Code Talker Deck #772890 — Yu-Gi-Oh! OCG
53 Main, 17 Extra, incl. Achichi @Ignister x3, Nibiru, the Primal Being x3, Pikari @Ignister x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (53)
- Achichi @Ignister x3
- Code Generator x1
- Danmari @Ignister x1
- Doshin @Ignister x1
- Dotscaper x1
- Droll & Lock Bird x1
- Gatchiri @Ignister x1
- Hiyari @Ignister x1
- Maxx "C" x1
- Micro Coder x1
- Mulcharmy Fuwalos x1
- Mulcharmy Meowls x1
- Mulcharmy Purulia x1
- Nibiru, the Primal Being x3
- Pikari @Ignister x3
- Wizard @Ignister x1
- Cyberse Code Magician x1
- Cyberse Sage x1
- Ash Blossom & Joyous Spring x2
- Backup @Ignister x3
- Bururu @Ignister x1
- Effect Veiler x2
- Ghost Ogre & Snow Rabbit x2
- A.I. Connect x1
- A.I. Meet You x1
- A.I.dle Reborn x1
- Crossout Designator x1
- Cynet Mining x3
- Dark Ruler No More x3
- Harpie's Feather Duster x1
- Heavy Storm x1
- Ignister A.I.Land x1
- Lightning Storm x1
- Anti-Spell Fragrance x1
- Cynet Conflict x1
- Infinite Impermanence x1
- Red Reboot x1
- Rivalry of Warlords x1
Extra Deck (17)
- Cyberse Desavewurm x1
- Allied Code Talker @Ignister x1
- Cyberse Contract Witch x1
- Cyberse Wicckid x1
- Dark Infant @Ignister x2
- Dark Templar @Ignister x1
- Decode Talker Heatsoul x1
- Firewall Dragon Darkfluid x1
- Firewall Dragon Darkfluid - Neo Tempest Terahertz x1
- Firewall Dragon Singularity x1
- G Golem Crystal Heart x1
- Link Decoder x1
- Perfectron Hydradrive Dragon x1
- Transcode Talker x1
- Firewall Saber Dragon x1
- Code Igniter x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 35/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 51.4 |
| Going First | 48 |
| Going Second | 58 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Combo
- Secondary strategies: Stun, Toolbox
- Format: ocg
Legality
Main 53 / Extra 17 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Link-5/Link-6 Extra Deck boss (Firewall Dragon Darkfluid, Allied Code Talker @Ignister, Perfectron Hydradrive Dragon) reached through Ignister/Code Talker Link chains; Hand-trap and negation disruption (Ash Blossom, Ghost Ogre, Effect Veiler, Infinite Impermanence, Droll & Lock Bird) that stalls the opponent while the Link board is built
- Turn 1 (going first): Search and Normal Summon Cyberse starters (Achichi, Backup, Pikari, Cynet Mining, A.I. Connect) toward a Link-3 to Link-5 Extra Deck summon; keep one hand trap for the opponent's first board
- Turn 2 (going second): Use the six-card hand's hand traps (Ash Blossom, Ghost Ogre, Effect Veiler, Infinite Impermanence) to break the opponent's first combo, then rebuild through searchers and Link Summons
- Recovery: Searchers (16 text hits) and Dotscaper/Maxx C recursion rebuild the Cyberse starter; Link Monsters in the GY can be re-summoned by several Extra Deck effects (Inferred from card text)
- After siding: Not evaluable: the deck has no Side Deck. A post-side plan has to be built before it can be scored.
Why it scores here
This list is illegal in OCG: it runs a Forbidden card (Link Decoder) and 17 Extra Deck cards against a 15-card cap, so the score is capped and labelled structural-only. The structural read comes from the system, not from averaging card scores. Starter access is moderate: the core archetype group has about a 74% chance of at least one copy in a 5-card opening hand (Inferred), and 16 searcher effects give the deck resources to rebuild. Interaction is the deck's strongest area, with 13 hand traps and 13 negation-text cards, and that strength is worth more when going second. Consistency is held back by 65 off-archetype copies (exact-name purity 7.1%), 21 Ignister cards that only partly link to the Code Talker core, and an empty Side Deck. Archetype popularity is not credited: no combos, matchup data or tournament record were supplied, so Meta Power stays provisional.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | P(at least one archetype-core copy in a 5-card hand) ≈ 0.74 across 12 copies; starter lines are inferred from text, no combo data (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | 53 main cards with 65 off-archetype copies and 13 hand traps that may be dead on an empty board; brick rate is an estimate (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | No parseable boards; Link-5 bosses at 2300 to 3000 ATK suggest a ceiling, but the conversion is not measured (Inferred) |
| D4 | Combo Floor & Median Output | 40 | combos_evidence.total_combos is 0, so the median cannot be measured; the floor is set conservatively (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 50 | Two Link Summon routes and Ash Blossom plus several searchers allow partial recovery; no starter-diversity data (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | 16 searcher-text cards and recursion effects support rebuilding; no resource-signature data (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | 13 hand traps and 13 negation-text cards plus Heavy Storm and Red Reboot give layered interaction; semantic read from card text (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 65 | Hand traps and Ghost Ogre improve going-second board breaking; the going-second split is not measured (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | Link-5 Firewall Dragon Darkfluid (3000 ATK) and Allied Code Talker @Ignister (2300 ATK, negation) give closing power; end-board data is missing (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 45 | 38 distinct main cards and 21 tech slots; compactness is weak for a 53-card main with off-archetype density (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 40 | 17 Extra Deck cards exceed the 15-card limit; 14 Link Monsters offer broad coverage but must be trimmed (verified by legality) |
| D12 | Side Deck Adaptability | 15 | Side Deck is empty (verified); no post-side plan can be scored (Provisional) |
| D13 | Matchup Coverage & Format Fit | 40 | No dated metagame or tournament record; archetype meta-share is unavailable (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Multi-archetype Link chains and many hand-trap decision points are hard to pilot consistently (Inferred) |
How the score was computed
Strategy profile: Combo primary; Stun secondary used as the interaction context (about 80/20 by judgement). Structural ≈ 51.4, Going First ≈ 48, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure and size overflow (-8); no side deck (-4). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 49.1 before modifiers; modifiers -12 give 37.1; capped at 35 because the list is Illegal (structural-only, not a normal final score)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.74 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- 13 hand traps and 13 negation-text cards provide layered interaction
- 16 searcher effects give strong access to the Cyberse starter pool
- Link-5 and Link-6 Extra Deck bosses supply closing power
Weaknesses
- Illegal in OCG: Link Decoder is Forbidden and the Extra Deck has 17 cards
- Exact-name archetype purity is 7.1%; 65 off-archetype copies weaken engine coherence
- No Side Deck; no post-side plan
- No combo, matchup or tournament data
Critical choke points
- Link Summon routes depend on Ignister and Code Talker starters, which are only partly in the core
- Going-first hands with no searcher or starter have no recovery route in the evidence
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Link Decoder (Forbidden) and 2 Extra Deck cards | Nothing; reduce the Extra Deck to 15 and remove the Forbidden card | The list must be legal before any normal score applies |
| 2 | Off-archetype tech cards with the lowest contribution | A 15-card Side Deck (anti-hand-trap or anti-floodgate answers) | Adds a post-side plan (D12) and improves coherence for best-of-3 |
| 3 | Redundant hand traps beyond the copy-limit core | More core Ignister or Code Talker starters | Raises exact-name purity and reduces brick risk (D2) |
Evidence & confidence
- Verified: Legality: Link Decoder is Forbidden and over the copy limit; Extra Deck is 17 (size_warnings: extra 17 > 15); Side Deck is 0 cards; Card text for the listed hand traps and searchers; Usage stats: 9 of 16 core cards present (56.2%)
- Inferred: At least one core copy in 5 cards ≈ 0.74; Brick and consistency estimates; Interaction quality from text; Structural dimension scores
- Provisional: Meta Power (null); Matchup coverage and format fit (D13)
- Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot record are absent No win-rate telemetry (going-first/second, matchup, brick and starter rates) Meta Power is provisional without a dated metagame sample No Side Deck, so D12 cannot be measured
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