Cyber Dragon Deck #772948 — Yu-Gi-Oh! OCG

40 Main, 14 Extra, incl. Cyber Dragon x3, Cyber Dragon Core x3, Cyberdark Claw x3. Created Oct 21, 2026 by YGO Mod.

Deck Cyber Dragon OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 21, 2026
35± 10/ 100
Power Score
Structural 58
Reliability 52
Going First 62
Going Second 56

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 58
Going First 62
Going Second 56
Meta Power provisional
Tournament Reliability 52
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Combo
  • Format: ocg

Legality

Main 41 / Extra 14 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Fusion and Xyz boss monsters (Cyberdark End Dragon, Cyber End Dragon, Cyber Twin Dragon, Divine Arsenal AA-ZEUS) built from Cyber Dragon and Cyberdark material; Cyberdark Edge / Cyberdark Horn direct and piercing damage off GY-equipped Dragon monsters
  • Turn 1 (going first): Normal Summon Cyber Dragon Core to add a Cyber Spell/Trap (Cyber Emergency, Cyberdark Realm, Cybernetic Horizon), then Cyber Dragon or Nachster into a Fusion or Xyz extension
  • Turn 2 (going second): Hold Ash Blossom, Infinite Impermanence and Droll & Lock Bird to break the opponent's first board, then use Power Bond or Cyber Dragon Nova to rebuild
  • Recovery: Cyber Repair Plant and Cyberdark Chimera return searchers and Power Bond to hand, and Cyber Revsystem or Cyber Dragon Herz re-summon Cyber Dragons from the GY
  • After siding: No Side Deck is registered, so no post-side plan exists

Why it scores here

The deck reliably opens a Cyber Dragon starter: the archetype core has P(at least one in opening 5) of about 0.955, with three Cyber Dragon Core and three Cyber Dragon. It converts that opening into a Fusion or Xyz extension through Power Bond and Cyber Dragon Nachster, and the 14-card Extra Deck gives several boss options. It survives disruption well, with seven hand traps and ten negation-text cards, though this rests on text reads rather than measured boards. Its closing power is strong on paper (Cyberdark End Dragon at 5000 ATK, Cyber End Dragon at 4000), but the deck is Illegal (three copies of a Semi-Limited card, and one unresolved passcode). It is capped as theoretical only. No combo boards, tournament record or side deck exist, and popularity was not credited; the score is not an average of card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 68 P(at least one archetype core card in opening 5) ≈ 0.955; three Cyber Dragon Core and three Cyber Dragon form the starter base (Inferred)
D2 Opening-Hand Quality & Brick Management 60 18 searcher-text cards help hand quality, but a 41-card list with 14 Extra and one unresolved passcode gives moderate brick risk (Inferred)
D3 Combo Conversion & Ceiling 50 No parseable combo boards, so ceiling is text-only with Power Bond and Cyber Dragon Nova as the main conversion routes (Inferred)
D4 Combo Floor & Median Output 45 No recorded boards exist, so median output cannot be measured and is provisional (Provisional)
D5 Interruption Resilience & Route Redundancy 68 Seven hand traps and Ash Blossom at 3 copies (over limit) give layered interruption, plus GY recursion through Cyber Repair Plant (Inferred)
D6 Resource Economy, Recovery & Grind 62 Searcher text on 18 cards and Cyber Repair Plant recursion give good grind, with Power Bond costing 1 life per summon (Inferred)
D7 End-Board & Interaction Quality 70 Ten negation-text and ten removal-text cards, with Infinite Impermanence and Cybernetic Overflow, give broad interaction (Inferred semantic)
D8 Going-Second & Board-Breaking Power 60 Hand traps help against a first board, and Jizukiru is a single copy; going-second split is not measured (Inferred)
D9 Offensive Pressure & Closing Power 70 Cyberdark End Dragon (5000 ATK), Cyber End Dragon (4000 ATK) and Cyber Twin Dragon (second attack) give strong closing stats (Verified stat, Inferred closing)
D10 Main Deck Efficiency & Flexibility 52 Exact-name archetype purity is 32.7%; 17 generic and 15 Cyberdark copies dilute the Cyber Dragon engine (Verified composition)
D11 Extra Deck Efficiency & Coverage 62 Extra Deck is 14 cards, mostly Fusion and Link, with several Cyber Dragon materials; mandatory and flex slots are not separated (Inferred)
D12 Side Deck Adaptability 15 No Side Deck is registered, so post-side adaptability is effectively absent (Verified composition)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated meta sample exists; the archetype core is 89% included in usage stats, but meta share is unknown (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-step Fusion and Xyz lines, several once-per-turn effects and Cyber Dragon name-change cards make this deck demanding to pilot (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 58, Going First ≈ 62, Going Second ≈ 56, Meta = provisional, Tournament Reliability ≈ 52. Modifiers: illegal_copy_limit (-9); unresolved_passcode (-3). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability + modifiers = 0.80*58 + 0.20*52 - 12 = 44.8, then capped at 35 because the deck is Illegal (theoretical/structural only)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.96 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Strong archetype core access (about 0.955 at least one in opening 5)
  • Layered interaction: seven hand traps, ten negation-text cards, ten removal-text cards
  • Good closing stats across Fusion and Xyz boss monsters
  • Good recursion through Cyber Repair Plant, Cyber Revsystem and Cyber Dragon Herz

Weaknesses

  • Illegal list: Ash Blossom & Joyous Spring is over the OCG copy limit
  • Low archetype purity (32.7% exact name), splitting the engine across Cyberdark and generic cards
  • No Side Deck registered
  • Unresolved passcode in the Main Deck
  • Demanding multi-step Fusion lines

Critical choke points

  • Cyber Dragon Core and Cyber Dragon as the only Normal Summon starters
  • Power Bond and Cyber Dragon Nova as the main boss routes
  • Ash Blossom at 3 copies cannot be run in OCG
Priority Remove Add Reason
1 One copy of Ash Blossom & Joyous Spring A legal Side or Main slot filler (e.g. one more Cyber Dragon core card) Restores legality; the deck cannot receive a normal score while over the copy limit
2 Passcode 10443957 (unresolved) Verify the card ID and replace it with a known Cyber Dragon or Cyberdark card Removes an unknown Main Deck slot that prevents a reliable consistency estimate
3 Off-archetype generic cards (e.g. Cyberdark-only copies not supporting the Cyber Dragon line) Additional Cyber Dragon-named cards or a Side Deck with hand traps and Cyber Dragon recovery Raises engine coherence and adds post-side adaptability (D10, D12)

Evidence & confidence

  • Verified: Deck is Illegal: Ash Blossom & Joyous Spring at 3 copies vs legal 2; Main 41, Extra 14, Side 0 (OCG size rules 40–60 / 0–15 pass); Archetype exact-name purity is 32.7%; Cyberdark End Dragon 5000 ATK, Cyber End Dragon 4000 ATK; Archetype core inclusion 89% (Cyber Dragon Nova, usage stats)
  • Inferred: Archetype core opening-hand access ≈ 0.955; Interaction density from negation and removal text (semantic read); Going-first and going-second estimates from structure, not from boards
  • Provisional: Meta Power and matchup fit: no dated metagame sample and no tournament link
  • Data gaps: No combos supplied — combo floor, median and ceiling are text-only inference No tournament link — archetype meta-share and per-pilot record absent One Main Deck passcode (10443957) could not be resolved to a card No Side Deck registered No win-rate telemetry — going-first/second split, brick and starter rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied

More OCG Info

Cyber Dragon

Cyber Dragon Breakdown

 
 

 

 

 

 

 

 
 

 

 
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