Primite Deck #772981 — Yu-Gi-Oh! OCG

55 Main, 14 Extra, incl. Artifact Lancea x3, Mulcharmy Fuwalos x3, Primite Dragon Ether Beryl x3. Created Oct 21, 2026 by YGO Mod.

Deck Primite OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 22, 2026
30± 8/ 100
Power Score
Structural 56
Reliability 45
Going First 55
Going Second 62

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 56
Going First 55
Going Second 62
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Midrange
  • Secondary strategies: Stun, Toolbox
  • Format: ocg

Legality

Main 56 / Extra 14 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Blue-Eyes and Primite board presence converted by Blue-Eyes Ultimate Spirit Dragon, Blue-Eyes Tyrant Dragon, Dragon Master Magia and Blue-Eyes Chaos MAX Dragon (Inferred from card text; no combos supplied); Bystial Druiswurm and Bystial Magnamhut 2500-ATK beaters with removal text (Inferred)
  • Turn 1 (going first): Normal Summon Primite Dragon Ether Beryl or Effect Veiler-style starters, search via Primite Lordly Lode / Sage with Eyes of Blue, and protect the line with Ash Blossom and Ghost Belle (Inferred)
  • Turn 2 (going second): Hold Ash Blossom, Ghost Belle, Effect Veiler and Nibiru to answer the opponent's first engine, then Ultimate Fusion or Roar into a Blue-Eyes board (Inferred)
  • Recovery: Searchers (15 copies of searcher-text cards) rebuild a starter from the Deck; Mausoleum of White and Wishes for Eyes of Blue add a second Tuner route (Inferred)
  • After siding: No side deck is listed, so there is no post-side plan; a best-of-3 plan cannot be evaluated (Verified gap)

Why it scores here

This OCG Primite list runs two engines at once (Blue-Eyes and Primite, plus Bystial and Dragon-based beaters) and reliably opens a live starter: the archetype-core group has about a 98% chance of at least one card in a 5-card opening hand, and the searcher group about 80%. Its interaction density is high, with 13 hand traps, several negates and removal-text cards, which gives it real going-second strength and sound end-board interaction. The median output and the conversion ceiling cannot be measured because no boards were recorded, so those scores are text-based inferences and carry low confidence. The score does not come from Primite or Blue-Eyes being popular archetypes, and it is not an average of card scores; it reflects consistency, interaction and the Extra Deck system. The list is illegal (three Ash Blossom copies against a limit of two) and has no side deck, so the final score is capped at 30 and the evaluation is theoretical and structural only.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 58 P(>=1 archetype-core card in opening 5) ~0.98 and P(>=1 searcher in 5) ~0.80; two-engine split lowers starter density per engine (Inferred)
D2 Opening-Hand Quality & Brick Management 55 29 archetype-core copies but 63 off-exact-archetype copies and 14 singletons; proxy full-brick rate ~2% (Inferred)
D3 Combo Conversion & Ceiling 62 No recorded boards; ceiling read from text of Blue-Eyes Ultimate Spirit Dragon, Dragon Master Magia and Chaos MAX (Inferred)
D4 Combo Floor & Median Output 48 No recorded boards, so median output cannot be measured; set near the middle of the scale (Inferred)
D5 Interruption Resilience & Route Redundancy 60 13 hand traps, two independent engines (Blue-Eyes via Sage/Maiden, Primite via Lordly Lode) and multiple searchers give recovery routes (Inferred)
D6 Resource Economy, Recovery & Grind 60 15 searcher-text cards, Lordly Lode and Wishes for Eyes of Blue give recurring card flow; no resource telemetry (Inferred)
D7 End-Board & Interaction Quality 68 Dragon's Mind, Dominus Purge, Bystial Magnamhut, Ghost Belle, Effect Veiler, Nibiru and Harpie's Feather Duster give broad, layered interaction (Verified card text, Inferred quality)
D8 Going-Second & Board-Breaking Power 66 P(>=1 hand trap in 6 going second) ~0.81 and several negates and removal-text cards (Inferred)
D9 Offensive Pressure & Closing Power 62 Blue-Eyes Chaos MAX (4000), Dragon Master Magia (5000) and Blue-Eyes Ultimate Spirit Dragon (3500) close the game; no closing data (Verified stats, Inferred)
D10 Main Deck Efficiency & Flexibility 45 56 main-deck cards with 29 distinct names, 21 level-0 spells and traps, and only 14 singleton-to-trio slots that mostly share one engine (Verified composition, Inferred)
D11 Extra Deck Efficiency & Coverage 58 14 Extra Deck cards split as 8 Synchro, 3 Link, 2 Fusion and 1 Xyz; mixed coverage across summon types (Verified composition)
D12 Side Deck Adaptability 10 Side deck count is 0, so there is no post-side plan to score (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link and no dated meta sample; Provisional
D14 Pilotability & Error Tolerance 42 Several timing-sensitive Quick Effects, 13 hand traps and a multi-engine plan demand a high decision load (Inferred)

How the score was computed

Strategy profile: 0.85 Midrange + 0.15 Stun (disclosed; Stun weights not separately applied in this run). Structural ≈ 56, Going First ≈ 55, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist_exposure_illegal_copies (-6); no Side Deck (-4); illegal_cap (0). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability = 0.80*56 + 0.20*45 = 53.8, then context modifiers (-10) give 43.8; the Illegal status caps the final score at 30 (theoretical/structural-only read)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.8 · key two-card combo ≈ — · full-brick estimate ≈ 0.02 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Two engines (Blue-Eyes and Primite) give multiple starter routes
  • Thirteen hand traps and sixteen negation-text cards provide layered interaction
  • Searcher density (15 cards) supports recovery after disruption
  • Extra Deck covers Synchro, Link, Fusion and Xyz summons

Weaknesses

  • Illegal copy limit on Ash Blossom & Joyous Spring
  • No side deck, so no best-of-3 plan
  • Mixed archetypes (generic 26 copies, off-archetype 63 copies) dilute engine coherence
  • Unresolved passcode in the main deck

Critical choke points

  • Single Ash Blossom at 3 copies: an illegal list that would be cut to 2 copies in play
  • Engine starters depend on Sage / Maiden / Lordly Lode search lines
  • No side deck means no answer to a sideboard-dependent matchup
Priority Remove Add Reason
1 1 copy of Ash Blossom & Joyous Spring 0 (legal copy limit fix) Brings the main deck to a legal copy count; the Illegal cap comes off once this is fixed
2 Unresolved passcode 23995346 Resolve to a real card or remove it Unknown card in the main deck cannot be verified for legality
3 0 Up to 15 side-deck cards (for example, a Blue-Eyes or Primite side-deck answer set) A best-of-3 format needs post-side plans, so D12 cannot score without a side deck

Evidence & confidence

  • Verified: Main 56, Extra 14, Side 0 against OCG size rules; Ash Blossom & Joyous Spring at 3 copies vs legal 2 (Semi-Limited); Harpie's Feather Duster, Bystial Druiswurm and Bystial Magnamhut each at 1 copy (Limited, legal); Card text and stats for all resolved cards; Usage stats: Mausoleum of White 84%, True Light 82%, Majesty of the White Dragons 78%
  • Observed: Archetype inclusion stats (usage statistics) show the core Blue-Eyes and Primite shell is standard
  • Inferred: Starter reliability from hypergeometric estimates (archetype core 0.98, searcher 0.80); Going-second hand-trap coverage ~0.81; Interaction quality and recovery routes from card text; Turn-1 and recovery plans from card text
  • Provisional: Meta Power (null, no dated metagame sample); D13 matchup and format fit (no tournament link)
  • Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot record absent no side deck: post-side plan and D12 cannot be measured 1 passcode in CardIDList could not be resolved to a card (counted as main) no win-rate telemetry: going-first, going-second, matchup and starter rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied

More OCG Info

Primite

Primite Breakdown

 
 

 

 

 

 

 

 
 

 

 
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