Primite Deck #772911 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Primite Dragon Ether Beryl x3, Ash Blossom & Joyous Spring x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (55)
- Blue-Eyes Jet Dragon x1
- Bystial Druiswurm x1
- Bystial Magnamhut x1
- Droll & Lock Bird x1
- Koa'ki Meiru Drago x1
- Mulcharmy Fuwalos x3
- Nibiru, the Primal Being x2
- Primite Dragon Ether Beryl x3
- Skull Meister x2
- Blue-Eyes White Dragon x2
- Ash Blossom & Joyous Spring x3
- Effect Veiler x3
- Ghost Belle & Haunted Mansion x2
- Ghost Ogre & Snow Rabbit x2
- Maiden of White x3
- Neo Kaiser Sea Horse x1
- Sage with Eyes of Blue x3
- Mausoleum of White x1
- Primite Drillbeam x1
- Primite Lordly Lode x3
- Roar of the Blue-Eyed Dragons x1
- Wishes for Eyes of Blue x3
- Dominus Purge x3
- Dragon's Mind x1
- Infinite Impermanence x2
- Majesty of the White Dragons x1
- Primite Scream x1
- Solemn Judgment x1
- Solemn Warning x2
- True Light x1
Extra Deck (15)
- Blue-Eyes Tyrant Dragon x1
- Neo Blue-Eyes Ultimate Dragon x1
- Hieratic Seal of the Heavenly Spheres x1
- Spirit with Eyes of Blue x2
- Ancient Fairy Life Dragon x1
- Blue-Eyes Spirit Dragon x3
- Blue-Eyes Ultimate Spirit Dragon x1
- Crimson Dragon x1
- Juraishin, the Cursed Thunder God x1
- Lightstorm Dragon x1
- Stardust Sifr Divine Dragon x1
- Kewl Tune B2B x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 33/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 45 |
| Going First | 42 |
| Going Second | 50 |
| Meta Power | provisional |
| Tournament Reliability | 35 |
- Primary strategy: Stun
- Secondary strategies: Combo, Toolbox
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Blue-Eyes Spirit Dragon and Blue-Eyes Tyrant Dragon boards, with Blue-Eyes White Dragon as the main body (Inferred from card text; no recorded combos); Primite Dragon Ether Beryl and Primite Lordly Lode board presence (Inferred)
- Turn 1 (going first): Normal Summon Sage with Eyes of Blue or Maiden of White, search a Blue-Eyes or Primite follow-up, and hold hand traps (Effect Veiler, Droll and Lock Bird, Ghost Belle) for the opponent's first activation (Inferred)
- Turn 2 (going second): Open 6 cards with hand traps and negations (Ash Blossom, Infinite Impermanence, Ghost Ogre, Droll and Lock Bird) to stop the opponent's search or summon, then rebuild a Blue-Eyes board (Inferred)
- Recovery: Blue-Eyes Spirit Dragon Synchro recursion through Ash Blossom and Ghost Belle GY effects, plus Wishes for Eyes of Blue and Mausoleum of White for resources (Inferred)
- After siding: Not evaluable: the deck has no Side Deck (Side count 0)
Why it scores here
This OCG list is scored as a structural read only, because it is illegal: Ash Blossom & Joyous Spring is run three times against a limit of two. Its consistency is moderate: the archetype core group is almost always present in the opening hand (about 0.99), and a searcher appears in the 5-card hand about 78% of the time, but the deck mixes Blue-Eyes, Primite, Dominus, Mulcharmy and Bystial cards, so exact-name archetype purity is only 11.4%. Interaction is the strongest part of the system, with 17 hand traps and 21 negation texts giving broad coverage, but many of those cards are dead without a matching target, which lowers opening-hand quality. No recorded combos, median output, or Side Deck exist, so conversion and post-side scores are Inferred and kept low. Popularity and archetype share do not earn points here, and card scores were not averaged into the deck score.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | P(at least one searcher or starter in 5 cards) ≈ 0.78; archetype core ≈ 0.99 in hand; spread across multiple archetypes lowers reliability (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 42 | 62 off-archetype copies and many situational hand traps create dead draws; brick rate estimated high (Inferred) |
| D3 | Combo Conversion & Ceiling | 45 | No parseable boards; ceiling from card text only: Blue-Eyes White Dragon plus Blue-Eyes Spirit Dragon and Tyrant lines (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No recorded boards; median output not measured; mixed archetypes suggest a below-ceiling average (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 50 | Multiple negation and hand-trap routes and GY recursion through Ash Blossom and Ghost Belle give some redundancy (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 45 | Searchers in text (14 copies) and Lordly Lode / Wishes recover resources, but no float or grind data exists (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | 17 hand traps and 21 negation-text cards give high interaction density; Ash Blossom's illegal copy count is penalized in modifiers (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 55 | Droll and Lock Bird, Solemn Judgment and Solemn Warning and Ghost Ogre pressure a going-second board; no going-second split exists (Inferred) |
| D9 | Offensive Pressure & Closing Power | 45 | Blue-Eyes White Dragon and Blue-Eyes Jet Dragon provide 3000 ATK bodies; Ultimate Spirit and Stardust Sifr are absent from the deck (Verified card text, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 40 | 55 main cards with 30 distinct cards and 14 singletons; Primite and Blue-Eyes density is split, lowering compactness (Verified composition, Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 50 | Extra Deck is 10 Synchro, 3 Link and 2 Fusion, but 8 of the core Extra cards most used by the archetype are missing (Verified usage, Inferred) |
| D12 | Side Deck Adaptability | 10 | No Side Deck is run, so there is no post-side adaptability (Verified; scored low, Provisional) |
| D13 | Matchup Coverage & Format Fit | 40 | No dated meta sample and no tournament link; archetype share context is absent (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Many decision points with multiple hand traps, several archetype paths and no combo examples (Inferred) |
How the score was computed
Strategy profile: Stun primary; D13 dropped and weights renormalized (no meta sample). Structural ≈ 45, Going First ≈ 42, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: Illegal copy-limit violation (-8); Limited-card exposure (-2). Final formula: Illegal deck: capped. Pre-cap 0.80*Structural(45) + 0.20*TournamentReliability(35) = 43; then modifiers -10 = 33 (Meta provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.78 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Broad interaction: 17 hand traps and 21 negation-text cards cover many lines
- Searchers in 78% of opening hands
- Going-second hand traps stop opening-turn plays such as Ghost Ogre, Droll and Lock Bird and Solemn Warning
Weaknesses
- Illegal: Ash Blossom & Joyous Spring is over the copy limit
- Low exact-name archetype purity (11.4%) across several sub-archetypes
- No Side Deck and no recorded combos
Critical choke points
- Blue-Eyes White Dragon count (2) is the main body for several engines
- Extra Deck synchro access depends on Blue-Eyes Spirit Dragon (3) and few other Synchro bodies
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One copy of Ash Blossom & Joyous Spring | A legal card that fits the deck's main plan, e.g. a second Blue-Eyes White Dragon route or a Blue-Eyes search card | Fixes the only violation so the deck can be scored as legal |
| 2 | Off-archetype hand traps that have no target in most hands | Blue-Eyes or Primite engine cards | Raises consistency and reduces dead draws (Inferred) |
| 3 | Two singleton Limited or niche cards | A Side Deck of 15 cards | Gives the deck a post-side plan and lifts D12 from near zero |
Evidence & confidence
- Verified: Legality: Ash Blossom & Joyous Spring 3 copies vs legal 2; Main 55, Extra 15, Side 0 within OCG size rules; Archetype purity 11.4%, 62 off-archetype copies; Searcher-text count 14; hand-trap count 17
- Inferred: Consistency estimates from hypergeometric draws; Interaction density and going-second hand-trap value; Stun primary strategy from hand-trap and negation density
- Provisional: Meta Power (no dated meta sample); Matchup fit and tournament reliability
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot records absent No win-rate telemetry: going-first, going-second and matchup rates unknown Meta Power is Provisional unless a dated metagame sample is supplied Side Deck is empty, so D12 is scored from absence only
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