling, median and floor are text-only inference No tournament link: archetype meta-share and pilot match record absent No win-rate telemetry: going-first/second, matchup, brick and starter rates are Inferred or Unknown Meta Power Provisional without a dated metagame sample Evidence inconsistency: usage statistics marks Odd-Eyes Vortex Dragon, Beyond the Pendulum, Odd-Eyes Absolute Dragon, Exceed the Pendulum, Odd-Eyes Override Dragon and S:P Little Knight as not in this deck (in this deck false), but they appear in the Extra Deck card list; core coverage (23.1%) is therefore unreliable and was not used in scoring Side deck is empty, so no side-deck performance can be assessed

More OCG Info

Odd-Eyes

Odd-Eyes Breakdown

 
 

 

 

 

 

 

 
 

 

 
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