Magistus Deck #772974 — Yu-Gi-Oh! OCG

49 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Mulcharmy Purulia x3, Rilliona, the Magistus of Verre x3. Created Oct 21, 2026 by YGO Mod.

Deck Magistus OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 21, 2026
30± 10/ 100
Power Score
Structural 52
Reliability 40
Going First 50
Going Second 60

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 52
Going First 50
Going Second 60
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Fusion/Link engine
  • Format: ocg

Legality

Main 49 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Magistus Fusion/Link/Synchro boards built from Magistus Spellcaster engine monsters, with Fallen of Albaz and Dogmatika/Albaz Dragon finishers in the Extra Deck; Hand-trap-protected Mulcharmy draw and disruption grind into a Fusion or Link boss
  • Turn 1 (going first): Open a Magistus or Zoroa engine starter, use Rilliona or Verre Magic to search or recur, then Link or Fusion into a boss while Ash Blossom and Ghost Belle hold up a single answer
  • Turn 2 (going second): Use the 11 hand traps (about 80 percent to hold at least one in a 6-card hand) to blank the opponent's first summon, then rebuild through Mulcharmy draw and Magistus searches
  • Recovery: Mulcharmy Fuwalos and Purulia draw when the hand is empty, and Spenta and Rilliona search Magistus monsters from the Deck
  • After siding: Not evaluable: side_count is 0, so there is no post-side plan in the submitted list

Why it scores here

The deck is Illegal in OCG: three cards run 3 copies against Semi-Limited limits of 2, so it receives the capped structural-only score of 30 rather than a normal Final Contextual score. Consistency is moderate: 17 archetype-core cards give about 0.89 odds of at least one core card in a 5-card opening hand, but only 33 percent of the main deck is exact Magistus-name purity, so many hands are carried by off-archetype hand traps and tech cards. Interaction is the strongest system trait, with 11 hand traps, 9 negation texts and 17 removal texts, which gives a good going-second plan. Combo ceiling and median output cannot be measured because no recorded boards exist, and no side deck is submitted, so post-side adaptation and matchup fit stay provisional. The score comes from engine coherence, interaction density and turn-order shape taken together, not from Magistus popularity and not from averaging individual card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(>=1 archetype-core card in 5-card hand) ~0.89; 17 core copies; starter density moderate (Inferred)
D2 Opening-Hand Quality & Brick Management 45 11 hand traps and 9 tech cards compete with the engine for hand slots; off-archetype copies 43 of 49 by name (Inferred)
D3 Combo Conversion & Ceiling 48 No recorded boards; ceiling is a text-only read of Fusion/Link/Synchro bosses such as Zoroa Verethragna and Dragon that Devours the Dogma (Inferred)
D4 Combo Floor & Median Output 40 No combo data; median output cannot be measured and is set conservatively (Inferred)
D5 Interruption Resilience & Route Redundancy 55 Multiple independent starters (Magistus, Mulcharmy, Spenta, Rilliona) and 11 hand traps give some route redundancy (Inferred)
D6 Resource Economy, Recovery & Grind 55 11 search-text cards and Mulcharmy draw effects support grind; hand-trap spend is the main cost (Inferred)
D7 End-Board & Interaction Quality 62 17 removal texts and 9 negation texts, plus Solemn Judgment and Lightning Storm (Verified card text, Inferred quality)
D8 Going-Second & Board-Breaking Power 62 11 hand traps give ~0.80 odds of at least one in a 6-card hand going second (Inferred)
D9 Offensive Pressure & Closing Power 58 Boss options include 2900 to 3000 ATK Fusion and Synchro monsters, but the core Zoroa Verethragna and Endymion Link are not in the list (Verified stat, Inferred closing)
D10 Main Deck Efficiency & Flexibility 42 49 main cards across 24 distinct names; 9 cards at 3 copies and off-archetype density of 88 percent (Inferred)
D11 Extra Deck Efficiency & Coverage 50 15 Extra Deck slots across Fusion, Link, Synchro and Xyz; 14 distinct cards, so most slots are single-copy flex (Verified structure)
D12 Side Deck Adaptability 20 No side deck submitted, so post-side plan is absent (Verified, scored low)
D13 Matchup Coverage & Format Fit 50 No dated metagame or tournament link; neutral placeholder (Provisional)
D14 Pilotability & Error Tolerance 35 Multi-step Magistus engine with several Extra Deck choices and many interaction windows (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 52, Going First ≈ 50, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure (-8). Final formula: Illegal: normal formula withheld. Unrounded 0.80*Structural(52)+0.20*TR(40) = ~49 is capped at 30 because of copy-limit violations; theoretical/structural-only.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.89 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Core engine accessible on opening hands (about 0.89 for at least one core card)
  • Dense interaction: 11 hand traps, 9 negation texts, 17 removal texts
  • Multiple Extra Deck boss options at 2900 to 3000 ATK

Weaknesses

  • Illegal: three cards exceed OCG copy limits
  • Low exact-name archetype purity (32.8 percent)
  • No side deck, so no post-side adaptation
  • No combo or tournament data to validate any ceiling

Critical choke points

  • Single Magistus starter hands that lack a second route
  • Over-limit Super Polymerization and Fallen & Virtuous as the main Fusion enablers
Priority Remove Add Reason
1 One copy each of Ash Blossom & Joyous Spring, The Fallen & The Virtuous and Super Polymerization (3 to 2) A legal, non-Semi-Limited card that fills the same role, such as a single-copy hand trap or Fusion enabler Makes the list legal so it can receive a normal Final score
2 One off-archetype tech slot A side deck of at least 5 cards A side deck enables a post-side plan and lifts Side Deck Adaptability

Evidence & confidence

  • Verified: Illegal status: three cards over OCG Semi-Limited limit of 2; Main 49 and Extra 15 are within OCG size rules; Card text for the 11 hand traps and removal set is present in evidence
  • Inferred: At least one core card in an opening hand about 0.89; Going-second hand-trap odds about 0.80; Structural score of 52 from the Midrange profile
  • Provisional: Meta Power (null, no dated sample); Format fit (D13 neutral placeholder)
  • Data gaps: no combos supplied, so combo floor, median and ceiling are text-only inference no tournament link, so meta share and per-pilot record are absent no win-rate telemetry for this deck no side deck supplied deck title is null

More OCG Info

Magistus

Magistus Breakdown

 
 

 

 

 

 

 

 
 

 

 
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