Magician Girls Deck #773007 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Astrograph Sorcerer, the Starfrost Magician x3, Horoscope Sorcerer, the Stargazer Magician x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (55)
- Droll & Lock Bird x2
- Mulcharmy Fuwalos x3
- Mulcharmy Meowls x2
- Mulcharmy Purulia x2
- Astrograph Sorcerer x1
- Astrograph Sorcerer, the Starfrost Magician x3
- Double Iris Magician x2
- Horoscope Sorcerer, the Stargazer Magician x3
- Odd-Eyes Pendulum Dragon of the Four Heavenly Dragons x1
- Performapal Skullcrobat Joker x3
- Supreme King Dragon Darkwurm x2
- Supreme King Gate Magician x3
- Supreme King Gate Zero x1
- Wind Unicorn Parallel, the Dracoslayer x1
- Wisdom-Eye Magician x3
- Harmonizing Magician x1
- Supreme King Dragon Lightwurm x1
- Ash Blossom & Joyous Spring x3
- Ghost Belle & Haunted Mansion x2
- Dark Ruler No More x3
- Dragon Shrine x2
- Foolish Burial x1
- Harpie's Feather Duster x1
- Lightning Storm x2
- Star Pendulumgraph x1
- Wings of Light x2
- Cursed Seal of the Forbidden Spell x2
- Solemn Judgment x1
- Time Pendulumgraph x1
Extra Deck (15)
- Odd-Eyes Vortex Dragon x1
- Accesscode Talker x1
- Beyond the Pendulum x2
- Exceed the Pendulum x1
- I:P Masquerena x1
- Odd-Eyes Override Dragon x1
- S:P Little Knight x1
- W:P Fancy Ball x1
- Ignister Prominence, the Blasting Dracoslayer x1
- Supreme King Dragon Clear Wing x1
- Odd-Eyes Absolute Dragon x1
- Super Starslayer TY-PHON - Sky Crisis x1
- Supreme King Dragon Dark Rebellion x1
- Odd-Eyes Rebellion Xyz Dragon x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 49 |
| Going First | 52 |
| Going Second | 47 |
| Meta Power | provisional |
| Tournament Reliability | 42 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Stun
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Pendulum-summon and Link/Xyz/Synchro boards built from Magician, Supreme King and Odd-Eyes pendulums, closing with Odd-Eyes Absolute Dragon, Supreme King Dragon Dark Rebellion or Super Starslayer TY-PHON (Inferred from card text; no recorded boards); Hand-trap protection of the engine (Ash Blossom, Ghost Belle, Droll) so the Pendulum zone resolves and the Extra Deck boss is reached
- Turn 1 (going first): Open a searcher or Pendulum starter (P>=1 searcher in 5 cards ~0.91), go to the Pendulum zone, and extend into a Link or Xyz boss; hold Ash or Ghost Belle for the first opposing Quick Effect (Inferred)
- Turn 2 (going second): Use a six-card hand with Ash/Ghost Belle/Droll (P>=1 hand trap in 6 cards ~0.58) to break the opponent's starter, then rebuild through searchers and Pendulum summons (Inferred)
- Recovery: Searchers (20 text-tagged cards) and Star Pendulumgraph / Exceed the Pendulum recover a Pendulum monster from the Deck after the field is cleared (Inferred)
- After siding: None. The deck has no Side Deck, so there is no post-side plan; best-of-3 adaptability is not established (Verified: side count 0)
Why it scores here
The score comes from the deck as a system: a dense searcher and Pendulum engine (20 searcher-text cards, about 91% chance of at least one in an opening five) that reliably reaches a Pendulum zone, backed by about 19 negation-text cards and 7 hand traps. Its Extra Deck covers Link, Xyz, Synchro and Fusion bosses, so it has more than one way to close. Conversion and median output are not measured: no boards were recorded, so the combo floor and ceiling are text-only and held near the middle. The archetype has no exact-name purity (0 of 70 off-archetype copies carry the name); its strength depends on pulling in Magician, Odd-Eyes, Supreme King and Mulcharmy cards. Popularity and archetype usage were not counted in the score, and card scores were not averaged. The deck is illegal: it runs 3 Ash Blossom against a limit of 2, 2 Droll & Lock Bird against 1, and has no Side Deck, so the score is capped low and labelled theoretical.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 58 | P(>=1 searcher in 5-card opening) ~0.91; P(>=1 Magician/Odd-Eyes core card) ~0.39; live engine assumed from search density (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | 23 Pendulum and 12 Spell cards with 11 single-copy tech slots; hand-trap and searcher redundancy offset Pendulum-only dead draws (Inferred) |
| D3 | Combo Conversion & Ceiling | 45 | No parseable boards (total combos 0); ceiling rated from text only, e.g. Pendulum-into-Link/Xyz chains (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No recorded boards, so no median or power distribution; held at a neutral-low value (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Several independent starters (Horoscope Sorcerer, Supreme King Gate Magician, Astrograph Sorcerer, Performapal Skullcrobat Joker) and searchers; no recorded interruption data (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 50 | Searchers and Pendulum recursion from text; no resource signature supplied (Inferred) |
| D7 | End-Board & Interaction Quality | 62 | 7 hand traps, 19 negation-text cards and 28 removal-text cards; counts of Limited/Semi-Limited copies (Ash, Droll, Solemn, Foolish Burial) reduce practical density (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 48 | Going-second hand: P(>=1 hand trap in 6 cards) ~0.58; no evidence of board breakers beyond interaction-heavy text (Inferred) |
| D9 | Offensive Pressure & Closing Power | 45 | Boss options (Odd-Eyes Absolute Dragon 2800, Supreme King Dragon Dark Rebellion 2500, Super Starslayer TY-PHON 2900) are strong, but no damage or piercing data (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 45 | 55 main with 29 distinct cards; 11 singletons and 8 three-of Pendulum/Magician engine cards; about 40% of the main is tech or staples (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 62 | 15 Extra cards across Link 8, Xyz 4, Synchro 2 and Fusion 1, a broad spread with few mandatory single-card bottlenecks (Verified structure) |
| D12 | Side Deck Adaptability | 15 | Side count is 0, so no post-side plan can be evaluated (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link and no archetype meta-share in the export; format fit left Provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Pendulum scale, Link and Xyz material and several Quick Effects create many decision points for a new pilot (Inferred) |
How the score was computed
Strategy profile: Midrange primary (approx. 85%), Toolbox secondary (approx. 15%); weight vector used directly as Midrange. Structural ≈ 49, Going First ≈ 52, Going Second ≈ 47, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: banlist exposure (-8). Final formula: Illegal deck: unconstrained 0.80*Structural(49) + 0.20*TournamentReliability(42) = 47.6; modifiers -8 gives 39.6; Illegal cap applied, final 30 (theoretical / structural-only). Meta provisional (null).
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.91 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Searcher density (20 cards, about 91% chance of a searcher in the opening five) keeps the engine accessible
- Interaction stack of 7 hand traps and about 19 negation-text cards protects the starter
- Extra Deck spans Link, Xyz, Synchro and Fusion, giving several closers
Weaknesses
- Illegal copy counts on Ash Blossom (3 vs 2) and Droll & Lock Bird (2 vs 1)
- No Side Deck, so there is no post-side adaptation
- No recorded boards, so the combo floor and ceiling are unmeasured
- Exact-name archetype purity is 0; the engine depends on a mix of sub-archetypes
Critical choke points
- Pendulum zone setup: a single Pendulum starter that is stopped by a negate or hand trap leaves little recovery (Inferred)
- Limited/Semi-Limited copy cap: legal copy limits reduce the hand-trap redundancy the deck is built around
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 Ash Blossom & Joyous Spring | any legal non-restricted card | Brings the copy count to the OCG Semi-Limited limit of 2, making the list legal |
| 2 | 1 Droll & Lock Bird | any legal non-restricted card | Brings the copy count to the OCG Limited limit of 1, making the list legal |
| 3 | one tech slot | 1 to 3 Side Deck cards | A legal Side Deck gives a post-side plan, which D12 currently scores at 15 |
Evidence & confidence
- Verified: Legality: 55 main, 15 extra, 0 side; Ash Blossom at 3 copies (limit 2) and Droll & Lock Bird at 2 copies (limit 1); Restricted cards list and banlist statuses; Extra Deck breakdown: Link 8, Xyz 4, Synchro 2, Fusion 1; Archetype spread and exact-name purity 0%
- Inferred: Engine consistency from hypergeometric draws (searcher about 0.91, archetype core about 0.39); Interaction density from text role hints (7 hand traps, 19 negation text); Going-second hand-trap estimate (about 0.58); Midrange primary strategy and the Toolbox/Stun secondaries
- Provisional: Meta Power (null), no dated metagame sample; Format fit (D13), no tournament link
- Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot match record absent no win-rate telemetry for going-first/second, matchup or brick rate usage statistics covers 3 core cards (S:P Little Knight not run, Mulcharmy Fuwalos and Droll run); the rest of the archetype core is not covered no side deck in the export
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