Odd-Eyes Deck #773008 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Astrograph Sorcerer, the Starfrost Magician x3, Horoscope Sorcerer, the Stargazer Magician x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (55)
- Droll & Lock Bird x2
- Mulcharmy Fuwalos x3
- Mulcharmy Meowls x2
- Mulcharmy Purulia x2
- Astrograph Sorcerer x1
- Astrograph Sorcerer, the Starfrost Magician x3
- Double Iris Magician x2
- Horoscope Sorcerer, the Stargazer Magician x3
- Odd-Eyes Pendulum Dragon of the Four Heavenly Dragons x1
- Performapal Skullcrobat Joker x3
- Supreme King Dragon Darkwurm x2
- Supreme King Gate Magician x3
- Supreme King Gate Zero x1
- Wind Unicorn Parallel, the Dracoslayer x1
- Wisdom-Eye Magician x3
- Harmonizing Magician x1
- Supreme King Dragon Lightwurm x1
- Ash Blossom & Joyous Spring x3
- Ghost Belle & Haunted Mansion x2
- Dark Ruler No More x3
- Dragon Shrine x2
- Foolish Burial x1
- Harpie's Feather Duster x1
- Lightning Storm x2
- Star Pendulumgraph x1
- Wings of Light x2
- Cursed Seal of the Forbidden Spell x2
- Solemn Judgment x1
- Time Pendulumgraph x1
Extra Deck (15)
- Odd-Eyes Vortex Dragon x1
- Accesscode Talker x1
- Beyond the Pendulum x2
- Exceed the Pendulum x1
- I:P Masquerena x1
- Odd-Eyes Override Dragon x1
- S:P Little Knight x1
- W:P Fancy Ball x1
- Ignister Prominence, the Blasting Dracoslayer x1
- Supreme King Dragon Clear Wing x1
- Odd-Eyes Absolute Dragon x1
- Super Starslayer TY-PHON - Sky Crisis x1
- Supreme King Dragon Dark Rebellion x1
- Odd-Eyes Rebellion Xyz Dragon x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 35/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 55 |
| Going First | 52 |
| Going Second | 58 |
| Meta Power | provisional |
| Tournament Reliability | 48 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Stun
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Pendulum Magician / Supreme King engine to add or special-summon Pendulum boards, then a 2500-ATK Pendulum or Xyz finisher (Dark Rebellion, Clear Wing, Odd-Eyes Rebellion); Synchro or Link finishers (Ignister Prominence, Super Starslayer TY-PHON, Odd-Eyes Override) once the Extra Deck is accessible
- Turn 1 (going first): Open a Pendulum starter (Supreme King Gate Magician, Horoscope Sorcerer, Astrograph Sorcerer) with a searcher such as Performapal Skullcrobat Joker, set Pendulum scales, and chain into a 2500-ATK body while holding Ash Blossom and Droll as protection
- Turn 2 (going second): Use the six-card hand's hand traps (Ash Blossom, Ghost Belle, Droll) to break the opponent's first summon, then rebuild through Mulcharmy draw triggers and Pendulum searchers
- Recovery: Mulcharmy drawers, Star Pendulumgraph and Pendulum searchers refill the hand after a removal or floodgate; Extra Deck Link and Xyz material reuse recovers the board
- After siding: Not evaluable: the deck runs no Side Deck, so there is no post-side plan
Why it scores here
The deck is Illegal in OCG as built: Ash Blossom & Joyous Spring runs 3 copies against a limit of 2, and Droll & Lock Bird runs 2 against a limit of 1. Under the rubric it is capped and labelled theoretical or structural only. Structurally it has a Pendulum searcher package (about 91% chance of at least one searcher in a five-card opening hand, Inferred) and a wide interaction suite (Ash Blossom, Ghost Belle, Droll, Solemn Judgment, Harpie's Feather Duster, Lightning Storm, Cursed Seal), which supports resilience on both turns. Conversion is weak: no recorded combo boards exist, so the ceiling and median are text-only inferences, and the deck runs only 1 of the 13 archetype core cards that the usage statistics expect, so it is not an Odd-Eyes build in the usual sense. The no-Side-Deck construction and the 55-card main, which dilutes the engine, further lower the score. The score comes from consistency and interaction on the system, not from averaging card scores, and popularity earned no points because no tournament or meta-share data is linked.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(at least one Pendulum searcher text card in a 5-card opening hand) ≈ 0.91; engine starters only ≈ 0.25 each at 3 copies (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | 55-card main with 11 singletons and several Mulcharmy draw bricks; archetype-core proxy P(none in hand) ≈ 0.39 (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | No parseable combo boards; ceiling inferred from Pendulum searcher-to-2500-ATK text chains (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No combo data; median output cannot be measured and is estimated low-to-mid (Inferred, low confidence) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Seven hand-trap-tagged cards plus Mulcharmy draw triggers give several independent lines after an interruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 58 | Star Pendulumgraph, Time Pendulumgraph and Pendulum searchers recur the engine; Mulcharmy draws offset spending (Inferred from card text) |
| D7 | End-Board & Interaction Quality | 70 | Broad interaction suite (negation and removal text on 19 and 28 cards); reduced by the copy-limit violations (Inferred semantic) |
| D8 | Going-Second & Board-Breaking Power | 62 | Going-second hand-trap group P(at least one in a 6-card hand) ≈ 0.58; Duster and Lightning Storm add board breaking (Inferred) |
| D9 | Offensive Pressure & Closing Power | 65 | Several 2500+ ATK bosses (Dark Rebellion, Clear Wing, Odd-Eyes Pendulum Dragon, Ignister, Super Starslayer) (Verified stats) |
| D10 | Main Deck Efficiency & Flexibility | 45 | Compact engine not achieved: 55 main cards with 23 Pendulum monsters and a 3-of-heavy copy profile (Verified composition, Inferred efficiency) |
| D11 | Extra Deck Efficiency & Coverage | 60 | Full 15-card Extra Deck with Link, Xyz, Synchro and Fusion coverage, but only 1 of 13 archetype core Extra cards runs (Verified composition, Inferred efficiency) |
| D12 | Side Deck Adaptability | 20 | No Side Deck at all (Side Deck size 0): post-side plan does not exist (Verified composition) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated meta sample; archetype share unavailable, so a neutral 50 is used (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Multi-step Pendulum sequencing and Mulcharmy trigger timing demand high decision load (Inferred) |
How the score was computed
Strategy profile: Midrange primary, Toolbox secondary; Midrange weights used for Structural. Structural ≈ 55, Going First ≈ 52, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 48. Modifiers: Banlist and copy-limit exposure (-6); No Side Deck (-3). Final formula: Illegal cap applied: raw 0.80*55 + 0.20*48 = 53.6, plus modifiers -9 = 44.6, capped to 35 (theoretical/structural only); Meta provisional
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ 0.39 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Pendulum searcher density (about 91% searcher in a 5-card hand, Inferred)
- Wide hand-trap and negation suite across both turns
- Multiple 2500+ ATK finishers in the Extra Deck
Weaknesses
- Illegal as built: copy-limit violations on two hand traps
- No recorded combos, so conversion is unmeasured
- Only 1 of 13 archetype core cards runs; the deck is an Odd-Eyes split build
- No Side Deck
Critical choke points
- Supreme King Gate Magician and Horoscope Sorcerer (3 copies each, about 0.25 chance each in opening hand): losing the starter stalls the engine
- Ash Blossom and Droll copy limits: legal play requires cutting one copy of each
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 Ash Blossom & Joyous Spring | 1 non-restricted card (for example a second Mulcharmy or a Pendulum searcher) | Restores the Semi-Limited copy limit (2 legal copies) |
| 2 | 1 Droll & Lock Bird | 1 non-restricted hand trap or Pendulum starter | Restores the Limited copy limit (1 legal copy) |
| 3 | A low-impact Mulcharmy or Spell slot | A Side Deck of 15 cards | Adds post-side adaptability (D12 is currently 20) |
Evidence & confidence
- Verified: Main 55 / Extra 15 / Side 0 counts within size rules; Ash Blossom 3 copies vs OCG Semi-Limited limit 2; Droll & Lock Bird 2 copies vs OCG Limited limit 1; Card texts and stats from resolved cards; Extra Deck breakdown: 8 Link, 4 Xyz, 2 Synchro, 1 Fusion
- Observed: Usage statistics: 19 stat rows; 5 of 13 core cards present (38.5%)
- Inferred: Opening-hand probabilities (hypergeometric, Main Deck only); Midrange primary strategy from interaction and engine mix; Ceiling and floor estimates from card text only
- Provisional: Meta Power (no dated metagame sample); D13 matchup and format fit (50 neutral placeholder)
- Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot match record absent no win-rate telemetry for going-first, going-second, matchups, or brick rates Meta Power is provisional without a dated metagame sample Deck title is null in the export
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