Resonator Deck #772898 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Bone Archfiend x3, Power Vice Dragon x3, Skull Meister x3. Created Oct 21, 2026 by YGO Mod.

Deck Resonator OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: MediumEvaluated Oct 21, 2026
56± 7/ 100
Power Score
Structural 64
Reliability 50
Going First 68
Going Second 63

Deck — Deck Power Evaluation

Final Contextual Deck Power: 56/100 (±7 · Confidence: Medium)

Overall score Value
Structural Deck Power 64
Going First 68
Going Second 63
Meta Power provisional
Tournament Reliability 50
  • Primary strategy: Combo
  • Secondary strategies: Toolbox, Synchro, Graveyard-centric
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Synchro boss from the Red Dragon Archfiend / Resonator lines (Red Supernova Dragon 4000 ATK, Red Hypernova Dragon 4500 ATK, Tyrant Red Dragon Archfiend 3500 ATK); Dogoran, the Mad Flame Kaiju (3000 ATK) Special Summoned onto the opponent's field
  • Turn 1 (going first): Turn 1 chain a summon-trigger or hand effect (Soul Resonator searches a Level 4 or lower Fiend; Crimson Gaia and Resonator Call search Resonator or RDA-line cards), then Synchro Summon a Red Rising Dragon or an RDA-line boss.
  • Turn 2 (going second): Hand Skull Meister only against a GY-activated effect; use Gravity Collapse and Cosmic Cyclone against Spell/Trap setups, then Synchro through a Tuner line; Kaiju summon if the opponent controls a Kaiju.
  • Recovery: Recur Resonator and Fiend monsters from the GY (Vision Resonator, Synkron Resonator, Crimson Call, Bone Archfiend, Zalamander Catalyzer) and re-Synchro.
  • After siding: None. The side deck is empty (0 of up to 15), so there is no post-side plan.

Why it scores here

The deck's score comes from the system: it reliably reaches a Synchro line through its searchers (about 0.89 chance of at least one searcher in an opening 5, Inferred), and its graveyard recursion (Soul Resonator, Vision Resonator, Synkron Resonator, Bone Archfiend, Crimson Call) gives it several restart routes after interruption. Its ceiling is high because the Extra Deck holds 4000 to 4500 ATK Synchro bosses, and its 11 interaction cards give broad coverage, though the hand-trap suite is thin. The main weaknesses are the 20% exact-name purity (Kaiju, Book of, King and Piece Golem splash), several field-conditional starters, no recorded boards to confirm median output, and an empty side deck. Archetype popularity (91% core usage) did not earn points, and the card scores were not averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 66 P(at least one searcher-text card in opening 5) ≈ 0.89; archetype core open ≈ 0.91; but Vision, Synkron, Darkness and Crimson Resonator need field states (Inferred)
D2 Opening-Hand Quality & Brick Management 52 26 of 55 main cards are Spell/Trap; Skull Meister is a GY-only negate; several monsters are field-conditional, so dead-hand risk is material (Inferred)
D3 Combo Conversion & Ceiling 74 No recorded boards; text-only ceiling via Synchro summons into Red Supernova 4000 ATK and Red Hypernova 4500 ATK (Inferred)
D4 Combo Floor & Median Output 56 No recorded boards; median set mid-range given Tuner plus non-Tuner requirements and field-dependent starters (Inferred, low confidence)
D5 Interruption Resilience & Route Redundancy 74 Multiple GY-triggered recursions (Soul Resonator, Vision Resonator, Synkron Resonator, Bone Archfiend, Crimson Call, Zalamander) give independent restart routes (Inferred from card text)
D6 Resource Economy, Recovery & Grind 70 GY recursion offsets costs; Cosmic Cyclone pays 1000 LP; no resource telemetry exists (Inferred)
D7 End-Board & Interaction Quality 64 Gravity Collapse x3, Cosmic Cyclone x2, Twin Twisters x2, Kuibelt and Red Zone give broad coverage, but Ash Blossom and Infinite Impermanence are absent (Verified text + Inferred)
D8 Going-Second & Board-Breaking Power 58 Dogoran (3000 ATK) and Gadarla Kaiju summon onto the opponent's field, plus Synchro boards; going-second split unavailable (Inferred)
D9 Offensive Pressure & Closing Power 72 Boss tail: Red Supernova 4000 ATK, Red Hypernova 4500 ATK, Tyrant RDA 3500 ATK; piercing and direct-attack text not verified (Verified stat + Inferred)
D10 Main Deck Efficiency & Flexibility 58 55 main, 30 distinct, all copies within OCG limits; 20% exact-name purity with Kaiju, Book of and King splash (Verified composition)
D11 Extra Deck Efficiency & Coverage 64 15 of 15 Extra slots are Synchro; three Red Rising Dragon and two RDA copies anchor lines, but Red Hypernova needs 4 Tuners (Verified composition + Inferred)
D12 Side Deck Adaptability 10 Side deck is 0 of 15 allowed, so there is no post-side plan (Verified)
D13 Matchup Coverage & Format Fit 50 Not used in Structural: no tournament link and no dated meta sample (Provisional)
D14 Pilotability & Error Tolerance 38 Multi-step Synchro chains and field-conditional summons with several optional triggers; the pilot must track many states (Inferred)

How the score was computed

Strategy profile: Combo; D13 dropped and remaining weights renormalized by 1/0.97 (meta-neutral structural score). Structural ≈ 64, Going First ≈ 68, Going Second ≈ 63, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: engine conflicts / off-archetype splash (-2); no post-side plan (-3). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional): 0.80*64 + 0.20*50 = 61.2, then -5 modifiers = 56.2 -> 56

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.89 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Deep graveyard recursion: Soul Resonator, Vision Resonator, Synkron Resonator, Bone Archfiend, Crimson Call and Zalamander Catalyzer return cards from the GY (Verified text)
  • High boss ceiling in the Extra Deck: Red Supernova 4000 ATK, Red Hypernova 4500 ATK, Tyrant RDA 3500 ATK, Bystial Dis Pater 3500 ATK (Verified)
  • Broad interaction count: Gravity Collapse x3, Cosmic Cyclone x2, Twin Twisters x2, Kuibelt, Red Zone, Scarlet Security (Verified text)
  • Core cards run at archetype-typical copy counts: Soul Resonator, Crimson Gaia, Power Vice Dragon and Bone Archfiend at 3 copies each (Verified usage stat)

Weaknesses

  • No side deck: 0 of 15 allowed, so no post-side plan (Verified)
  • Low exact-name purity (20%) with Kaiju, Book of, King and Piece Golem splash (Verified composition)
  • Ash Blossom and Infinite Impermanence, both archetype-typical in usage stats, are absent from the list (Verified usage stat)
  • Skull Meister negates only GY-activated effects, so it is a narrow hand trap (Verified text)

Critical choke points

  • Synchro lines need a Tuner plus non-Tuner on the field; there are 10 Tuners in the Main Deck (Verified composition)
  • Vision Resonator, Synkron Resonator, Darkness Resonator and Crimson Resonator need field states to be summoned from hand (Verified text, Inferred impact)
  • Search lines are narrow: each main searcher is 1-3 copies (Verified)
Priority Remove Add Reason
1 Side deck with archetype-standard hand traps, e.g. Ash Blossom & Joyous Spring (59% archetype usage, typically 3 copies) Deck runs zero side cards, so it has no post-side plan (D12); the usage stat is the only evidence for the card choice.
2 1 Skull Meister 1 Infinite Impermanence (57% archetype usage, typically 3 copies) Skull Meister negates only GY-activated effects, a narrow hand trap; Infinite Impermanence is archetype-typical per usage stats (text not verified here).

Evidence & confidence

  • Verified: Legality: OCG, 55 main, 15 extra, 0 side, all cards Unlimited with 3 legal copies; Card text of Soul Resonator, Vision Resonator, Skull Meister, Cosmic Cyclone, Red Supernova Dragon and others (from description excerpts); Usage statistics: core presence and typical copy counts; Extra Deck composition: 15 Synchro, all DARK or Dragon-linked
  • Inferred: Searcher and starter probabilities (0.89 searcher-text group, 0.91 core group); Going-first and going-second power components and the 0.80 structural weighting; Field-conditional starter dependency and brick risk; Interaction quality and resilience from text plus probabilities
  • Provisional: Meta Power (null: no dated metagame sample); D13 matchup/format fit (set to 50 and excluded from Structural); Tournament reliability (no tournament link)
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry: going-first/second, matchup, brick and OTK rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied Usage-statistics pipeline marks Extra Deck core cards (The Crimson King, Bystial Dis Pater, Crimson Blade Dragon, Red Dragon Archfiend, Red Supernova Dragon, Hot Red Dragon Archfiend Abyss, Scarred Dragon Archfiend, Storm-Bane Destorbim) as absent though they appear in the Extra Deck list; core_present_pct (44%) likely undercounts Extra Deck, so it was not used as a weakness Deck title is null

More OCG Info

Resonator

Resonator Breakdown

 
 

 

 

 

 

 

 
 

 

 
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