Blue-Eyes Deck #773012 — Yu-Gi-Oh! OCG
56 Main, 16 Extra, incl. Contact 'C' x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (56)
- Blue-Eyes Jet Dragon x1
- Contact "C" x3
- Droll & Lock Bird x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Nibiru, the Primal Being x2
- Primite Dragon Ether Beryl x2
- Santa Claws x2
- Blue-Eyes White Dragon x2
- Ash Blossom & Joyous Spring x3
- Effect Veiler x2
- Maiden of White x3
- Master with Eyes of Blue x1
- Sage with Eyes of Blue x3
- Bingo Machine, Go!!! x1
- Lightning Storm x2
- Mausoleum of White x1
- Piri Reis Map x2
- Primite Drillbeam x1
- Primite Lordly Lode x2
- Roar of the Blue-Eyed Dragons x2
- Synchro Rumble x1
- Triple Tactics Thrust x2
- Ultimate Fusion x1
- Wishes for Eyes of Blue x3
- Dominus Purge x2
- Evenly Matched x2
- Infinite Impermanence x1
- Majesty of the White Dragons x1
- True Light x1
Extra Deck (16)
- Blue-Eyes Tyrant Dragon x1
- Neo Blue-Eyes Ultimate Dragon x1
- Secreterion Dragon x1
- Hieratic Seal of the Heavenly Spheres x1
- Spirit with Eyes of Blue x2
- Ancient Fairy Life Dragon x1
- Black Rose Moonlight Dragon x1
- Blue-Eyes Spirit Dragon x3
- Blue-Eyes Ultimate Spirit Dragon x1
- Crimson Dragon x1
- Lightstorm Dragon x1
- Stardust Sifr Divine Dragon x1
- Super Starslayer TY-PHON - Sky Crisis x1
Couldn't load the deck
Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 54 |
| Going First | 55 |
| Going Second | 58 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Combo
- Secondary strategies: Stun
- Format: ocg
Legality
Main 56 / Extra 16 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Blue-Eyes White Dragon and Blue-Eyes extra-deck boss monsters (Blue-Eyes Spirit Dragon, Blue-Eyes Tyrant Dragon, Blue-Eyes Jet Dragon) attacking after the board is stabilised; Hand-trap-protected Synchro and Fusion boards built from Sage, Maiden of White and Wishes for Eyes of Blue
- Turn 1 (going first): Normal Summon Sage or Maiden of White, search a Blue-Eyes piece with Wishes or Master, then build a Synchro or Fusion board while protecting it with Ash Blossom, Droll & Lock Bird and Effect Veiler
- Turn 2 (going second): Use the six-card hand to hand-trap the opponent's first summon (Ash Blossom, Effect Veiler, Infinite Impermanence, Nibiru, Contact "C") and rebuild through Mulcharmy draws
- Recovery: Recover Eyes-of-Blue Tuners from the Graveyard with Master with Eyes of Blue and Sage, then re-enter the Blue-Eyes White Dragon line
- After siding: Not evaluable: the deck has no Side Deck, so no post-side plan exists in the evidence
Why it scores here
The deck reliably opens an archetype starter: about 96% of 5-card openers contain at least one core Blue-Eyes card, and three Tuner searchers plus Wishes give it a bootstrap (Inferred). Its interaction density is high, with 11 hand traps and 9 negation-text cards, so it can protect a Synchro or Fusion line on either turn (Inferred). Conversion is capped by the missing core extra-deck bosses (Blue-Eyes Ultimate Spirit, Neo Blue-Eyes Ultimate, Stardust Sifr, Crimson Dragon, Hieratic Seal) and by the absence of recorded boards, so the ceiling and median are text-only estimates. Score is held down by legality: a Semi-Limited card is run three times, the Extra Deck is one card over the limit, and there is no Side Deck. Popularity (Blue-Eyes core present in the usage table) confirms the list is a real build but did not earn points, and card scores were not averaged into the deck score.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 58 | P(at least one archetype-core card in a 5-card opener) ≈ 0.96; Sage, Maiden and Wishes give a multi-route bootstrap (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | 17 searcher-text cards and 6 Mulcharmy draw cards compete for slots, with 13 tech cards and no Side Deck to reduce dead cards (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | No parseable boards; ceiling is a text read of Blue-Eyes Spirit and Tyrant with the core Extra-Deck bosses partly missing (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No recorded combo median; floor depends on Mulcharmy and generic cards that do not convert alone (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Ash Blossom, Droll & Lock Bird, Effect Veiler, Nibiru and Impermanence cover several interruption routes; Master and Sage recover Tuners (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 50 | Mulcharmy Fuwalos and Purulia draw on opponent summons; Wishes and Lordly Lode give card-for-card searches but limited grind (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | 11 hand traps and 9 negation-text cards, with Blue-Eyes Spirit's graveyard negate, cover the end board in layers (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 62 | Contact "C" and Dominus Purge plus Veiler and Impermanence are real going-second answers; Blue-Eyes bosses can break boards (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | Blue-Eyes Spirit Dragon (2500 ATK) and Tyrant (3400 ATK) are the closers; Ultimate Spirit and Neo Blue-Eyes are absent (Verified card text, Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 45 | 56 Main Deck cards are within the 40–60 range, but only 22.2% are exact Blue-Eyes names and 28 are generic (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 40 | Extra Deck is 16 cards against a limit of 15, so one slot must go; 13 distinct Extra cards with partial archetype coverage (Verified) |
| D12 | Side Deck Adaptability | 10 | No Side Deck is present, so there is no adaptability to score (Verified) |
| D13 | Matchup Coverage & Format Fit | 45 | Blue-Eyes archetype usage is in the usage table, but no tournament share or dated meta sample exists (Provisional) |
| D14 | Pilotability & Error Tolerance | 50 | Multi-step Synchro and Fusion routes with hand-trap timing and several Tuner choices require moderate decision-making (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 54, Going First ≈ 55, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: Illegal copy limit (-6); Extra Deck over size (-3); No side deck (-3). Final formula: 0.80*Structural(54) + 0.20*TournamentReliability(40) = 51.2, plus modifiers -12 = 39.2, then capped to 30 because the list is Illegal (theoretical/structural-only); Meta Provisional
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.96 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Archetype core is present in about 96% of 5-card openers (Inferred)
- 11 hand traps and 9 negation-text cards give layered interaction (Inferred)
- Blue-Eyes White Dragon and three Blue-Eyes Spirit Dragons give a real closing route (Verified card text)
Weaknesses
- Illegal in the OCG format: Ash Blossom is over the copy limit and the Extra Deck is over by one (Verified)
- No Side Deck, so no post-side plan (Verified)
- Only 22.2% of the Main Deck is exact Blue-Eyes names, which lowers engine coherence (Verified)
- Core Extra-Deck bosses are missing from the list (Verified usage gap)
Critical choke points
- Blue-Eyes White Dragon count is 2, so the main extender is thin on the first summon (Verified)
- The Extra Deck is over its limit, so one boss must be removed before the list can be played (Verified)
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 copy of Ash Blossom & Joyous Spring | 1 legal copy of a non-Semi-Limited card, or leave the slot empty | Brings the list within the OCG copy limit so it can receive a normal score |
| 2 | 1 Extra Deck card (lowest-impact flex card) | Nothing; the Extra Deck must be 15 or fewer | Brings the Extra Deck within the size rule |
| 3 | Mulcharmy Purulia (1 copy) or a generic tech card | A 15-card Side Deck with Blue-Eyes or hand-trap answers | Adds post-side adaptability for best-of-3 play |
Evidence & confidence
- Verified: Illegal status: Ash Blossom & Joyous Spring runs 3 copies against an OCG limit of 2; Extra Deck is 16 against a maximum of 15; Side Deck is 0; Exact-name archetype purity is 22.2%
- Observed: Blue-Eyes core usage is present in the usage table (usage stats, not deck power)
- Inferred: Starter consistency from hypergeometric probabilities; Interaction quality from hand-trap and negation text; Going-first and going-second estimates
- Provisional: Meta Power and format-fit (D13) need a dated metagame sample
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN — going-first/second, matchup, brick and starter rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied Deck has no title (Deck.Title is null)
Couldn't load the combos





