Millennium Deck #773004 — Yu-Gi-Oh! OCG

53 Main, 15 Extra, incl. Heart of Gaia x3, Heart of the Blue-Eyes x3, Lava Golem x3. Created Oct 21, 2026 by YGO Mod.

Deck Millennium OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 21, 2026
31± 8/ 100
Power Score
Structural 45
Reliability 35
Going First 42
Going Second 40

Deck — Deck Power Evaluation

Final Contextual Deck Power: 31/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 45
Going First 42
Going Second 40
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Combo
  • Secondary strategies: Toolbox, Control
  • Format: ocg

Legality

Main 53 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Assemble the five-piece Exodia (Exodia the Forbidden One plus the four Forbidden One limbs, all Limited to 1 copy) for an instant win, or reach The Unstoppable Exodia Incarnate (3 copies) as a 3000-ATK closer through Millennium Ankh.; Millennium and Blue-Eyes/Gaia beatdown: Heart of the Blue-Eyes and Heart of Gaia searching Millennium Ankh, with Winged Dragon of Ra and Number 38 as bosses.
  • Turn 1 (going first): Turn 1: Millennium Ankh (3 copies) or a Millennium searcher (Shield, Sengenjin, Golem) to reach a Millennium board. The hand needs a searcher plus an engine card; P(>=1 Ankh in opening 5) is about 0.26.
  • Turn 2 (going second): Use Ash Blossom, Infinite Impermanence and Solemn Strike to answer the opponent's first line, then rebuild through Heart of the Blue-Eyes or Heart of Gaia. Going second adds one card (hand 6), so P(>=1 Ankh) rises to about 0.31.
  • Recovery: Recover from disruption through Heart of the Blue-Eyes and Heart of Gaia GY effects, Exxod Fires of Rage in the GY, and Wedju Temple to re-place Millennium monsters as Continuous Spells. Recovery depends on the GY and Extra Deck surviving intact.
  • After siding: Not evaluable: the deck runs 0 side cards, so there is no post-side plan. Side slots are unused.

Why it scores here

The deck is scored as a system, not as an average of its cards. Its Combo ceiling comes from a real five-piece Exodia route and a 3000-ATK closer, but that ceiling is rarely reached: the five Limited Exodia pieces are singletons, so a full assembly in opening hand is very unlikely. Engine access is moderate: three Millennium Ankh and a dense searcher package give a workable two-card start, but off-archetype copies make up 57 of 73 cards (16.2% exact-name purity), so the engines compete for the same hand slots. Interaction is the strongest part of the list: three Ash Blossom, three Infinite Impermanence, three Solemn Strike and six hand traps give layered answers to going-second disruption. The deck is illegal as built (three copies each of Ash Blossom and Super Polymerization against a two-copy limit), so its score is capped and is theoretical and structural only. Popularity did not earn points: archetype usage stats show the Exodia core is standard, but that confirms the list is real, not that it is strong.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 45 P(>=1 Ankh in opening 5) = 0.26 and P(>=1 searcher) = 0.83; the 2-card bootstrap is available but thin (Inferred)
D2 Opening-Hand Quality & Brick Management 40 11 triple-copy cards and 8 Limited singletons; searcher-heavy hands are functional but Exodia pieces brick easily (Inferred)
D3 Combo Conversion & Ceiling 55 Ceiling is a five-piece Exodia instant win plus Unstoppable Exodia Incarnate at 3000 ATK; the probability of assembling the set is very low (Inferred)
D4 Combo Floor & Median Output 35 No recorded combos (combo data total 0), so the median is unmeasured and is estimated from card text only (Inferred)
D5 Interruption Resilience & Route Redundancy 50 Ash Blossom (3), Infinite Impermanence (3), Solemn Strike (3) and Heart of the Blue-Eyes/Gaia recursion give more than one independent line after disruption (Inferred)
D6 Resource Economy, Recovery & Grind 45 Heart of the Blue-Eyes discards for Ankh and GY recursion are present; no float or grind engine is visible (Inferred)
D7 End-Board & Interaction Quality 60 Ash Blossom, Solemn Strike, Infinite Impermanence and Number 38 give layered negation across hand, field and Spell/Trap responses (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 45 Going-second split is unmeasured (no boards). Board-breaking relies on Ra, Solemn and Exodia pieces, with a 3000-ATK closer (Inferred)
D9 Offensive Pressure & Closing Power 50 Unstoppable Exodia Incarnate (3000 ATK, x3) and Number 38 (3000 ATK) close, but the deck has no recorded board data (Inferred)
D10 Main Deck Efficiency & Flexibility 30 53 main cards with only 26 distinct and 16.2% exact-name purity; many slots serve different sub-archetypes, so the list is diffuse (Inferred)
D11 Extra Deck Efficiency & Coverage 45 9 Fusion, 4 Link and 2 Xyz with Unstoppable Exodia x3 as a core; Fusion access is limited by Super Polymerization being over the copy limit (Inferred)
D12 Side Deck Adaptability 15 0 side cards, so there is no post-side adaptability; the side deck is empty (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link and no meta sample; Meta Power is Provisional and the matchup fit is unknown (Provisional)
D14 Pilotability & Error Tolerance 30 Exodia, Exodd and Millennium routing involves many decision points, and the Exodia pieces demand precise sequencing (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 45, Going First ≈ 42, Going Second ≈ 40, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: banlist_exposure_copy_limit (-12). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 43, then -12 illegal-copy-limit/banlist modifier = 31 (theoretical/structural-only)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.26 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Layered interaction: Ash Blossom, Infinite Impermanence, Solemn Strike and six hand traps
  • Searcher density (15 copies) gives high access to the Millennium engine
  • Real instant-win route through five-piece Exodia, plus 3000-ATK closers

Weaknesses

  • Illegal as built: Ash Blossom and Super Polymerization over the copy limit
  • Low exact-name purity (16.2%); off-archetype cards compete for the same hand slots
  • No side deck, so no post-side plan
  • Exodia pieces are singletons and brick easily

Critical choke points

  • Millennium Ankh (3 copies) is the main engine starter; P(>=1 in 5) is 0.26
  • Exodia-piece assembly depends on all five singletons, which is very unlikely in one hand
Priority Remove Add Reason
1 1 copy of Ash Blossom & Joyous Spring A non-copy-limited card or a legal slot Fixes the illegal copy-limit violation (3 copies vs Semi-Limited 2). Required before this deck can receive a normal score.
2 1 copy of Super Polymerization A Fusion route that does not depend on the copy-limit slot Fixes the second illegal copy-limit violation and reduces Fusion dependence on a single restricted card.
3 Off-archetype fillers such as Droll-era or Solemn-only slots More Millennium or Blue-Eyes cards, or a single engine focus Raises exact-name purity above 16.2% and reduces engine conflict between Exodia, Exodd and Millennium routes.

Evidence & confidence

  • Verified: Illegal status: Ash Blossom and Super Polymerization over OCG copy limit (3 run vs 2 legal); 53 main / 15 extra / 0 side, all within size rules; Exodia pieces are Limited with 1 copy each (legal); Card text for all listed cards from the evidence excerpts; Archetype usage stats: 23 rows, core present 70.6%
  • Inferred: Millennium Ankh P(>=1 in 5) ≈ 0.26 and searcher P ≈ 0.83 (hypergeometric); Consistency and brick estimates for D1 and D2; Interaction quality from card text in D7; Combo ceiling and median from text only (no boards)
  • Provisional: Meta Power (no dated metagame sample); Matchup fit in D13 (no tournament link)
  • Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot record absent no win-rate telemetry (going-first/second, matchup, brick/starter rates): those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied 0 side deck cards: post-side plan cannot be evaluated

More OCG Info

Millennium

Millennium Breakdown

 
 

 

 

 

 

 

 
 

 

 
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