Sacred Beast Deck #772966 — Yu-Gi-Oh! OCG

56 Main, 15 Extra, incl. Calamity of the Sacred Beasts - Hamon, Lord of Striking Thunder x3, Infinity of the Sacred Beasts - Raviel, Lord of Phantasms x3, Martyr of the Sacred Beasts x3. Created Oct 21, 2026 by YGO Mod.

Deck Sacred Beast OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 21, 2026
40± 10/ 100
Power Score
Structural 55
Reliability 45
Going First 58
Going Second 50

Deck — Deck Power Evaluation

Final Contextual Deck Power: 40/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 55
Going First 58
Going Second 50
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Combo
  • Secondary strategies: Toolbox, Stun
  • Format: ocg

Legality

Main 56 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Level 10 Sacred Beast Special Summon chains into Yubel-line and Unchained Link pressure (Inferred from card text and archetype core); Extra Deck Fusion and Link boards via Super Polymerization and Link Summons (Inferred)
  • Turn 1 (going first): Open on a Sacred Beast searcher or Martyr/Thunderclap starter, then reach a Level 10 Sacred Beast summon through Calamity or Infinity (Inferred)
  • Turn 2 (going second): Hand traps (Ash Blossom, Infinite Impermanence, Ghost Ogre) to slow the opponent, then rebuild the Sacred Beast board from the GY (Inferred)
  • Recovery: Recursion from GY and banish effects (Sacred Beasts Released, Martyr, Gruesome Grave Squirmer) plus Nightmare Throne and Fallen Paradise to refill the field (Inferred)
  • After siding: No Side Deck is registered, so there is no post-side plan; a legal rebuild would need one (Verified)

Why it scores here

The score comes from the system: the Sacred Beast core (26 copies, about 96% chance of at least one in an opening 5-card hand) makes the engine reliably live, and 27 searcher-text cards and recursion let it rebuild after disruption. Interaction is real but not overwhelming, with 8 hand traps and 7 negation-text cards, and Ash Blossom is over the copy limit. Combo ceiling and median output could not be measured because there are no recorded boards, so those dimensions rest on text-only inference. The deck has a 56-card main with only 27 distinct cards, 67 off-archetype copies by exact name, and no Side Deck, which lowers efficiency and adaptability. Popularity was not credited: the archetype usage stats confirm the core list is real, but they do not make this list strong, and the card scores were not averaged. The deck is Illegal, so the score is capped at a theoretical, structural-only read.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 70 P(>=1 archetype-core card in opening 5) ≈ 0.96; 97% usage on Martyr and Thunderclap (Inferred)
D2 Opening-Hand Quality & Brick Management 60 27 searcher-text cards and 11 tech cards give functional hands, but 56 main cards with 11 tech risk dead draws (Inferred)
D3 Combo Conversion & Ceiling 55 No parseable recorded boards; ceiling is text-only read of Level 10 Sacred Beast summon chains (Inferred)
D4 Combo Floor & Median Output 45 combos_evidence is empty, so median output is unmeasured; treated as a low-confidence midpoint (Inferred)
D5 Interruption Resilience & Route Redundancy 55 Multiple searchers and GY recursion (Gruesome Grave Squirmer, Sacred Beasts Released) give redundant routes, but single-copy Yubel and Extra Deck pieces are fragile (Inferred)
D6 Resource Economy, Recovery & Grind 55 Recovery from GY via Released, Martyr and Squirmer offsets heavy hand spend; no resource telemetry (Inferred)
D7 End-Board & Interaction Quality 65 8 hand traps, 7 negation-text cards and Ghost Ogre removal; Ash Blossom over-limit caps density (Inferred)
D8 Going-Second & Board-Breaking Power 50 Going-second split not measured; hand-trap density suggests some board-breaking, but no removal-heavy line is verified (Inferred)
D9 Offensive Pressure & Closing Power 55 Extra Deck Link and Fusion bosses (Yubel - The Loving Defender, Unchained Abomination) give closing power, but no ATK/damage telemetry (Inferred)
D10 Main Deck Efficiency & Flexibility 45 56 main with 27 distinct; 5.6% exact-name archetype purity, sub-archetype spread across Phantasm, Unchained and Yubel (Verified)
D11 Extra Deck Efficiency & Coverage 55 15 Extra slots: 8 Link and 7 Fusion, with 1-copy Yubel and Phantom of Yubel as flex-limited pieces (Verified)
D12 Side Deck Adaptability 20 No Side Deck registered; sideMax is 15 and 0 cards are used (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link, no archetype meta-share, no dated meta sample (Provisional)
D14 Pilotability & Error Tolerance 40 Multi-step Sacred Beast summon chains and Yubel decision points are high-complexity for the pilot (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 55, Going First ≈ 58, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: Banlist / copy-limit exposure (-8); Dependence on single Extra-Deck cards (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 53, minus modifiers (-10) = 43, capped at 40 because the deck is Illegal (theoretical/structural-only read)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.96 · key two-card combo ≈ — · full-brick estimate ≈ 0.04 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Archetype core is dense: 26 copies with a 96% chance of at least one in an opening 5-card hand
  • Redundant searchers (27 searcher-text cards) and GY recursion give multiple routes
  • Hand-trap suite (8 hand traps, 7 negation-text) supports going second

Weaknesses

  • Illegal as built: two cards over their copy limit
  • No Side Deck, so no post-side adaptability
  • Low exact-name purity (5.6%); the engine is spread across sub-archetypes
  • No recorded boards, so combo ceiling and median cannot be verified

Critical choke points

  • Yubel - Terror Incarnate and Yubel - The Ultimate Nightmare: one copy each, required for the Yubel line
  • Phantom of Yubel and S:P Little Knight: Limited, one copy each
Priority Remove Add Reason
1 1 copy of Super Polymerization Brings the deck to the Semi-Limited limit of 2; required to make the list legal
1 1 copy of Ash Blossom & Joyous Spring Brings the deck to the Semi-Limited limit of 2; required to make the list legal

Evidence & confidence

  • Verified: Legality: Illegal, two Semi-Limited cards over the copy limit (Ash Blossom, Super Polymerization); Main 56 and Extra 15 are within size rules; Side count is 0; Archetype purity 5.6% exact-name and sub-archetype spread from composition data; Usage stats show the Sacred Beast core is common in this archetype
  • Inferred: Consistency estimates (P ≥1 core ≈ 0.96) from the hypergeometric model; Engine conversion and interaction quality from card text only; Going-first and going-second plans from card text and archetype core
  • Provisional: Meta Power (no dated metagame sample); Matchup and format fit (no tournament link)
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN — brick, starter, and matchup rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied deck title is null, so the deck is identified only by id and archetype

More OCG Info

Sacred Beast

Sacred Beast Breakdown

 
 

 

 

 

 

 

 
 

 

 
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