Tenpai Dragon Deck #772901 — Yu-Gi-Oh! OCG

40 Main, 15 Extra, incl. Masked Dragon x3, Tenpai Dragon Paidra x3, Ash Blossom & Joyous Spring x3. Created Oct 21, 2026 by YGO Mod.

Deck Tenpai Dragon OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: Low
35± 8/ 100
Power Score
Structural 55
Reliability 48
Going First 62
Going Second 60

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 55
Going First 62
Going Second 60
Meta Power provisional
Tournament Reliability 48
  • Primary strategy: Midrange
  • Secondary strategies: Tempo, Toolbox
  • Format: ocg

Legality

Main 40 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Synchro and Link boards built from Tenpai Dragon / FIRE Dragon engine pieces, closing with Sangenpai Transcendent Dragion, Bystial Dis Pater, Trident Dragion or the Charmer Link monsters; Dragon Synchro/Link beaters recovered from the GY through Fadra and Paidra effects
  • Turn 1 (going first): Normal Summon Tenpai Dragon Paidra or Genroku, search a Sangen Spell/Trap, then use Sangen Summoning / Sangen Kaimen to extend into a Synchro or Link Summon while holding Ash Blossom or Infinite Impermanence for interaction
  • Turn 2 (going second): Use the hand-trap suite (Ash Blossom, Effect Veiler, Ghost Ogre & Snow Rabbit, Infinite Impermanence) to break the opponent's starter, then rebuild the FIRE Dragon engine through Fadra and Paidra
  • Recovery: Re-summon FIRE Dragons from the GY with Tenpai Dragon Fadra and Masked Dragon, and reuse Dora Dora and Sangen Kaimen to rebuild search density
  • After siding: Not evaluable: the deck list has no Side Deck, so no post-side plan can be read from the evidence

Why it scores here

The score is built from the deck as a system and not from averaged card values. The FIRE Dragon engine (Paidra, Genroku, Fadra and the Sangen searchers) reaches a live starter often enough to earn a middling accessibility score, with about 0.94 odds of at least one archetype-core card in a 5-card opening hand (Inferred). The hand-trap suite (Ash Blossom, Veiler, Ghost Ogre, Infinite Impermanence) and two sweepers (Raigeki, Lightning Storm) give the deck real end-board interaction, which is the strongest part of the list. Conversion is capped by the lack of recorded combos, a weak floor, and only 14.5% exact-name Tenpai purity, with 27 generic and many off-archetype singletons diluting the engine. The deck has no Side Deck, so post-side adaptability scores very low. Popularity and archetype share did not earn points, and the card scores were not averaged. The list is Illegal because Ash Blossom runs 3 copies against an OCG limit of 2, so the final score is capped low and the evaluation is structural only.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(>=1 archetype-core card in 5-card opening hand) ≈ 0.94 from the core group; starter density is adequate but the engine needs 2+ specific cards to go live (Inferred)
D2 Opening-Hand Quality & Brick Management 50 8 singleton slots and 14 spells out of 40 main cards; many non-engine tech cards (Raigeki, Feather Duster, Pot of Prosperity, Terraforming, Monster Reborn) raise brick and dead-card risk (Inferred)
D3 Combo Conversion & Ceiling 55 No parseable combo boards exist; ceiling is inferred from text only, via Synchro/Link chains and FIRE Dragon recursion (Inferred)
D4 Combo Floor & Median Output 40 No recorded boards, so the median output is unknown and kept low by default (Provisional)
D5 Interruption Resilience & Route Redundancy 60 12 hand-trap-tagged cards and Fadra/Paidra recursion give multiple independent answers to one disruption (Inferred)
D6 Resource Economy, Recovery & Grind 60 10 searcher-text cards (Paidra, Sangen Summoning, Sangen Kaimen, Dora Dora, Terraforming, Pot of Prosperity) allow resource regeneration (Inferred)
D7 End-Board & Interaction Quality 70 Raigeki, Forbidden Droplet, Lightning Storm, Feather Duster, Infinite Impermanence, Ash Blossom, Effect Veiler and Ghost Ogre give broad, layered interaction (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 62 Going-second hand-trap coverage ≈ 0.90 across 6 cards (Inferred); board breaking relies on Raigeki and Dis Pater, and no going-second data exists (Inferred)
D9 Offensive Pressure & Closing Power 55 Closing bosses reach 3000–3500 ATK (Transcendent Dragion, Dis Pater, Trident), but each is a single copy with no piercing or direct lethal text confirmed (Inferred)
D10 Main Deck Efficiency & Flexibility 50 40 main cards with 20 distinct entries and 27 generic cards; compact enough, but many slots are non-engine tech (Inferred)
D11 Extra Deck Efficiency & Coverage 55 15 Extra Deck cards (9 Synchro, 6 Link) with several flex options and no clear mandatory slot conflict; several Extra cards are not supported by the Tenpai core (Inferred)
D12 Side Deck Adaptability 15 No Side Deck listed (Side Deck size = 0), so no post-side adaptability can be credited (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated meta sample; archetype share not supplied (Provisional)
D14 Pilotability & Error Tolerance 45 Requires multi-step Synchro/Link sequencing and hand-trap timing across many cards; moderately demanding to pilot (Inferred)

How the score was computed

Strategy profile: Midrange profile; no meta sample so D13 is provisional and Meta Power is null. Structural ≈ 55, Going First ≈ 62, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 48. Modifiers: Illegal copy-limit violation (-7); Engine conflicts / low archetype purity (-3). Final formula: 0.80*Structural(55) + 0.20*TournamentReliability(48) = 53.6; modifiers total -10 → 43.6; Illegal-deck cap applied → 35 (structural-only evaluation)


More OCG Info

Tenpai Dragon

Tenpai Dragon Breakdown

 
 

 

 

 

 

 

 
 

 

 
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