Exodia Deck #773002 — Yu-Gi-Oh! OCG
53 Main, 15 Extra, incl. Heart of Gaia x3, Heart of the Blue-Eyes x3, Lava Golem x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (53)
- Exodia the Forbidden One x1
- Golem that Guards the Millennium Treasures x2
- Heart of Gaia x3
- Heart of the Blue-Eyes x3
- Lava Golem x3
- Sengenjin Wakes from a Millennium x3
- Shield of the Millennium Dynasty x3
- The Winged Dragon of Ra x1
- The Winged Dragon of Ra - Sphere Mode x2
- Left Arm of the Forbidden One x1
- Left Leg of the Forbidden One x1
- Right Arm of the Forbidden One x1
- Right Leg of the Forbidden One x1
- Ash Blossom & Joyous Spring x3
- Dimensional Fissure x3
- Instant Fusion x1
- Millennium Ankh x3
- Obliterate!!! Blaze x2
- Super Polymerization x3
- Terraforming x1
- Wedju Temple x2
- Angel Statue - Azurune x1
- Exxod Fires of Rage x2
- Infinite Impermanence x3
- Obliterate!!! x1
- Solemn Strike x3
Extra Deck (15)
- Fata Dragna x1
- Favorite HERO Shining Flare Wingman x1
- Garura, Wings of Resonant Life x1
- Millennium-Eyes Restrict x1
- Mudragon of the Swamp x1
- Snake-Eyes Doomed Dragon x1
- The Unstoppable Exodia Incarnate x3
- I:P Masquerena x1
- Relinquished Anima x1
- S:P Little Knight x1
- Silhouhatte Rabbit x1
- Number 38: Hope Harbinger Dragon Titanic Galaxy x1
- Super Starslayer TY-PHON - Sky Crisis x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 20/100 (±6 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 36 |
| Going First | 25 |
| Going Second | 30 |
| Meta Power | provisional |
| Tournament Reliability | 25 |
- Primary strategy: FTK/Alternate-Win
- Secondary strategies: Combo, Toolbox
- Format: ocg
Legality
Main 53 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Assemble all five Forbidden One pieces (Exodia the Forbidden One plus the four limbs) in hand for an instant win; each limb is a single copy.; Board pressure through The Unstoppable Exodia Incarnate and Obliterate!!! lines, which are not evidenced by any recorded board.
- Turn 1 (going first): Search with Millennium Ankh, Heart of the Blue-Eyes, Wedju Temple or Sengenjin/Golem to reach Exodia pieces; the five-piece hand win is not reliable from a 5-card hand.
- Turn 2 (going second): Use the six-card hand with hand traps (Ash Blossom, Infinite Impermanence, Solemn Strike) to protect the engine, then search toward the Exodia pieces.
- Recovery: Recover through Heart of the Blue-Eyes and Heart of Gaia from the Graveyard and reuse searchers; no recorded recovery lines exist.
- After siding: No Side Deck is registered (side_count 0), so there is no post-side plan.
Why it scores here
The deck is Illegal under the OCG list: Ash Blossom & Joyous Spring and Super Polymerization are each run three times against a limit of two, so the score is capped and the evaluation is theoretical and structural only. Its engine is a five-piece hand win in which each Forbidden One limb is a single copy, so a single opening hand has roughly a 9% chance of containing any one given limb and the full set is far below one in a hundred thousand; consistency therefore rests on searchers (about 83% to find at least one in five cards) rather than on the win condition itself. Hand traps and negation text give the deck real interaction density, but the deck has no Side Deck and no recorded boards, so no median output, post-side plan, or matchup evidence could be scored. Popularity and archetype usage were not credited: the Exodia core confirms the list is accessible, not that it is strong, and card scores were not averaged into the deck score.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 30 | Single-copy limbs: P(at least one in a 5-card hand) about 0.094 each; searcher group about 0.83 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 35 | 26 distinct main-deck cards, 25 generic slots, archetype purity 13% so bricks are likely (Inferred) |
| D3 | Combo Conversion & Ceiling | 40 | No parseable recorded boards; the ceiling is a textual hand-win, not an observed line (Inferred) |
| D4 | Combo Floor & Median Output | 25 | No combos supplied, so median output is unknown and set low (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 40 | Six hand traps help against one interruption, but losing one Exodia piece collapses the win (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 45 | Searchers and Graveyard recursion via Heart of the Blue-Eyes and Heart of Gaia (Inferred from text) |
| D7 | End-Board & Interaction Quality | 55 | 16 negation-text and 12 removal-text cards; interaction density not observed (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 45 | Six hand traps give about 0.53 chance of a hand trap going second; no going-second split data (Inferred) |
| D9 | Offensive Pressure & Closing Power | 40 | Closing relies on the hand win or a single 3000 ATK boss; no board data (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 35 | 53-card main at minimum size with 13% exact-name purity and 25 generic slots (Verified structure, Inferred efficiency) |
| D11 | Extra Deck Efficiency & Coverage | 40 | 15 Extra Deck cards, 9 Fusion, 4 Link, 2 Xyz; several Extra slots serve off-archetype roles (Inferred) |
| D12 | Side Deck Adaptability | 15 | Side Deck is empty (side_count 0), so no post-side adaptation exists (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament or dated meta sample; Meta Power is provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 30 | Many single-copy pieces and multi-step searches require careful sequencing (Inferred) |
How the score was computed
Strategy profile: FTK / Alternate-Win. Structural ≈ 36, Going First ≈ 25, Going Second ≈ 30, Meta = provisional, Tournament Reliability ≈ 25. Modifiers: Illegal copy-limit violations (-8); Banlist exposure on key pieces (-4); Single-choke-point hand win (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional), then Illegal cap applied; 33.8 before modifiers
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.83 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Five-piece instant win that ends the duel without boards
- Six hand traps plus a broad negation/removal suite
- Several searchers and Graveyard recursion
Weaknesses
- Illegal under the OCG copy limit
- Single-copy limbs make the win fragile
- No Side Deck
Critical choke points
- Missing any one Forbidden One limb ends the hand win
- Two over-limit staples must be cut to make the list legal
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One copy of Ash Blossom & Joyous Spring | A legal non-Semi-Limited card or a copy of an in-limit staple | Brings the list within the OCG copy limit. |
| 2 | One copy of Super Polymerization | A legal non-Semi-Limited card | Brings the list within the OCG copy limit. |
| 3 | Generic utility slots | A Side Deck of 15 cards | Gives the deck a post-side plan, which it currently lacks. |
Evidence & confidence
- Verified: Illegal status: Ash Blossom and Super Polymerization exceed OCG copy limit; Main 53 and Extra 15 are within the OCG size rules; Side deck is empty; Limited status on five Forbidden One pieces and three support cards
- Inferred: P(at least one limb in a 5-card hand) about 0.094 each; Searcher group about 0.83 to find at least one in five cards; Hand-trap group about 0.53 for going second
- Provisional: Meta Power and matchup fit: no dated metagame sample
- Data gaps: no combos supplied; floor, median and ceiling are text-only inference no tournament link; archetype meta-share and per-pilot record absent no win-rate telemetry; going-first and going-second splits unknown Meta Power is Provisional unless a dated metagame sample is supplied no Side Deck; post-side evaluation impossible
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