Firewall Deck #772891 — Yu-Gi-Oh! OCG
53 Main, 17 Extra, incl. Achichi @Ignister x3, Nibiru, the Primal Being x3, Pikari @Ignister x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (53)
- Achichi @Ignister x3
- Code Generator x1
- Danmari @Ignister x1
- Doshin @Ignister x1
- Dotscaper x1
- Droll & Lock Bird x1
- Gatchiri @Ignister x1
- Hiyari @Ignister x1
- Maxx "C" x1
- Micro Coder x1
- Mulcharmy Fuwalos x1
- Mulcharmy Meowls x1
- Mulcharmy Purulia x1
- Nibiru, the Primal Being x3
- Pikari @Ignister x3
- Wizard @Ignister x1
- Cyberse Code Magician x1
- Cyberse Sage x1
- Ash Blossom & Joyous Spring x2
- Backup @Ignister x3
- Bururu @Ignister x1
- Effect Veiler x2
- Ghost Ogre & Snow Rabbit x2
- A.I. Connect x1
- A.I. Meet You x1
- A.I.dle Reborn x1
- Crossout Designator x1
- Cynet Mining x3
- Dark Ruler No More x3
- Harpie's Feather Duster x1
- Heavy Storm x1
- Ignister A.I.Land x1
- Lightning Storm x1
- Anti-Spell Fragrance x1
- Cynet Conflict x1
- Infinite Impermanence x1
- Red Reboot x1
- Rivalry of Warlords x1
Extra Deck (17)
- Cyberse Desavewurm x1
- Allied Code Talker @Ignister x1
- Cyberse Contract Witch x1
- Cyberse Wicckid x1
- Dark Infant @Ignister x2
- Dark Templar @Ignister x1
- Decode Talker Heatsoul x1
- Firewall Dragon Darkfluid x1
- Firewall Dragon Darkfluid - Neo Tempest Terahertz x1
- Firewall Dragon Singularity x1
- G Golem Crystal Heart x1
- Link Decoder x1
- Perfectron Hydradrive Dragon x1
- Transcode Talker x1
- Firewall Saber Dragon x1
- Code Igniter x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (Confidence: Low)
- Primary strategy: Midrange
- Secondary strategies: Stun, Toolbox
- Format: ocg
Legality
Main 53 / Extra 17 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Link and Synchro Extra-Deck boards (Firewall Dragon Darkfluid, Firewall Dragon Singularity, Allied Code Talker @Ignister, Perfectron Hydradrive Dragon) reached through the @Ignister starter chain (Achichi, Pikari, Backup, Wizard) and Cynet Mining searches (Inferred from card text; no recorded boards); Hand-trap and negation control (Ash Blossom, Ghost Ogre, Effect Veiler, Infinite Impermanence, Droll & Lock Bird, Maxx C) that trades for the opponent's turn (Inferred)
- Turn 1 (going first): Normal Summon Achichi or Pikari, search an @Ignister monster or A.I. card, extend through Backup or Wizard into a Link or Synchro monster (Inferred)
- Turn 2 (going second): Hold 2 to 3 hand traps and negate the opponent's first engine or Extra-Deck summon, then rebuild through @Ignister monsters in the GY (Inferred)
- Recovery: Recover via Cynet Mining, A.I. Connect and the GY-revival effects of @Ignister monsters (Inferred; no sequence data)
- After siding: Not evaluable: the Side Deck is empty, so there is no post-side plan.
Why it scores here
The deck's starter access is reasonable: the @Ignister core (20 copies, 92% chance of at least one in a 5-card opening hand) and the Cynet Mining and A.I. Connect searchers (85% chance of at least one searcher in hand) give it a plausible T1 engine, though the engine is still an estimate (Inferred). Interaction is the deck's strongest trait: 13 hand traps and 13 negation-text cards give about 83% odds of at least one hand trap when going second (Inferred). The score does not come from Firewall being a popular or well-known archetype, and no card scores were averaged; the list is scored as a system with its engine conflicts and off-archetype cards. The score is capped because the deck is Illegal: Link Decoder is Forbidden, the Extra Deck has 17 cards against a limit of 15, and there is no Side Deck. The conversion ceiling and floor cannot be measured because no recorded boards exist, so both are inferred from card text only.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 60 | P(at least one @Ignister core card in a 5-card opening hand) = 0.92 and P(searcher in hand) = 0.85; starter line is Inferred from text and hypergeometric estimates |
| D2 | Opening-Hand Quality & Brick Management | 50 | Only 4.3% exact-name Firewall purity and 67 off-archetype copies raise dead-card risk, partly offset by 13 hand traps that stay live as responses (Inferred) |
| D3 | Combo Conversion & Ceiling | 45 | No parseable combos exist (total_combos = 0), so the ceiling is a text-only read of Firewall Dragon Singularity and Perfectron Hydradrive Dragon payoffs (Inferred) |
| D4 | Combo Floor & Median Output | 35 | No combo boards to measure a median, and the 14 Link-line starters depend on several specific pieces; floor is a low inference (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Multiple independent responses (Ash Blossom, Ghost Ogre, Effect Veiler, Infinite Impermanence) and two searchers give more than one recovery route after a disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | Searchers (16 text-role cards) and GY revival from @Ignister monsters support recovery, but the GY-dependent effects also draw on the same resource pool (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | 13 hand traps and 14 removal-text cards provide breadth and layering of interaction, with Ash Blossom and Infinite Impermanence as the strongest responses (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 65 | Going-second hand-trap coverage is about 83% (hypergeometric, Inferred); board breaking relies on Heavy Storm, Harpie's Feather Duster and Crossout Designator, which are Limited and single-copy (Verified banlist, Inferred power) |
| D9 | Offensive Pressure & Closing Power | 55 | Closing power depends on Perfectron Hydradrive Dragon (5000 ATK, 1 copy), Firewall Dragon Singularity (3500) and Firewall Dragon Darkfluid (3000); the boss count is adequate but thin (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 40 | 53 Main Deck cards is in range but 38 distinct cards with 67 off-archetype copies and 21 tech cards gives low coherence (Verified composition, Inferred efficiency) |
| D11 | Extra Deck Efficiency & Coverage | 40 | Extra Deck is over the 15-card limit at 17 (Verified), with 14 Link monsters and only one Synchro, Xyz and Fusion each, so Extra access is narrow (Verified count, Inferred use) |
| D12 | Side Deck Adaptability | 10 | No Side Deck at all (Verified: side_count = 0), so there is no post-side plan and no adaptability to score |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link or dated metagame sample exists, so format fit is Provisional and the 40 is a neutral placeholder |
| D14 | Pilotability & Error Tolerance | 50 | Many branching decisions (hand-trap timing, Link material choices, negate sequencing) with 17 Extra-Deck cards raise pilot load (Inferred) |
How the score was computed
Strategy profile: 0.8 Midrange + 0.2 Stun (disclosed; Stun shares the same hand-trap weighting). Modifiers: none.
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