Maliss Deck #772906 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Maliss Chessy Cat x3, Medius the Pure x3, Mulcharmy Fuwalos x3. Created Oct 21, 2026 by YGO Mod.

Deck Maliss OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 21, 2026
34± 10/ 100
Power Score
Structural 49
Reliability 35
Going First 44
Going Second 58

Deck — Deck Power Evaluation

Final Contextual Deck Power: 34/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 49
Going First 44
Going Second 58
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Link Summon Maliss Link monsters (Red Ransom, Hearts Crypter, Decode Talker Heatsoul, Accesscode Talker) to build a board and push damage with 2300-2500 ATK bosses; Ars Magna and Medius/Theorealize recursion and searcher chains as a grind route into the same Link boards
  • Turn 1 (going first): Opening Maliss Chessy Cat / March Hare / Dormouse / White Rabbit draw-and-search chain into a Link-2 or Link-3 Maliss board, supported by a 2-card starter pair (Inferred)
  • Turn 2 (going second): Hold up 12 hand traps (Ash Blossom, Ghost Ogre, Droll & Lock Bird, Nibiru, Evenly Matched) to answer the opponent's first summon, then rebuild through Maliss Link and searcher text (Inferred)
  • Recovery: Recover through searcher-text cards (15 copies) and GY/banish recursion via Maliss in Underground and Maliss TB-11 / MTP-07; not verified by recorded boards
  • After siding: Not evaluable: the deck has no side deck (side_count 0), so there is no post-side plan

Why it scores here

The deck is Illegal: Ash Blossom & Joyous Spring is run 3 copies against an OCG limit of 2, so the score is a theoretical, structural-only read capped low. Its Maliss core (P(at least one archetype-core card in a 5-card opening hand) about 0.87, Inferred) gives it a reasonably reliable path to a Link board, and the 12 hand traps plus 31 removal-text cards make it strong at answering a going-second opponent (about 79% chance of at least one hand trap in a 6-card hand, Inferred). Output and closing power are unmeasured because no combos or tournament data were supplied, so the ceiling and floor scores are text-based estimates. Archetype purity is only 18.6% (13 exact-name Maliss copies out of 70), with 57 off-archetype copies spread across Mulcharmy, Ars Magna, Medius, Ignister, Bystial and generic cards; this dilutes engine coherence and lowers the main-deck efficiency score. Popularity and archetype usage did not earn points, and card scores were not averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 P(at least one archetype-core card in opening hand of 5) about 0.87 over 18 core copies; starter diversity not measurable without combos (Inferred)
D2 Opening-Hand Quality & Brick Management 45 Roughly 12 hand traps and 19 tech cards among 55 main-deck cards suggest a dead-card risk on a non-interaction hand; no full-brick estimate computed (Inferred)
D3 Combo Conversion & Ceiling 40 No recorded boards; ceiling is a text-only read of Link-3/Link-4 Maliss routes with a 2300-2500 ATK finisher (Inferred)
D4 Combo Floor & Median Output 35 No recorded boards; median output not measurable and set near the low end because off-archetype cards dilute the line (Inferred)
D5 Interruption Resilience & Route Redundancy 50 Multiple hand-trap answers and searcher text give some route redundancy, but no independent-line data (Inferred)
D6 Resource Economy, Recovery & Grind 55 15 searcher-text cards and recursion via Maliss in Underground and TB-11 support a grind route (Inferred)
D7 End-Board & Interaction Quality 70 12 hand traps, 3 floodgate cards, 3 negation-text cards and 31 removal-text cards indicate broad interaction (Inferred semantic read of card text)
D8 Going-Second & Board-Breaking Power 70 Going-second hand-trap density is high at about 79% for at least one hand trap in 6 cards, but board-breaking power is not measured (Inferred)
D9 Offensive Pressure & Closing Power 55 Link bosses at 2300-2500 ATK and Medius/Maliss recursion give closing power; no end-board data (Inferred)
D10 Main Deck Efficiency & Flexibility 35 Main deck is 55 cards across 33 distinct cards with only 18.6% exact-archetype purity and 57 off-archetype copies, which hurts coherence (Observed from composition)
D11 Extra Deck Efficiency & Coverage 55 Extra Deck is 14 Link and 1 Xyz with a Maliss-compatible link set; no Extra-Deck summon-access data (Inferred)
D12 Side Deck Adaptability 15 Side deck is empty (side_count 0), so no post-side adaptability (Verified)
D13 Matchup Coverage & Format Fit 25 No tournament link or dated metagame; archetype share unavailable (Provisional)
D14 Pilotability & Error Tolerance 50 Deck has many decision points across Link routes, searchers and hand traps; complexity is high but not measured (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 49, Going First ≈ 44, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: Illegal copy-limit violation (-12). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 0.80*49 + 0.20*35 = 46.2, then Illegal-status modifier -12 gives about 34

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.87 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • 12 hand traps and 3 floodgate cards give strong interaction on going second
  • 31 removal-text cards and 15 searcher-text cards support recursion and grind
  • Maliss core is present in about 87% of opening hands (Inferred)

Weaknesses

  • Illegal: Ash Blossom & Joyous Spring run 3 copies against a limit of 2
  • Only 18.6% exact-archetype purity; 57 off-archetype copies dilute the engine
  • No side deck, so no post-side plan
  • No recorded combos, so output floor and ceiling are unmeasured

Critical choke points

  • Ash Blossom over-limit copy must be cut before the list can be played in OCG
  • Maliss Link Summon routes depend on a small number of Link enablers (Chessy Cat, March Hare, Dormouse, White Rabbit)
Priority Remove Add Reason
1 1 copy of Ash Blossom & Joyous Spring 1 non-over-limit card of the same role (e.g. a legal hand trap or a Maliss core card) Clears the only legality violation so the deck can receive a normal score
2 Off-archetype Mulcharmy or Ars Magna copies with low Maliss synergy Maliss monsters or Maliss-compatible searchers Raises archetype purity and engine coherence, the main driver of D10 and D1
3 Generic tech cards with no Maliss link route A 1-card side deck of hand traps or removal Gives the deck a post-side plan, which it currently lacks (D12)

Evidence & confidence

  • Verified: Illegal status: Ash Blossom & Joyous Spring 3 copies vs legal 2; Main deck 55 cards, Extra 15, Side 0; within size rules; Banlist status for Limited cards (Bystial Druiswurm, Magnamhut, Droll & Lock Bird, Gold Sarcophagus, Feather Duster, S:P Little Knight, Terraforming) each run at 1 copy and are legal; Archetype purity 18.6% (13 of 70 exact-name copies)
  • Observed: Composition: 12 hand traps, 19 tech, 3 floodgates, 15 searcher-text, 31 removal-text
  • Inferred: P(at least one archetype-core card in hand of 5) about 0.87; Going-second hand-trap density about 0.79 for at least one in 6 cards; Maliss Link routes as main line; interaction strength
  • Provisional: Meta Power and matchup fit: no dated metagame or tournament link
  • Data gaps: no combos supplied: floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot match record absent no win-rate telemetry: going-first, going-second and matchup signals are Inferred Meta Power is Provisional unless a dated metagame sample is supplied deck title is null, so the deck is identified only by archetype and id

More OCG Info

Maliss

Maliss Breakdown

 
 

 

 

 

 

 

 
 

 

 
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